Posts by JagexGambit

RoT_Attorney

So there's a hotspot at [1] MB, [11] West drags, and [8] Mids (drags), but not East drags?!? Jagex totally missed an opportunity to give a implicit shout out to the most iconic single combat PVP areas pre-wildy removal.

Edit: /u/JagexGambit, any chance you could bring up the possibility of adding east drags as a hot spot to the devs?

Thanks for the feedback - I'll talk to the team and see what other players think about this spot.

The_PandaKing

You've actually put hotspots in multi lmao I give up

They're in a mixture of both multi and singles. Some hotspots will have multi and single areas within them. We're able to move the areas around based on feedback too, if you have suggestions.

Nick-Conner

BH will still be dead without any exclusive pvp weapons/armor as rewards

We're hoping the changes we're making will help somewhat in the meantime, but I agree the minigame needs unique rewards. Since they all failed in the poll, we're still discussing the best approach. The idea of polls aimed at players who engage in the relevant content is interesting, but it'd need extending to other facets of the game and eligibility criteria would need to be properly defined, which would take time.

Edit: we're planning to find what the whole community thinks about this idea in the upcoming annual survey.

SmashnLaw

Mobile anniversary? Wouldn’t that have been winter 2018?

Ha...

adeuos

I think it means the person that kills them gets their emblem upgrade i could be misunderstanding though

This :)

tabben

Does the event end on the last day of October or how do these usually work

We usually leave it open a little while after. It's looking likely to close on the 7th.

Nak_Tripper

How come ironmen can't buy a rune pouch with GP from slayer masters? We can only get them from slayer points?

We thought that would be too big a change for the game mode.

ThePariah7

I'm surprised they didn't fix the LMS bug rendi used in his latest video, figured it would be patched right away

It's been hotfixed.

telly_block1184

can we up the minimum risk to even get a target? If they bots had to risk 200k+ to get a target it may make it worth while to rush the bots.

Doesn't that kill the minigame for beginner PKers?

happyelfy

How come clue boxes aren't considered for this as well? They encourage bringing risk into the wild rather than simply 3 iteming

We'd like to do something similar for Clue Boxes. We're limited in how much we can do this week due to devs being away, so it wasn't included this week but could be added next.

ShapecutterNey

Why not make PvP exclusively generated items? Trouver parchment was a great addition that adds value through PvP based activities. Random skull capes with zero benefit don't add value.

PvP drives the demand for PvM generated items. PvMers don't need more than one of any specific item (besides things like potions etc). PvPers have multiple sets.

It's a good solution, but the all the ones suggested recently have failed in the polls, so we're going to re-think our approach.

RozirPanda

What about when you end someone's kill streak you get the bonus points they would have gotten for killing you?

I like the idea of the hotspots in deeper wildy and think they could be expanded on. Something like giving different "effects" while being in that area could spice things up. Like bonus stats, or higher bonuses on certain weapon types while conversely nerfing stats/bonuses on other things. I think there should be some dangerous ones that teleblock you when you enter the zone or something.

I like both of these ideas - thanks!

weedcop420

Can you guys look into making a safe way of getting looting bags? It’s an item that has so much utility outside of just pvp and I think it would be better in the long term if there was like, say, a one time 500k fee that allows you to buy new looting bags for like 10k gp

You'll be able to buy them for 30k each from any Slayer Master shop for the duration of the beta.

Andus727

Thank you for listening to us Jagex and continuing to spice up Bounty Hunter. I am really looking forward to release.

In the meantime, ornate granite maul handles have skyrocketed in price since people can’t get them anymore due to no emblems coming into game. Is there any way to counteract this? When you PK somebody risking a granite maul with the ornate handle you get about 400K but last time I tried to buy one on the GE they’re close to 1M and only increasing due to extremely limited supply.

I'm glad you're looking forward to it. We're aware of the maul handle situation and I'm open to ideas - we considered adding them to a shop temporarily similar to the Rune pouch and looting bag, but decided adding an infinite supply was too risky for a tradeable item.

Qverload

The best thing you can do with bounty hunter is to focus it on the entire wilderness and not just edgeville. PKing goes far beyond edgeville, the bounty hunter world should be the one where PVP fights are induced all throughout the wilderness. That's why I light the hotspot idea. All your main PVP streamers aren't edgeville pkers so atleast take from that to move forward in this direction. Also add a wildy wyrm boss instead of 'Hotspots' much better Idea have it give bounty points or emblems or something and maybe a rare drop very unique. A big PVP hotspot on a world for PKERS alone would bring back PVP clanning.

Sweet, thanks a lot for the feedback!

ThroatSores

The real problem here is that you have unique items that are crucial for ALL accounts (rune pouch, looting bag, etc) EXCLUSIVELY obtainable from a very niche activity - bounty hunter.

Bounty hunter isn't really accessible to the vast majority of the player base. It is overly unfair against HCIM, IM and UIM.

What you should have done is give everyone a way to obtain runepouches etc and have something like the Larran's key / resource / cash drops for BH.

You've got things backward. BH should offer resources/gold as a reward, maybe with some specific items that are useful for pking/cosmetic.

I'm open to adding the Rune pouch to other places, though it's already not exclusive to BH. It's in the Slayer points reward shop. If you think the price is too high, we're looking to poll reducing it.

As for the looting bag, that's also obtainable by killing Wilderness NPCs and we're going to rescale the drop rate as per feedback in the update tomorrow.

ShapecutterNey

I don't mean this to be condescending, but is there a mod that actively does PvP that's working on this? There seems to be a disconnect with people who PvP. Killing another player takes the most skill out of 99% of activities in this game, has the highest risk, and the least reward.

Why does PvM get so much profit through safe alternatives where you just use up supplies?

Why can't PvP have some sort of profitable aspect when it's literally what takes most skill in this game?

Why are rewards becoming these cosmetics rather than actual incentives in forms value-added to content to my account?

PvM is so profitable because it generates items that people want. When you're PKing, you're only winning what someone else is willing to lose - so it's net zero as an activity. I don't think that's down to an anti-PvP culture or anything like that, but it is a fundamental issue. Rewards in BH are super limited because all the uniques that would have a lot of value failed the poll. I agree it's not good enough, so the team is going to discuss how we approach introducing PvP content.