Posts by Mod Doom

Hello Adventurers!
This week has been hectic, incredible, and overwhelmingly positive (p.s. We would greatly appreciate a Steam Review if you have time 🥺) since we launched RuneScape: Dragonwilds. It feels a little surreal to be able to say it at this stage. From all of us on the team – thank you all so much. We are truly floored by everyone’s response to this game.
The team are working incredibly hard to get fixes out to resolve issues that you’re encountering – we’re doing our best, and we’re excited to keep rolling out hotfixes and then scaling into larger patches, too!
OK, we can focus on the next headline: It’s Easter! That’s not going to mean much for Ashenfall and RuneScape: Dragonwilds but it does mean that JAGEX IS CLOSED!
🦀MODERATORS ARE ASLEEP! 🦀 We’ve been fully accelerating towards this release (but not crunching because… like… no.) but now we need the team to touch grass IRL rather than in game so we can get some rest and get back at it next week!
When are we getting m... Read more
This is a new continent, so not familiar cities like Lumbridge or Falador.
There will be settlements, memories of towns that once were. The world has moved on, but stories remain. You'll have lots of awesome places to explore and ruins to discover. Some of them containing ancient secrets...
We've got big news! Catch our Developer Deep-Dive Livestream...
Deep-divestream?
Live on {LINK REMOVED}our Twitch Channel tomorrow at 1700 BST! (12PM ET / 10AM PT)
We'll be sharing all the good stuff:
  • Developer interviews
  • Behind the Scenes footage
  • Concept Art, and...
Our release date.
Livestream! Release Date! See you there.
Hello world!
RuneScape: Dragonwilds launches into Early Access on Steam today! We're excited to start this journey, together with our community. We're going to build an amazing game together with you, our amazing 'Scapers.
Right, that's the headline. I think we need to lay down now. See you in Ashenfall.
This is two very different topics in one - can we check your hardware specs please? We've got a hotfix going out in the next hour to address this.
Custom server settings are part of the work towards community run servers that we'd like to implement around our full launch. The core experience is what we're refining and polishing right now!
It's a cooperative experience for up to 4 players at this stage. As the game grows and develops, that number may change, but that's what we're launching into Early Access with. Hope this helps!
Originally posted by A Spooky Wraith: Am very curious about this too, if it will be like... Old School Runescape, but with higher poly models. That would be really cool.

It'll be similar to the OS/RS Character creation. Two body types, a range of heads with different facial structures, and any combination of head and facial hairs, with a range of colours to choose from. You can choose from a range of colours for skin, eyes, brows, beards and hair!