Thanks for letting me know i will take a look tomorrow.
i feel in this day and age that its important to keep with current ui trends, i can see youre trying to do so with the minimal and clean design which i like a lot. it just doesnt translate well when updating old interfaces, i definitely relate to that myself when trying to update old ui designs. i like to try find a balance of old and new which is what i did when i added a touch of skeumorphism but keeping the modern elements.
I totally agree. It's so much harder to update old interfaces. This has been the most challenging system to refresh.
It's easier to add new elements in the future when the base system is a good space.
i have applied for a ui designer job for jagex before but never received a response. i guess they dont like me :(
You can always apply again. It took a second attempt for me to get a job.
I do like that. With the ports interface rework I did, it has lost some of its theme and skeuomorphic elements will help. We are going to look at ports again for mobile but that will not be for a while.
I think its hilarious that i cant download either the OSRS app or the Runescape 3 app from the playstore cause my tablet wont support them, but i can use both desktop versions of the game nearly perfectly on my tablet with the AlwaysonPC app. I dont use it cause i dont wanna risk a ban because of how it treats the mouse/keyboard, but thought you should know. My tablet IS capable of running it, i just cant play on the apps for whatever reason
What tablet is it? Sending a "video" from your main pc to a tablet is much less intensive then rendering the game nativity.
Can you report the bug in game please.
Speaking of tablets, could there please be UI scaling for tablets? Currently the mobile UI is scaled for smartphones and not tablets which means the UI is absurdly big on tablets. I don't need a UI that big on a tablet, my fingers are still the same size.
Also, on my OnePlus 3T, whenever I teleport anywhere after initially logging in to the game, the ground textures load in with a strange stripe pattern with alternating like and dark textures. And it stays like this no matter where I walk to or teleport to until I log out and log back in again. Thanks
UI scaling is coming and the stripe issue is known.
What tablet is it?
Also we are working on a fix for missing NPC's. No ETA as of yet.
"yellow means research means research"
yellow means research means research
Ops :(
I will speak to the team to try and fix the colour issue and typo.
We are working on more important interfaces currently. But this issue is on our list. Any interface that goes into your minigame area of your interface has not been touched.
I have currently been focusing on child windows like dungeoning party interface.
In regards of clutter. There are lots of interfaces in RS3 and we have to make a choice on what is important on mobile. For example we don't have room to have all your action-bars open at once. Well we do but your wont be able to see the game or tap on anything :)
My recant improvements like the new NPC chat and stat globes help with the overall usability and appearance of mobile.
Read moreAh. I figured it would have to two corner things like it does on top
Yea there is two corner graphics currently. I do want to get rid of them. Note: you can hide the minimap and stat globes on mobile.
I’m pretty confident that we’re banning emotes entirely in the wilderness already.
I’m sure a jobs been made and we’re sorting it, let me find out :)
Good news. The job is nearly done. Hopefully it will be out soon.
I would love to see what everyone creates with it :)
In Advanced, various settings can be set and saved as a preset. Beware, you may cause some strange looking effects. Sun colour, sun ambience, fog colour and depth as well as volumetric light colour and density can be set to custom values.
The new layout looks great but more importantly custom skyboxes are here y'all! I'll be playing around with these for a long while :) Thank you u/JagexEdge!
Question edit: The values I alter affect the lighting/color of the ground, but the sky itself remains unchanged. When I alter a value, I can actually see a brief moment of change to the sky, but then the sky reverts to how it used to be, while the ground and objects on ground are changed. Is this intentional? It feels like the sky is rejecting the changes :D
A couple of pics to help illustrate my point. 1st picture is altered dawn, 2nd is default. The changes don't apply to the sky.
I am afraid the skybox is lit independently to environment. It would be best to pick a skybox that fits the appearance you are looking for.
But am glad you like it :)
Glad you liking it :)
We have a fix for the incorrect tap issue coming out next month.