Battlefield V Dev Tracker

(2019) I don't think it's much to ask when I say let's bring Halvoy to conquest with 110 objectives

This thread was added on March 20, 2019, with posts from nordentipwel.

Original Post
https://i.redd.it/e67e44b0cym21.png
blackmesatech

I f'ing dare you! Seriously though I'm curious as to what the current code behind Conquest and the ticket system would do with that many objectives on a map and if more than half were being captured at the same time. Would it melt servers? Or just "Server Disconnected, You have lost the connection to the session".

At the very least it would be a hilarious proof of concept.

I'm not an engineer so it's hard to say really. I don't know if having 100 flags would be the problem compared to having 64v64 players.