Posted this on the forums too, should be nicer to read on here though. :)
What do you like about it, what would you like to change?
As someone who's interested in absolute completion the achievement system is perfect for me, sadly this isn't what I hoped for at all.
Current issues:
- Path system seems useless to me as a high level player.
- Some of the paths seem redundant, just completed two different ones where all I had to do was teleport to GWD and Tollheim
Pictures are pointlessly large. The majority don't convey any useful information e.g. I don't know which task set level, easy, medium, etc most tasks belong to. The rest appear to be the same basic image of the logo. Also the image of the teleport symbol are horribly stretched (see picture). Comp/trim/MQC should use pictures of the cape.
Layout isn't great: Tracker doesn't shrink well at all, and has to be larger than most other UI boxes.
Only being able to pin 3 different achievements at a time, I have 4 trim reqs left so it's most inconvenient. Ideally pinning as many as I want would be nice
Achievements still being located in the hero tab when they fit under adventures much better.
More filtering options, I have few achievements left, someone with lots left is going to be completely overwhelmed. e.g. Needs a 'only show stuff I have reqs for'
'Almost there...' section doesn't link anywhere
With 'Hide completed' checked the cape achievements should hide completed stuff. Like this.
Drop down menus off Areas and PvM should close if you click on them again
There should be an indication of which drop down menu you're currently viewing
Current bug I found:
I'm still comped but now that elite seers task is displaying as incomplete... You were too slow at fixing it and growing some potatoes in Catherby ticked off the achievement. However my total achievements completed has now decreased by 2. Pretty sure it should be 1189. I've bug reported this. Fixed after update! :)
What sort of paths do you think we be useful for yourself or for a player coming back from a long absence?
Needs a what's new section, that'd be useful for everyone.
The way the system was described with always being able to give players something to do,
if we could have that, e.g. generate us a path, that'd be really cool. So if I had a comp reqs left it would suggest the next fastest thing for me to do.
What kinds of new achievements would get you excited in the future?
Adding stuff that isn't currently tracked but is complete-able. Some things off the top of my head would be:
- GWD2 reputation
- (Insane) Final Boss & other Death unlocks that aren't part of trim
- other unlock-able titles e.g. hidden prif ones, surivior title from dom tower etc
- unlocking all abilities + prayers
- Arc progress
- outfits e.g. xp boosting sets
- mini-game rewards
- PoH costume room and potentially other storage areas too
- 120 / 200m in skills