
- Added granular skin loading (greatly reduces skin memory usage)
- Added skin unloading (itemskinunload convar, enabled by default with less than 10GB of RAM)
- Map uses less memory and can be zoomed out much farther
- New Hunting Bow model
- Fixed riot hat skin preview (workshop)
- Fixed metal / spec material issues (workshop)
- Fixed cave lift parenting trigger exploit
- Fixed projectile line of sight exploit
- Fixed several graphics issues with the Linux client
- Fixed players exploiting inside large furnace
- Fixed LR300 condition being too low
- Fixed 40mm smoke grenade climb exploit
- Fixed Oil Rig keycard doors being permanently locked
- Optimized UI background blur shader by removing unused grab pass
- Optimized GC allocs from client entities that are waiting for their parent
- Bandit Town lighting overhauled
- Cave Large Sewers lighting overhauled
- Puzzle fu...