Posts by imslothy

Sutso

Just to clarify, is it higher than it was before the unintended changes? Or is it back to "normal"?

It can go higher than before if you are running at very high framerates.

And just to clear up some confusing wording in these posts: We have always sampled user input once every client frame. We have always sent them to the server in batches. The rate of the client sending those batches was accidentally lowered from 60hz to 20hz, and now it's 60hz or even slightly more now. We aren't sending more usercmds than we used to, but we will send each one multiple times now, which will help users with upstream packet loss. Since we're sending them more often, it means the server will get more of them before each cutoff to run the frame, so it should have a modest reduction in latency.

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Xxav

Why are people constantly just getting put onto servers across the world then? I’ve been placed on Chinese servers twice this week

We run our lobby servers in Europe and Asia, because there are no latency sensitive actions taking place in the lobby so it doesn't really matter where we run them. So if you're just looking at lists of IPs you've connected to, that isn't going to mean much. Your matches and training will be servers that are near you.

tvriesde

Well ive (and my friend as well) been playing in Brazil servers, or anywhere in south america for quite some time. Not sure why Apex puts me there. I live 10ms from the Amsterdam server.

Took me a while to figure out whyi was dying so quickly. At some point in time i started asking where tmy team mates were from, and yeah, they were basically on the other side of the globe. Anyway, selecting the server manually now every time i boot, hope this gets fixed in future.

If you are selecting one that's different from the one the game is picking, could you send me a screenshot of your datacenter list before you pick the new one - assuming it's showing the 'wrong' selection there?