Posts by mirasrael

The russian website mmozg.net released an (extremely) long article where it shows off our game in much detail, trying to answer the following five major questions:
  1. What is Eco?
  2. What was done good?
  3. What was done bad?
  4. What will be improved?
  5. What won't be changed?
The authors did not only investigate and describe the game very in-depth, they also collected a lot of questions from the community and provided answers for them while also gathering and publishing opinions from several of our Eco developers.
In result they created an article that is a very recommendable read for new players, returning players and players actively playing right now that took lots of efforts to delve deep into our game.
Unfortunately we do not have a english translation at the moment, so the article is available in russian only for now.
https://mmozg.net/longread/eco-unlearned/
(If you speak both languages and would like to help us with a translation, feel free to reach out to us, we'd love to make this article availa... Read more
We have released patch 0.8.1.4 with the following fixes and improvements:
Fixes
  • Fixed issue with elevator UI can't be opened (holding hammer in hands and pressing 'E')
  • Fixed issue with non-working elevator buttons.
  • Fixed issue with staring big old worlds in-game
  • Fixed crash when fast moving items to storage from toolbar with no item selected (with mouse right button)
  • Fixed rare server crash during building SkillTree

Improvements
  • Added new admin command /teleporttodark - teleports you to the opposite side of the world
Read more
We have released patch 7.8.9 with the following changelog:
Fixes
  • Fixed annoying issue with resetting Store public access permissions after server restart

Backups
Backups logic fixed and reworked to be more predictable. There are now following options (default value in brackets):
  • MaxBackupsInLastHour (2) - max number of backups for last hour (if backup frequency less than 1 hour)
  • MaxHourlyBackups (24) - hourly backup is a first backup in a hour, in average it is one backup in a hour
  • MaxDailyBackups (3) - daily backup is a first backup in a day, in average it is one backup in a day
  • MaxWeeklyBackups (10) - weekly backup is a first backup in a week, in average it is one backup in a week at Monday
    With default settings it will keep hourly backups for last 24 hours, daily backups for last 3 days, weekly backups for last 10 weeks.

Default backup frequency changed to 0.5.
Also now your backup settings will not be rewritten by Steam, instead you have `Backup.eco.template` with default settings. Read more
We have released patch 0.8.0.1 with the following fixes and improvements:
Fixes:
  • vehicles crossing 0-coordinate should behave less obstinate
  • fixed some "Alice in Wonderland" effects (world titled issue)
  • fixed problem with unfair deals when you get full price for part of sold/bought items if destination inventory has not enough space
  • fixed links to previous elections in Web UI
  • fixed starting New Game from clean Steam installation
  • fixed incorrect ping calculation
  • fixed crash while connecting pipes through zero point
  • fixed redefine District action to take into account existing Districts
  • fixed issue with large world generation and ore amounts - low sample size sometimes created inadequate amounts of ore in worlds 200x200 or larger

Performance improvements:
  • memory optimization (fixed regression for chunks memory consumption)

Balance:
  • self-improvements experience slightly nerfed
  • minor changes in tech tree for pipes
  • the following objects now require flowing water supplied via plumbing: BlastFurn...
Read more
We have released patch 0.8.0.2 with the following fixes and improvements:
Fixes:
  • tweaking for view distance and chunk loading
  • fixed completed tutorials list layout
  • fixed "?" as balance string in treasury
  • fixed DefaultWorld to one with valid Citizenship law
  • fixed dead-lock with steel (when pump was needed for steel and steel needed for pump)

Improvements:
  • graceful shutdown for Windows servers. If you close it (Alt+F4 or with close button) then it will try to save state (Windows will only provide 5-10 seconds for that) or you can configure your software to send Ctrl+C to console app and configure own timeout for shutdown.
  • added ping retries if for some reason ping was last for first attempt

Performance:
  • minor performance improvements
Read more
We have released patch 0.8.0.3 with the following fixes and improvements:
Fixes:
  • Fixed contract payment issue (source user hadn't access to escrow account, to get back his payment/deposit)
  • Fixed confused "zero" tax string when transfering funds to special account
  • Fixed issue with vehicles and players sometimes become invisible.
  • Make Real Estate Desk working again!
  • Fix for the not working law taxes

MacOS & Linux clients included!