Posts by JoshNash-1223

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Hey everyone!

Since the introduction of the replay system, players have consistently asked for the ability to share those replays. We’re excited to bring that functionality to you!

A replay is shared via an alphanumeric code typically 6 characters long. The code can be shared however you want : in game, on forums, over social media. Another player can input that code and watch your replay. Codes are valid until the next patch.

We have also made some improvements to the replay system.

  • You can pin up to 10 replays to keep until the next patch. You can unpin a replay to make room for a different replay.
  • We track your 10 most recently imported replay codes. This allows you to watch the same imported replay again without retyping the code.
  • There is a new note field for each replay entry. Add descriptions or notes for yourself.

We eagerly await your feedback on this feature. Leave any you may have below!

Thanks!

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Hey everyone!

Experimental is now live, allowing players to try new balance updates, rulesets, and game modes that might be awesome or might not ever make it past the “Experimental” stage. One of the primary uses for this testing ground is for players to provide feedback for wild changes to the standard game you’re used to playing. For more information on this new mode, see our patch notes!

The first set of changes we want to test is a mode titled “Triple Damage,” which modifies the existing 2-2-2 Role Queue system. In this mode, teams will be composed of 1 tank, 3 damage, and 2 support heroes. One of our hopes with this test is to see if this change reduces queue times for the Damage role.

Thanks for participating in the Experimental mode! We welcome any and all feedback, so let us know what you think! Keep in mind that you can earn progress towards win-based rewards for events like Ashe’s Mardi Gras Challenge by participating.

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Overwatch Retail Patch Notes – February 25, 2020

A new patch is now live on Windows PC, Nintendo Switch, PlayStation 4, and Xbox One. Read below to learn more about the latest changes.

To share your feedback, please post in the General Discussion forum
For a list of known issues, visit our Bug Report forum.
For troubleshooting assistance, visit our Technical Support forum.

ASHE’S MARDI GRAS CHALLENGE

Get ready for Ashe’s Mardi Gras Challenge and some special, unlockable in-game content! Wins in Quick Play, Competitive Play, or Arcade will earn you themed sprays, player icons, and a new epic skin: Mardi Gras Ashe!

Tune in to participating Twitch broadcasters while they’re playing Overwatch any time through March 9th to earn a total of 6 Ashe’s Mardi Gras Challenge sprays and icons!

To learn more about Ashe’s Mardi Gras Challenge, click here.

GENERAL UPDATES

New Feature: Hero Pools

We will be introducing Hero Pools starting in Season 21 of Competitive Play. Much like Map Pools, rather th...

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Overwatch PTR Patch Notes – February 13, 2020

A new Overwatch patch is in development and now available for testing! To share your feedback or report any issues, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes may also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.

BUG FIXES

Workshop

  • Fixed a bug where disabling certain flow control actions (If, Else If, Else, etc.) could lead to incorrect execution and incorrect editor indention
  • Fixed a bug where an Else If block followed by an End would cause a rule to prematurely abort if the Else If condition were false
  • Fixed a bug where the Loop If Condition and Abort If Condition actions considered the value of the conditions from the beginning of the frame instead of their current value
  • Fixed a bug where the C...
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Overwatch Retail Patch Notes – February 12, 2020

A new patch is now live on Windows PC, Nintendo Switch, PlayStation 4, and Xbox One. Read below to learn more about the latest changes.

To share your feedback, please post in the General Discussion forum
For a list of known issues, visit our Bug Report forum.
For troubleshooting assistance, visit our Technical Support forum.

HERO UPDATES

Brigitte

Repair Pack

  • Armor over-heal reduced from 75 armor to 50 armor
  • HPS decreased from 60 to 55

Developer Comment: On top of the high utility Brigitte brings to her team, she also dishes out a ton of healing and armor. We’re reducing some of this healing and armor to help keep her in line with the other healers.

Symmetra

  • Photon Projector (Secondary Fire)

  • Damage increased from 120 to 140

Developer Comment: Increasing Photon Projectors max damage allows Symmetra to play more effectively at a safer range when necessary.

Widowmaker

Widow’s Kiss

  • Full charge time for scoped shots increased from 0.7...
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Overwatch PTR Patch Notes – February 7, 2020

A new Overwatch patch is in development and now available for testing! To share your feedback or report any issues, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes may also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.

BUG FIXES

Heroes

Reinhardt

  • Fixed a bug that that caused Reinhardt not to deal pin damage from his Charge against Bastion

Sombra

  • Fixed an issue that caused Sombra’s EMP to remove Sigma’s and Brigitte’s shields without reducing the shield’s health to 0

Custom Game

  • Fixed a bug where most Hero settings were not being applied
  • Fixed a bug where error text was sometimes not showing up when pasting invalid settings

Workshop

  • Fixed a bug where a variable change might not happen correctly if th...
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Overwatch PTR Patch Notes – February 6, 2020

A new Overwatch patch is in development and now available for testing! To share your feedback or report any issues, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes may also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.

HERO UPDATES

Wrecking Ball

Piledriver

  • Affected players’ loss of air control reduced from 1 second to 0.5 seconds

Brigitte

Repair Pack

  • Armor over-heal reduced from 75 armor to 50 armor
  • HPS decreased from 60 to 55

Symmetra

Photon Projector (Secondary Fire)

  • Damage increased from 120 to 140

Widowmaker

Widow’s Kiss

  • Full charge time for scoped shots increased from 0.83 sec to 1 sec

BUG FIXES

  • Fixed a bug with sound occlusion that would sometimes cause sounds to be muffled more than intend...
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Overwatch PTR Patch Notes – February 4, 2020

A new Overwatch patch is in development and now available for testing! To share your feedback or report any issues, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes may also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.

GENERAL UPDATES

New Feature: Hero Pools

We will be introducing Hero Pools starting in Season 21 of Competitive Play. Much like Map Pools, rather than having all heroes available for play at all times, a weekly changing list of heroes will be available. The list will include the vast majority of the hero roster, with only a few being excluded during any given week. We think this feature will help keep Competitive Play interesting, as team compositions will change more frequently during a sea...

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Overwatch Retail Patch Notes – Jan 28, 2020

A new patch is now live on Windows PC, Nintendo Switch, PlayStation 4, and Xbox One. Read below to learn more about the latest changes.

To share your feedback, please post in the General Discussion forum
For a list of known issues, visit our Bug Report forum.
For troubleshooting assistance, visit our Technical Support forum.

HERO UPDATES

Hanzo

Storm Arrows

  • Damage reduced from 70 to 60

McCree

Deadeye

  • Firing Deadeye no longer locks the player’s aim

Reaper

The Reaping (Passive)

  • Healing amount reduced from 40% to 30% of damage dealt

Orisa

Fusion Driver (Primary Fire)

  • Damage reduced from 11 to 10

Fortify

  • Cooldown increased from 8 to 10 seconds

Halt!

  • Snare duration reduced from 1 to 0.65 seconds

Sigma

Gravitic Flux

  • Can now be interrupted before targets begin falling
  • Impact slow duration reduced from 0.9 to 0.6 seconds

Accretion

  • Explosion damage reduced from 60 to 40

Baptiste

Biotic Launcher (Primary Fire)

  • Recovery time increased fr...
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Overwatch PTR Patch Notes – Jan 23, 2020

A new Overwatch patch is in development and now available for testing! To share your feedback or report any issues, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes may also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.

HERO UPDATES

Hanzo
Storm Arrows

  • Damage reduced from 70 to 60

McCree
General

  • Base health increased from 200 to 250

Peacekeeper (Primary Fire)

  • Recovery time increased from 0.42 to 0.5 seconds

Deadeye

  • Firing Deadeye no longer locks the player’s aim

Reaper
The Reaping (Passive)

  • Healing amount reduced from 40% to 30% of damage dealt

Orisa
Fusion Driver (Primary Fire)

  • Damage reduced from 11 to 9

Fortify

  • Cooldown increased from 8 to 10 seconds

Halt!

  • Snare duration reduced from 1 to 0.65...
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Season 19 of Competitive Play is here, introducing map pools to the Competitive playlist.

Unlocked at level 25, Competitive Play is designed for those players who want to put their skills to the test, and offers a more serious experience than our Quick Play or Arcade Modes.

GETTING STARTED
Before you can kick off your competitive career, every player will be required to complete five placement matches in a selected role to obtain their seasonal skill rating for that role. Players will earn separate skill ratings (SR) for each role in Competitive Play, for a total of three distinct SRs. This rating will be a number between 1 and 5000, with higher values indicating a greater skill level. Players will also be assigned a tier per role based on their rating—Bronze, Silver, Gold, Platinum, Diamond, Master, or Grandmaster – and climbing into the next tier is possible as you improve.

Skill ratings and tier icons will be visible at the beginning of every match. As you compete, your selected rol...

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The event is live again until tomorrow. Please let us know if the skin does not unlock after you complete your 9th win tracked on the Play screen.

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The event is live again until tomorrow. Please let us know if the skin does not unlock after you complete your 9th win tracked on the Play screen.

Forum Streamline Icon: https://streamlinehq.com

Season 20 of Competitive Play is here, introducing a new map pool to the Competitive playlist.

Unlocked at level 25, Competitive Play is designed for those players who want to put their skills to the test, and offers a more serious experience than our Quick Play or Arcade Modes.


GETTING STARTED

Before you can kick off your competitive career, every player will be required to complete five placement matches in a selected role to obtain their seasonal skill rating for that role. Players will earn separate skill ratings (SR) for each role in Competitive Play, for a total of three distinct SRs. This rating will be a number between 1 and 5000, with higher values indicating a greater skill level. Players will also be assigned a tier per role based on their rating—Bronze, Silver, Gold, Platinum, Diamond, Master, or Grandmaster – and climbing into the next tier is possible as you improve.

Skill ratings and tier icons will be visible at the beginning of every match. As you compete, your select...

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Overwatch PTR Patch Notes – Jan 9, 2020

A new Overwatch patch is in development and now available for testing! To share your feedback or report any issues, please post in the PTR Feedback or PTR Bug Report forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes may also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.

CUSTOM GAME OPTIONS

The Lobby section of Custom Game Settings has a new option “Data Center Preference”. This option provides the game creator with more control over where the game will be hosted. The default “Best Available” choice automatically provides the creator with the best quality connection available to them. We only suggest choosing a specific datacenter if no single datacenter can simultaneously provide the best connection to all players. This is usually only the case when the players...

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