Well now I feel foolish not using those 2 years to fix this typo...
It will be fixed in the next update. For now, try cooking from any side apart from the east
I wouldn't want to add a lodestone as it's not on Gielinor. However, I'd love to spend some time to add a few skilling areas - there is definitely room for some fishing & woodcutting etc. We've added a bank chest and bonfire so you can do some Cooking/Firemaking in the mean time.
What about a teleport item then, like a magic snow globe?
Really doesnt feel required when its already Taverley lodestone and run for like 5 seconds?
I'm sorry about this. Its a real problem when things like this happen and we'll make sure it doesn't happen again.
Thank you!
Can't believe you missed the fact I missed the apostrophe from its... :D
Welcome to the second edition of Combat Chat, where we once again lift the lid on upcoming changes we’re going to be making to the game.
Next game update we will be making two combat tweaks that we want to discuss with you: making pack yak banking obey the rules of the wilderness and increasing the difficulty of the Fight Kiln. This post sets out to explain why we're making these changes.
Pack Yak Changes
First, we will be changing pack yaks so they can't bank items when you are beyond level 30 wilderness. Let’s give an example scenario: you gear up, enter the wilderness and spend time hunting down your perfect target, you prepare your attack, run in to fight... only for them to bank their gear before you can kill them.
This is meant to be a dangerous area of the game and the end result is it makes PvP less rewarding that it should be. The pack yak is already one of the most useful familiars and it possessing an ability to bypass a game mechanic is something we've agreed is too ...
Read moreHi,
We have been made aware of an issue where players are able to keepsake augmented items and it copies, rather than consumes, the item during the process.
This means players have been able to trade a single item to multiple people so they can all share the visual appearance.
Previously this wasn't too much of a concern as it wasn't noticeable, however with the introduction of the new rare weapons from Telos we have found a large number of people keepsaking these items so they can show off the weapon despite no longer owning it.
Next update we will be changing how all level 85+ weapons and armours, and some select other rarer items, behave. They will now be consumed when keepsaked.
We will also be adding a login check to remove any of these items from keepsake slots and refunding a keepsake key for each item we remove. If you still own the item, you may keepsake the item again where it will be consumed (and can be reclaimed later). If you don't own the item - well, now is the p...
Read moreHey everyone,
Now that Christmas is out the way, our attention can now turn to the first expansion: Menaphos.
Alongside the golden city, we will see the expansion of Slayer to level 120.
We've started our discussions internally and have lots of ideas that we've been bouncing around but we want to work with you, the players, to help shape this design.
We have created a survey that we invite you to fill out to let us know more about what you want 120 Slayer to be. You can find the survey here:
https://www.surveymonkey.co.uk/r/L8HRV2B
Alongside this, we welcome you to post any other thoughts and feelings you have here.
So what happens next? We will be reading all of your feedback and the next step will be coming up with a design for 120 Slayer, which we will share more of in the future.
In the meantime, continue to give us as much feedback as possible to help us shape this exciting skill expansion.
Thanks,
Mod Daze
Read moreI was just talking about woodpeckers
I believe a recent patch fixed the bonus xp issue. As for the other stuff, perhaps they could allow you to right-click the slayer task icon to access them.
I've fixed this today actually so hopefully it will go live soon!
Maybe Daze will be everyone's new favorite Mod
It's all good. I've only been here 8 years, just sneaking up slowly with the good stuff
Thanks to the power of the game jam currently running I have done that this morning! I have also done boss KC as well. You can see some images here:
That is a seriously impressive feat! Grats!
Not an issue.. but related to log update. Couldn't you have used Runemetrics PRO info to tick off items on the log? Tradable or not, Runemetrics has been tracking those drops for years.
Unfortunately not, they are 2 different systems that don't interact with each other currently.
Hey mod daze, augmented off hand rubber chicken doesnt count for log. Same thing for crunchy claw tokens which are untradeable but yet dont count for log. Can these be fixed please?
It will be soon!
Hey, as others have mentioned you need to hand it in. It's a weird edge case item but once you hand it should be tracked :)
You're welcome! Good feedback will always be noticed :)