Jaysen was a great man. Leading Riot efforts in Korea with high integrity and passion. It has been an honor working with him. Our prayers go to his family. Rest In Peace.
TL;DR: LCS is weak and LEC is creative. Sounds about right ;-)
This made me so emotional. The scene where the first 5 Dollar purchase is happening after they spent 3 years of developing without making any money, and then for the first time, someone is spending money on them ... I could feel that impact. Just wow.
This was a scary moment for us. Remember this was 2009, just after one of the biggest economic crisis in history. I had just joined the company and was wondering whether I’ll go home or not if we can’t make it. Leslie Iwerks, the director, did an awesome job capturing the emotions of that time.
It’s actually not related to login queue but to a limit of concurrent players we want to have per shard (China also have multiple shards for example). The reason for that is game stability. Doesn’t mean we won’t change that in the future but we are balancing improving the tech vs making new stuff / features.
For what it’s worth, we’ve been better on scaling our tech in new games. We will still shard our new games around the world to optimize the experience for players (ping, etc...), but we will likely not do it for ccu load reasons like we did when we split Europe years ago.
Read moreThis was great to watch. We have 13 leagues around the world, each with their differences and specificities. It’s awesome to give a sneak peak of the LPL to the English speaking world.