Rouxlade
how do u design islands of escalation , i mean for example for the torga it was clear that firts island were with a tropical theme and as u got closer to the volcano the islands was more dryer, but what is the theme for next escalation ( dark ??) in general and do u design the mob first and then the islands to go with a the mob ?
I talked a little bit how we design our themes around the elements for escalation in another answer.. but as far the next season which is Umbral themed, I can't go into too much detail yet, but we were definitely trying to explore another aspect of Umbral as well make the island feel consistent with the Hunt Pass :)
In general we have designed our behemoths first, and then created a setting that makes sense for them, but for the season following Umbral, the island and behemoth are being developed more in tandem.