Posts by Riot_R1ggs

I started at riot just before we released the Riot Client. This brings back memories of a totally different phase of my life

This one really hits me. I got really into esports watching Doublelift on CLG. I started playing ADCs because of Doublelift. And I stayed interested in league long term because of Doublelift. He played a big part in where I am now

AHHHHHHH!!!!!!!!!!!

edit: not enough exclamation points

The_Cactopus

It's really important for players to understand that when we announce new games, it IS the end of the world and—further—our fans should consider any non-PC game from Riot to be a personal attack on them, their families, and their very way of life.

Thanks and GGs summoners!

Thanks for validating my feelings

Yukimura-

I still can't believe riot thinks changing edge of night from an active to a passive is a "buff" that warrants a damage nerf.

Disclaimer: I don't work with or interact with the LoL team but this feels like my fault

I was literally talking to a friend yesterday about how I don't buy EoN because I'm bad at the game and forget about my actives and want an AD banshee's

RocinanteLOL

Agreed. I just noticed recently that rioters almost never comment on Reddit threads like they used to. That was always one of my favorite things about riot. Sorry if I’m changing the topic a bit.

I'm sure a lot of us are here but don't have anything to say that hasn't already been said. When it comes to eSports stuff I've reached a point where I don't really have any of my own hot takes, but I really like to see everyone else's.

RocinanteLOL

Yeah for sure they still do it, I just feel like the frequency has gone down a lot. I think it’s partially because they don’t want to answer the same basic questions over and over seeing as they have a lot of publicly available answers to said questions already.

That could be a reason for some people. I personally don't like commenting on stuff I haven't worked on. I wouldn't want to be asked a bunch of questions I don't know anything about. I'd feel bad for having no answers

Idk about this take. Report what you want. If we designed the system so that false reports affected other penalty avenues, I probably would have raised many many concerns about that

Pinanims

Thank you for commenting! How does the system differentiate someone who is reported falsely vs reported genuinely? Not only so that people get consequences, but also keeping "innocent" people from being wrongfully punished? Would love to hear more from you

short answer. it doesn't. reports are a player tool that we use as a guide for action. reporting can result in specific actions and evaluation but won't necessarily cause it. I can't go much deeper than that though. In general, report what you want to report, false reports are not a concern. I have seen some silly ones though

AhriMainsLOL

If I’m being 100% honest, a lot of effort has been focused this year on punishing others via reports but there’s been zero focus on actually reforming players. The last time anyone talked about this was when Riot revised their stance on indefinite banning of players.

Legit, if I could see the progress I was making in a visual form, it would actually help a lot. Nothing sucks more than thinking you’re getting better and then seeing a punishment issued after a bad game and going back to square one. It’s demoralizing at least.

Reformation and how we track and encourage that is often at the forefront of our conversations. We're spending a lot of time making sure our existing systems work for the multigame environment that Riot has right now. To be clear, I'm not promising anything in terms of action or future systems, but it's not like my team is sitting around saying "how can we keep more people from playing our game?"

AhriMainsLOL

I never meant to imply that your team is saying anything close to that, as that would be extremely counter-intuitive to the survival of any game. I apologize if anything I said implied that. With the rapid rolling out of TFT Mobile, Valorant (and its anti-cheat sidekick, Vanguard) and - hopefully soon - League Wild Rift, it's to be expected that y'all are focusing proactively on making sure the systems in place can handle it.

A good portion of the past few months' more-publicized conversations have been more focused on the punishment side of things (i.e. champ select reporting, notifications when punishments are issued, etc.), but I'm grateful that the other side of the coin is not forgotten. Thanks again for the quick reply. Stay safe!

oh totally, no worries! The punishment systems exist and have proven to be effective so we gotta make sure those work. The encouragement systems are much less of a known quantity so they'll take more time so that we can get it right. We just want everyone to play nice tbh

Well... guess I'm a Samira main now