A slightly tougher nut to crack here --- we are seeing efforts to get the lore of Dauntless present in the game, and more important to the players. What about the reflection of the lore in art?
We have seen multiple Hunt Passes that had tangential or no relation to the lore, or that outright made no sense in the core aesthetic of the game (Aetherpunk, Zephyr Strike, Hidden Blades to name a few). On the other hand, Rogue Elements and the free-track mog from Searing Talons have been really good and lent themselves to the theme very well.
Is this a sign of things to come? Will the Ramsgate Renovation and future Hunt Passes aim to re-capture the "fallen world", anachronistic mixture of technology and scavenging-based savagery Dauntless initially sold itself with?