Hello people of the fog! The entity has blessed us with a new home to communicate, collaborate ideas, find survivors to play with, post media clips and more! Best of all, it's across all platforms, so we can all discuss about balance issues have universal forums and amazing experiences together!Now, it may take a little while for some people to settle into using a forum, so if you have any questions, please feel free to ask one of the forum moderators! They will be happy to help!You will be able to see tags next to the usernames of Community Managers, Moderators, Developers and Customer Support so you know who you are talking with. We aim to give you a place where you can feel safe from the entity, in the comfort of having others from the fog nearby. These new forums are well... new! In the next few months, they will be changing, adapting to your feedback and getting prettier by the minute!From now on, all the exclusive, official announcements and information will be available firs...
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https://store.steampowered.com/app/1009821/Dead_by_Daylight__Ash_vs_Evil_Dead/Chapter release information:
https://forum.deadbydaylight.com/en/discussion/55383/ash-vs-evil-dead-chapter-release#latest Read more
Watch the VOD on Twitch
https://www.twitch.tv/videos/234093297Watch the VOD on YouTube
https://www.youtube.com/watch?v=9Xs3fzeak4E Hosts not_Queen - Community Manager
Mathieu Côté - Director News & Announcements
Steam Q&A Questions from steam forums and Twitch chat answered by the team From the Web Fan art curated by Mathieu Cote Read more
https://www.twitch.tv/videos/234093297Watch the VOD on YouTube
https://www.youtube.com/watch?v=9Xs3fzeak4E Hosts not_Queen - Community Manager
Mathieu Côté - Director News & Announcements
- Reddit Q&A
Total success, maybe too much (there was over 200 comments before the Dev team started to read questions, next week will have a limited amount of questions) We are using these questions and answers to make a F.A.Q. on the game.
- Lunar New Year extension
Extending the Lunar New Year personal challenge until Monday March 5th 7:00 pm UTC
- Screenshot contest winner announcement
Top 3 Winners chosen by the Community: https://imgur.com/a/JIlXa
Top 10 chosen by the Community: https://imgur.com/a/PqiHs
- Lunar New Year survey announcement
Will be available next week
Steam Q&A Questions from steam forums and Twitch chat answered by the team From the Web Fan art curated by Mathieu Cote Read more
HOWLING GROUNDS - EVENT OBJECTIVE
FEATURES & CONTENT
- Acquire a Red Envelope Offering in the Bloodweb and play it in a trial
- Each Red Envelope Offering played will generate 1 Lunar Hook and 1 Lunar Generator
-
As a Killer, hook a Survivor on a Lunar Hook for the first time to gain 1 Burnt Coin
-
As a Survivor, complete repairs on a Lunar Generator to grant all Survivors 1 Golden Coin
- If you played a Red Envelope, you will also score bonus Bloodpoints when the above conditions are met
- Once you have enough Burnt Coins, you will unlock a customization item for The Huntress
- Once you have enough Golden Coins, you will unlock a customization item for David King
- Keep collecting coins - even if you have unlocked the customizations - they all contribute to the community challenge!
- The Red Envelope Offering is only playable during the Lunar event
FEATURES & CONTENT
- Content - Added new menu and lobby aesthetics for the Lunar New Year event
- Content - Added support for the Howling Grounds event (see ...
Patch 1.9.3a FEATURES & CONTENT
- Feature - Added a more thorough retry mechanism to the saving functionality and display a failure message to the user if the game is unable to process a save request for an extended period of time (30 seconds)
- Feature - Added a new saving icon
- Feature - Added a warning message when a player attempts to leave the game while there is still a save command pending
- Feature - Added an auto-save message on the splash screen
Patch 1.9.3 FEATURES & CONTENT
BALANCE
- Content - Added a new customization for Feng Min (torso) for completing the Lunar New Year community challenge
- Content - Extending the Lunar New Year personal challenge until Monday March 5th 7:00 pm UTC
- Content - Removed the Lunar New Year fireworks from the lobbies. It has been decided that we are keeping the lobby lighting from the Lunar Event.
- Content - Removed the possibility to spawn the Red Envelope Offering in the Bloodweb when the event ends. Please note, if you have one generated in the Bloodweb prior to it being disabled, it will still be there. Also note, the Offering will still be available in the inventory, but disabled until a future event.
- Feature - Players now receive a notification the first time they are affected by the perk Overwhelming Presence. In addition, the perk We'll Make It will now give a notification to the player who has been unhooked. Maybe they won't run away this time!
BALANCE
- The Hag's Terror Radius has ...
Patch 1.9.2b BALANCE
BUG FIXES
- Reverted the pallet and flashlight stun changes when picking up a downed Survivor
- Reverted the pallet stun on a blinking nurse This change is planned to be brought back when other issues related to pallets are fixed
BUG FIXES
- Fixed an issue that caused the chase music to play instead of the proximity music when within a Killers terror radius
- Fixed an issue that caused the chase music to play when being put on a hook
THIS IS ON PLAYER TEST BUILD ONLY,
NOT YET ON THE LIVE VERSION OF DEAD BY DAYLIGHT. FEATURES & CONTENT
SURVIVORS
NOT YET ON THE LIVE VERSION OF DEAD BY DAYLIGHT. FEATURES & CONTENT
SURVIVORS
-
LIGHTBRINGER now includes Hex cleansing and exit gates opening. A passive amount of points will also be granted to all Survivors alive each time a gen is completed.
- The idea behind it is to reward players who allow their team to do gens without doing them themselves (occupying the Killer, cleansing a hex,...)
-
UNBROKEN can now grant up to the Silver quality upon death, based on the time spent in the trial before dying.
- We do not want to grant nothing to a player who managed to survive for an extensive amount of time without escaping.
- In BENEVOLENT, you now lose points only if someone gets hooked, not injured. Additionally, you don’t lose points on the last hook (3rd one). A unhook action resulting in the Survivor being downed again shortly after will result in negative points. Taking a hit while someone is being carried grants points, just like making someone escape t...
Hosts not_Queen - Community Manager
Thomas de Rego - Economy designer Guest Stefan Beauchamp-Daniel - Producer Panel - Emblem system
News & Announcements Read more
Thomas de Rego - Economy designer Guest Stefan Beauchamp-Daniel - Producer Panel - Emblem system
- Thomas de Rego - Economy designer
https://imgur.com/a/jfW6D
News & Announcements Read more
Join us on Twitch at 2PM EST!
https://www.twitch.tv/deadbydaylight Hosts not_Queen - Community Manager
Mathieu Côté - Game Director News & Announcements
Stats Killer efficiency with / without addons and perks Q&A Questions from Steam and the chat answered by the Dev team From the Web Fan art curated by Mathieu Côté and the Community Moderator team Read more
https://www.twitch.tv/deadbydaylight Hosts not_Queen - Community Manager
Mathieu Côté - Game Director News & Announcements
- Report form
- Emblems feedback survey
- Twitch live streams feedback survey
- Russia IP issues
- BHVR Digital is growing!
Stats Killer efficiency with / without addons and perks Q&A Questions from Steam and the chat answered by the Dev team From the Web Fan art curated by Mathieu Côté and the Community Moderator team Read more
Patch Notes 1.9.4c FEATURES & CONTENT
BUG FIXES
XB1 & PS4 (the patch has been submitted and we are waiting on approval)
- Added loadout validation to limit the number of perks & add-ons assigned at once
- Integrated Polish and Japanese localization (from community) (PC only)
BUG FIXES
- Fixed an issue where a save request could result in an HTTP error (changes the format of the save game)
- Fixed an issue causing end game analytics to not be reported properly.
- Fixed an issue causing Nea's "Tartan Special" customization to be available by default (from the 80s Suitcase DLC)
XB1 & PS4 (the patch has been submitted and we are waiting on approval)
- Fixed an issue that can cause an error code 100 on the splash screen while attempting to load the save data if a player hadn’t played for a long period of time (multiple months) (Consoles only - This fix already live on PC)
Join us on Twitch at 2PM EST!
https://www.twitch.tv/deadbydaylight Hosts Louis McLean - Game Programmer
not_Queen - Community Manager
Stefan Horvath - Game Designer News & Announcements
Q&A Questions from Steam and the chat answered by the Dev team WIP Show and tell of our Work in Progress
From the Web Fan art curated by the Community team Read more
https://www.twitch.tv/deadbydaylight Hosts Louis McLean - Game Programmer
not_Queen - Community Manager
Stefan Horvath - Game Designer News & Announcements
- PS4 Japan launch
- Dead by Daylight forums
- New stream format / schedule
Q&A Questions from Steam and the chat answered by the Dev team WIP Show and tell of our Work in Progress
- DS
- Bloodlust
- Hatch stand off
From the Web Fan art curated by the Community team Read more
Join us on Twitch at 2PM EST!
https://www.twitch.tv/deadbydaylight Hosts not_Queen - Community Manager
Mathieu Côté - Game Director
Dave Richard - Creative Director
???? - Mystery guest News & Announcements
A trip down memory lane
With Mathieu, Dave and our mystery guest!
https://www.twitch.tv/deadbydaylight Hosts not_Queen - Community Manager
Mathieu Côté - Game Director
Dave Richard - Creative Director
???? - Mystery guest News & Announcements
- New stream schedule / plan
A trip down memory lane
With Mathieu, Dave and our mystery guest!
Hello everyone!There was a bit of confusion on our Live stream schedule changes,
let me clarify with images and dates!Visual roadmap:
https://imgur.com/a/yVnkjw7Week 1 :
May 10th - VOD on Twitch: https://www.twitch.tv/videos/259856068
We did not have any new content but #100 was the first of this new rotationWeek 2 :
May 17th - Video on YouTube: https://www.youtube.com/watch?v=12UQhlPTdzQWeek 3 :
May 24th - Live on Twitch
PTB and new featuresWeek 4 :
May 31st - YouTube
Clips and artworks from the CommunityWeek 5 :
June 7th - Live on Twitch
Panel (TBD)Week 6 :
June 14th
TBD (YouTube video or Live stream) Read more
let me clarify with images and dates!Visual roadmap:
https://imgur.com/a/yVnkjw7Week 1 :
May 10th - VOD on Twitch: https://www.twitch.tv/videos/259856068
We did not have any new content but #100 was the first of this new rotationWeek 2 :
May 17th - Video on YouTube: https://www.youtube.com/watch?v=12UQhlPTdzQWeek 3 :
May 24th - Live on Twitch
PTB and new featuresWeek 4 :
May 31st - YouTube
Clips and artworks from the CommunityWeek 5 :
June 7th - Live on Twitch
Panel (TBD)Week 6 :
June 14th
TBD (YouTube video or Live stream) Read more
Join us on Twitch at 2PM EST!
https://www.twitch.tv/deadbydaylight Hosts not_Queen - Community Manager
Dave Richard - Creative Director
Isabelle Mocquard - Senior product manager News & Announcements
PTB changes
New features
https://www.twitch.tv/deadbydaylight Hosts not_Queen - Community Manager
Dave Richard - Creative Director
Isabelle Mocquard - Senior product manager News & Announcements
- New Dead by Daylight forums
- PTB
PTB changes
- How to get the PTB
- Changes
- Content
New features
- Tutorial module
- Our monetization philosophy
- Store preview
Hello people of the fog! The entity has blessed us with a new home to communicate, collaborate ideas, find survivors to play with, post media clips and more! Best of all, it's across all platforms, so we can all discuss about balance issues have universal forums and amazing experiences together!Now, it may take a little while for some people to settle into using a forum, so if you have any questions, please feel free to ask one of the forum moderators! They will be happy to help!You will be able to see tags next to the usernames of Community Managers, Moderators, Developers and Customer Support so you know who you are talking with. We aim to give you a place where you can feel safe from the entity, in the comfort of having others from the fog nearby. These new forums are well... new! In the next few months, they will be changing, adapting to your feedback and getting prettier by the minute!From now on, all the exclusive, official announcements and information will be available firs...
Read more

Join Mathieu Cote tonight at The Game Awards to learn about the future of Dead by Daylight!https://thegameawards.com/