Announce Ao Shin, drive up hype.
Announce Aurelion Sol, say sorry we couldn't make Ao Shin.
Announce Ao Shin skin for Aurelion Sol.
Master stroke by Riot.
200 years master stroke
Announce Ao Shin, drive up hype.
Announce Aurelion Sol, say sorry we couldn't make Ao Shin.
Announce Ao Shin skin for Aurelion Sol.
Master stroke by Riot.
200 years master stroke
Thank you so much for the information.
If there's one more thing I could ask you to do, could you send me that game's r3dlogs? It's a small sized text document.
You can find it in this directory: "Computer -> Local Disk -> Riot Games -> League of Legends -> Logs -> Game Logs -> The folder with the same day and time of the game you played -> A log with the same day and time you played that game as the title.
Example: https://imgur.com/a/Yg6c16T
Thanks again!
The folder / log title will have the time and day it was created (which is usually when you played the game, or ended the game).
IIRC the ram and the hauntling always have unit collision when they other 3 don't at all
Thank you so much for the information.
If there's one more thing I could ask you to do, could you send me that game's r3dlogs? It's a small sized text document.
You can find it in this directory: "Computer -> Local Disk -> Riot Games -> League of Legends -> Logs -> Game Logs -> The folder with the same day and time of the game you played -> A log with the same day and time you played that game as the title.
Example: https://imgur.com/a/Yg6c16T
Thanks again!
Yeah no problem Me(GP) getting blocked by the ram
My teammate (Urgot) glitching out from being blocked by the hauntling
So I just played a game with only moledivers and the bird thing, and there was no unit collision on those, so I think the unit collision is only on the ram thing and the hauntling.
A question if you could help us out:
1) Were these little legends blocking from the start of that game and just always blocked/had collision throughout the entirety of it?
OR
2) The little legends randomly had collision sometimes, and sometimes not throughout the game.
Yeah no problem Me(GP) getting blocked by the ram
My teammate (Urgot) glitching out from being blocked by the hauntling
So I just played a game with only moledivers and the bird thing, and there was no unit collision on those, so I think the unit collision is only on the ram thing and the hauntling.
Fantastic. Thank you so much for the clips. This will help us a ton figuring out the issue!
I know this was 13 days ago, but I play a lot of aram, and I just played a game where I got body blocked several times by LL and even tested it by trying to walk around them and they redirected my path and made me do that thing where my model just spins around in circles because it can't find a path
Do you have any clips or video you could send my way? It could potentially help us figure it out.
What if you make the setting that disables dragonflies and ducks in Summoner's Rift also disable LL?
Wish it worked like that, if it did we had already done it.
Seems like you are really bad at being really good at being really bad at new champions.
P.S Great content, was thoroughly entertained :)
Hey all.
I'm a bit late to the thread here but wanted to provide some insight into LL on ARAM and answer some of the questions and concerns here.
1) Poro Icons No Longer Working in ARAM - This was disabled a few patches after 8.24 snowdown, and do not have anything to do with little legends arriving.See Riot Mort's tweet about snowdown. If you have somehow had access to these little poros recently, that's most likely a bug and in that case please let me know.
2) Little Legends Do Not Block - We have had a game design function tag on all little legends on ARAM since launch that makes it so that they don't have any hitboxes or object collision. You should never ever be blocked by the little legends. If you do, please send a video my way.
3) Jax, Lee sin, Katarina can jump to Little legends - This is no longer possible. See more info here.
4) Enemies shouldn't be able to see Little legends if they can't see you - Yes, that means that if you're in the brush and you're little legend ...
Read moreCan't the 3 champ's be coded with an if then and else format? If X is a LL, then they can't jump to them, else, they can? Of course it's not as simple as that, but along those lines? I would hate for the interaction to be disabled, and I'm not a great coder by any means, but maybe this can be on the right track?
That's somewhat similar to what we first tried at first in the sense we tried to add exclusion statements, but Katarina is magnitudes more complex than Lee sin and Jax for that exclusionary functionality to work. Unfortunately, if we were to give her this exclusionary statement, her E actually searches for the nearest target, and if it is a LL, the would not fire at all but this also consumes the spell entirely without anything actually happening. That we can't fix without massive changes to how Katarina works, which is extremely risky to micropatch without testing and preparation.
We decided that the best way to fix this temporarily with the minimal amount of risk was to disable the useable tag.
Read moreWell that’s actually a pretty cool summary. Thanks for the more technical explanation.
Glad you liked it!
Heya folks.
We just micropatched a temporary fix for this, so this should no longer happen.
What happened here in simplified terms is that the little legends are tagged in a specific way in the game as being "usable" in addition to another tag to make it not interactable in gameplay terms: "untargetable". Generally, being untargetable here means you can't really interact with it from a gameplay point of view and it's the reason why Cho'gath can't eat the little legends, and why yuumi can't attach to them.
However, the reason why the LL's are also tagged as "Useable" is so you can left click to interact/tickle them (They'll play a cute lil' animation).
So why did it happen? The three champions (Jax, Lee Sin, and Katarina) that could interact with them from a gameplay perspective have specific permissions to interact with units that have both tags (untargetable, usable). This is exactly what allows them to jump to Thresh's lantern!
Unfortunately, the least risky temporary fix...
Read moreit seems fun but i noticed a lot of times unit just standing there doing nothing, hopefully it got fixed for release.
also idk if it is just me but it needs to be a bit zoomed out, btw will u guys do skins for champion upgrades like the OG autochess? that was a really cool thing there and i kinda expected it to be here too.
We'll be using skins for something else in the future, I don't know how much we've actually said on that though so I'm unsure how much I can share.