Well, it feels cool! I’m just kidding.
The reason there are only 4 objectives is because Halvøy isn’t really bout for conquest. Frostbite was the best spot in the attic part of the map where I could find to have some balance. I wanted to do one with the quarry but I couldn’t seem to find an good way, it would be to disruptive to gameplay.
The terrain of frostbite and the few objectives kind of gives the map a gritty feel, imagine it being the last day of a grand op, you’re hungry and cold, and you need need to take and hold these objectives in a final push against the enemy.
These are some reasons why I made frostbite the way it is. But like I said in the title, Feedback is open!
So what about the other layouts? What were your thoughts about them? Even amount of flags could lead to stagnation. Red Tide also has 6 flags. Why not 5 for example?