Hmm good question
🤔
Hmm good question
🤔
Yes! here it is.
Also, this mostly applies to coniferous trees
Thanks, passed this on!
oh and the red eyes stay after changing helm or after switching loadouts
Yep these items are up to shenanigans again - we're investigating, thanks!
Could you please contact Support? This is not a known issue.
If any PHXL people arent in the know this is caused by the Ready, Fight emote, this bugs it out for all players in the lobby (and it affects everyone in ramsgate as far as I know)
Yep we know :) It’s fun though!
I do, but idk how to put a video on Reddit because I don’t have a URL
Can you upload it unlisted on YouTube and send a link?
Sadly I don’t. I’ll try it again to see if I can replicate it — from what I recall, it was 100% danger level, and Thrax had just finished leaving the pink trail, then it disappeared. Portals still appeared with the limbs, and we could all hear the sounds, but the body was invisible. Once all slayers were downed, Thrax reappeared doing the interruptible running attack.
Thanks for the info, we're investigating!
I also just encountered this. Thrax clipped outside the arena in one of its attacks (don't know which one) and couldn't get back in. It continued trying to attack us for a minute or so before disappearing completely. Eventually, the escalation just ended automatically (due to time?). I couldn't record it because I'm on Switch.
Thanks, we're looking into this!
Can you also please make J rebindable. As a left handed player, I can't walk left anymore.
Yep, we've already got this in for the next patch :)
Q button to speak to player , seems great , except it is not rebindable and every people with azerty keyboard will have weird probleme moving because now when pressing Q in a hunt (going left for azerty players) it move for around 0.5 sec before stopping. and in ramsgate you will open menu on every other player you go a little too near of
We're gonna get this rebindable, apologies.
Menu is a straight downgrade, takes one more step at minimum to get where you want to be and mastery is above bounties even though bounties needs to be way more accessible (I haven't looked at masteries in months, same as many endgame players I'd expect).
We're moving Mastery down in the next patch.
Yep we're looking into this.
In-game name: leolutions
Type of bug: visual/cosmetic.
Expected Behavior: no visual carry over from emote.
Actual Behavior: After clicking on the Ready? Fight! Emote in the store, after leaving the store, all Intractable objects and players have the same pixel-elated graphical effect as the emote when prompted to interact with them, does not effect npc's.
Screenshot/Clip: trying to find a way to get a vid to you.
Reproduction Rate/Steps: Triggers after clicking the Ready? Fight! emote in the store. 10/10 every time.
System Specs: PC, Windows 10.
Geographical Location: South Africa.
Yep, we're aware of this one - cheers!
Is anyone else running into the problem on Thrax where it turns completely invisible for about 2 minutes at half health? We just failed a run because of that, don’t know if it’s a glitch or feature.
Will take a look at this. Do you have a video of what happened leading up to this at all?
Hello, how can view the dps in Training Grounds ?
We're looking into an issue stopping some players from being able to use the DPS meter - stay tuned for an update.
Anyone else having issues with dye zones being locked? I have a loadout where the #2 and #3 slots for my helmet have reverted back to original colors, and I cannot dye them. A lock symbol has appeared on them and resetting the loadout does nothing.
Do you have images/video of this?
In-Game Name: YummmyInMyTummmy
Type of Bug: Visual
Expected behavior: Trees look normal from afar and up close
Actual behavior: Tree visuals become very stretched and swing a lot (usually when far away)
Screenshot/Clip:
Reproduction Rate/Steps: Happens every time, 10/10
System Specs: Nintendo Switch
Geographic location: North America
Session ID:
Do you have an image or ideally video of this?
In-Game Name: The Bad MF
Game Version: 1.3
Type of Bug: Gameplay
Expected behaviour: The default social action in the guild should be invite to party, it looks like the list is reversed
Screenshot/Clip: Discord Link
Reproduction Rate/Steps: open guild ui, try to make a party
Operating System: windows 10
Thanks for the report, will follow up!
In-Game Name: InfinityStorm11
Type of Bug: Visual
Actual behavior: There's an extra "
" in Janek Zai's journal entry. System Specs: Switch
And just as an aside, it'd be convenient to have a bug format section that can be properly copied and pasted like so.
**In-Game Name:**
**Type of Bug:** Behemoth, Weapon, Gear, Performance, Cosmetic / Visual, etc.
**Expected behavior:** What were you expecting to have happen?
**Actual behavior:** What did you see happen?
**Screenshot/Clip:** Provide a video or screenshot of this bug happening.
**Reproduction Rate/Steps:** Are you able to reproduce this bug? How often does this bug occur? (1/10 : Occurs once every 10 tries, 5/10 : Occurs 5 times out of 10, 10/10 : Happens every single time)
**System Specs:** Internet speed, Operating System, CPU, GPU, Internet speed, and/or Console.
**Geographic location:** Provide this so we can track which server you are connected to.
**Session ID (Optional):** For bugs that occurred in a particular session(s).
Thanks for the report!
Dauntless 1.3.0 bug. UMBRAL ESCALATION final boss disappear during the middle of the game.
In-Game Name: MickeyKung
Type of Bug: Behemoth missing
Actual behavior :When I was playing in the final round vs boss of UMBRAL ESCALATION, the boss is missing and I don't know where he goes.
Expected behavior : The boss continue to fight until we kill him.
System Specs : PC window 10
Geographic location: asia
Hi, do you have a video of this?