If you weren't working for Riot... Which company would you like to work for?
Honestly I love working for Riot!
If for some reason Riot vanished into thin air, I'd prefer to start my own game company.
If you weren't working for Riot... Which company would you like to work for?
Honestly I love working for Riot!
If for some reason Riot vanished into thin air, I'd prefer to start my own game company.
Hey Emizery did you move to League, since I recall seeing you talk about GvG a while back
Yep! I moved to League earlier this year as a champion designer.
Very excited about next year! ;)
Hey Emizery, Milio seems pretty cool, are you able to talk about him now that his kit is out
Hey, thanks!
It depends; if you have questions you should ask!
It definitely looks fun! I'm curious if a well timed q can knock Leona out of her E or Naut out of his Q because that might be really helpful in not getting instagibbed when caught.
It can definitely knock Leona out of her E, though she still applies the root :)
Nautilus Q gets interrupted by his movement but the knock up from hitting the hook and the pull on his target still happens.
Check his w, how the fuck does it interact with his passive
Any champion it touches gives a Passive proc once per cast (so just walking inside gives a proc).
After a couple seconds it pulses, applying a second proc to allies in the area. At the end of the cast it pulses one more time applying a final proc.
Wtf a rioter responded 😠thnx though do the pulses do anything other than the passive procs?
Just passive procs!
I was wondering, can you share what was his codename in dev and if you had any pics of his placeholder model during playtest
Haha sorry, I think that poses some risks unfortunately so I don't think I can disclose those things :)
Thats totally fair, can I also ask if his burn gets refreshed from multiple procs or does it stack
His passive does not stack on allies or enemies. There's a split of damage between extra burst and a lingering burn. Whoever applied the burn last replaces and refreshes the burn and gets its damage assigned to them.
So if Milio hits someone and applies burn, then Caitlyn hits the same target and applies burn and the burn kills then Caitlyn gets the kill credit as the last applicator.
How does Milios Q interact with abilities like Zac E or Amumu Q. Does it knock them out of their dashes?
Since it's a knockback getting a direct hit will knock them out of their dashes, correct. However, in the case of Amumu Q he still stuns his target as soon as the bandage hits.
Where do you think he lies complexity wise, from say a scale of 1 - 10. Enchanters in general don't seem super complex but I can see he has some good expression with ult and good Qs
That's hard for me to say, but I'd definitely put him on the low end for complexity.
We wanted to make him easy to do good things with by casting simple spells but hard to get the most out of him by using good positioning, timing, and target choices. He's meant for all skill levels!
So if Cait attacks an already burning target she does not deal the extra damage portion of Milio's passive but rather replaces and refreshes the burn as her's?
Two parts to his passive.
On hit, it deals a burst of magic damage.
After the burst of magic damage, it applies the burn which does not stack but does refresh and replace.
Hopefully that makes sense! There will be more details coming out in the coming weeks.
Any reason why W is percent range increase and not flat number increase? It feels it could have been better for health of game if it was a flat number? Allows lower range ADC to be picked into caitlyn for example with Milio making it possible.
We'll get into that in some upcoming articles!
Basically, if it's flat then short-mid range ADCs get way more power overall. Using % based range is both more fun to find crazy combinations (Kog'Maw W + Milio W) and makes Milio have preferred friends. We had concerns about him being too good with everyone.
Knowing you have to deal with longer range from long range ADCs is annoying, but they have kits built for long range champs. Turning short range champs into long range champs is terrifying because their kits are powerful and range is a normal limiter.
Using % increases allow that dynamic to stay in an intuitive way without losing those exciting combos and extreme situations that are countered in the same ways as before (dive the backline).
Read moreLast question is milio able to use passive kn himself?
Yes! Milio's passive also applies to himself. Milio's attack damage is very low to balance this out.
He looks really simple and fun! Is his W an AoE heal or is it just healing one ally at a time? Also, it looks like he can recast it 3 times to move it? Can anyone clarify?
His W is an AoE heal over time to any champions in range. It follows the closest ally on cast and he can recast it to change follow targets.
Hey Emizery, some small tooltip feedback after trying him a little on PBE. Can you add the amount of charges he has for E to his tooltip, so its consistent with other charge abilities like Corki R?
Thanks for the suggestion, I'll look into adding the charges information in the tooltip.
Is it like Jarvan's E support with Aery?
It can proc Aery multiple times in one cast!