Posts by JagexOsborne

JagexJD

I believe it kicks off tomorrow (10th). /u/JagexOsborne may well know more though!

Sprint-end is today, so we will be downing tools today and kicking it off properly tomorrow!

RafaSheep

I think that’s because of age and becoming a dad.

It’s getting to be quite the tire! Will have to hit the celery soon

SudoRmRfRs

Hey Osborne, now I'm interested, what are your favourite other games beside Runescape?

And how well do you fare within the Jagex corporate highscores?

Fallout New Vegas, Civ II, Day of the Tentacle, Toejam and Earl and Lost Odyssey are my all time favourite games. Slay the Spire has been my favourite game so far this year.

I think I am 60th or so on the staff high scores. Will have to check!

t_Ylilauta

Lucasarts, BioWare, Blizzard, Epic

This doesn't exactly inspire confidence

Let’s agree to disagree!

5-x

It’s last year’s Runefest bingo! I would have loved to wear this year’s version, but it came out a few days too late

https://www.reddit.com/r/runescape/comments/9ll38m/runefest_2018_bingo_card/?utm_source=share&utm_medium=ios_app&utm_name=iossmf

teenageninjapirate

Hey /u/JagexOsborne just out of interest, when collating all the survey data do you know if the data guys do any weighting to account for the type of player? Eg. say 10% of playerbase are max but 50% of survey responders were max? Just curious as I work with survey data a lot and I feel like weighting could be pretty important for data like this. I'm sure you could do some pretty complex stuff too like ensuring players who predominantly boss/skill/clue hunt/etc. are appropriately represented.

We did a lot of anchoring questions at the start thy will allow us to split the data, including by level, favourite content, etc. We kept it simple for this talk

umopapsidn

Lucasarts, BioWare, Blizzard, Epic

Hopefully more Mass Effect 2, SWTOR, Overwatch, and less Mass effect 3, SW BF2, Diablo 3 real money auction house, and Epic.

I think Mass Effect 3 gets unfair press, myself

iHarryi

If he has never played runescape how does he know what to add into the game

That’s what we are for! An EP rarely contributes to the game at that level: he’ll be looking more at a strategic level than per update

I was shocked and awed

I can promise you that the vast majority of Mods play RuneScape, and plenty are max, including Mod Ryan, Mod Iago, Mod Shogun and more. Mod Warden is hugely, scarily experienced in the industry and that’s something that RS could definitely benefit from. He has made some of my favourite games at Lucasarts, BioWare, Blizzard, Epic and more. Plus, he’s eager to start playing RS, so let’s give him some time to get through Mourning’s End Part II

mitzi86

Thanks for the response. Do you think after the release of herb and farming 120 and after they have settled in for a bit, a poll regarding how people felt about this release of 120s went? I feel like this would really help you and the players know where everyone’s at with it once we have a real 120 increase

That’s a really strong idea. Will look into doing it

mitzi86

The survey results are hilarious. 25% of people are "not interested at all" in 120 skills. Osbornes response? "I'm sure that's because they dislike our current 120s, not that they don't want them"

Hello! I'm definitely not ignoring the results, promise. If you watch the stream a little earlier, we even went into depth about how we were surprised by the positive opinions surrounding going above 99 in increments: from 99 to 105, perhaps. That was an eye-opener and we're talking about that as a possible future approach to skill caps (the results came in on the 30th Sept, so not early enough to make any changes now).

When put in the context of the other skill updates we listed in that question (new skills, skill reworks, skill updates), a 120 is noticeably less appealing and 25% against 120s is significant. We will definitely keep that in mind when weighing up one kind of skill release over another. On the flip, appeal for 120s was still skewed to the positive, and we haven't really launched the ideal version of a 120 yet to show what they could be like. We're also keeping new and returning players in mind (who don't generally do these surveys), and progressing the game through n...

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LostInPage51

Good find, thank you.

This year’s came out too late for me to get a T-shirt printed! Was gutted

ImRubic

I personally really enjoyed this segment. Fun little premise, short and sweet, and then a discussion about the topic, why it's a question, and the details surrounding it.

I would love to see more of it in the future.

That’s great to hear! As long as we don’t overdo it, I think it could definitely come back again

darkspine509

I wonder what their threshold is for rather they should focus on something or not

I know OldSchool runs a threshold of 75% to pass, but only one meets that requirement here. I wonder what they'll focus on first, because I presume they can't just focus on that one

We only showed the % of 4s and 5s. You could argue a lot of player who voted 3 would have said yes to the update

Bentoki

I don't think that it's a question of people not wanting a new skill, but rather that historically reworks from the Runescape team have been known to take years and at the same time developing a new skill on top of that would seemingly delay any kind of rework even longer.

It is not clear that you can do both, and do both well. When the mining and smithing rework took... 3 years? Add on to that the stone spirits problem that is still not addressed. The completionists cape rework was seemingly a failure and detrimental to the capes themselves and even when invention was released you essentially had to flip the skill on its head to get people to train it a different way.

Not to mention the kneejerk reaction to the MTX complaints to just announce that you were releasing a new skill too

Reworks are more difficult, there is no doubt about that. You have to come up with something new while balancing people’s demands, all in existing code. It’s always more difficult, regardless of which game or studio you are in. Mining and Smithing was a rework of two core skills in one go. It was never going to be easy, but the team did a fantastic job. You can linger over stone spirits, but that’s a small portion of the changes and it’s being blogged soon.

I know there are caveats, but I honestly feel like there has been a strong quota of Rework content this year. Even if you are critical of our execution, I think we have shown a real desire to rework. We also haven’t talked about our new Core Game Experience Team publicly, who have only launched the new game changes so far.

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Bentoki

It's nuts how they made an entire video about how they want to rework content and fix existing stuff before branching into future content, then went straight into how they are adding a new skill.

Like wtf

In the Diary, we said that remasters would be a big part of what we do, but there are still players who have an appetite for the new stuff. It’s going to be a balance and mix. We talked about doing new skills in that Diary too.

We’ve got some initial responses back from the survey, and positivity for a new skill is huge. I know there are a fair few here who don’t want one, but the vast majority of the player base is eager for a new skill

DestinyPotato

Shauny had to of known about the new skill, but it was clearly supposed to be announced at Runefest only and not on a random Q&A.

Shauny knows about the skill - I saw him playing it only a few days ago, as he’s giving feedback like a lot of us are (and squeeing occasionally).

By some bad luck and poor communication, he wasn’t aware of the announcement, while JD and I was. We will make sure Shauny is up to speed in the future

ImGonnaObamaYou

Yeah my hot take is jagex says lol jk

Nope, it’s going to have the usual embargo on lamps etc

Rune_Man

You did not give us a realistic response about the MTX concerns. Vague statements only fuel disdain and anger. Can you give us a rough timeframe estimate as to how long would it take for you to discuss and finalize your strategy for MTX? A week? A month? 3 months? an year? "More time" and "Soon™" doesn't cut it because those are over-used words with no results. Not saying anything at all is the worst thing that you could do at this point.

I wish I could give you a date for the response, but I can’t, sorry. It’s taking a bit of time.