Thanks, I’ve fixed this for a future update.
This is a known bug that we haven’t fixed yet. Thanks for the report!
Unfortunately that’s not the right link-- Try either copying the address from the address bar of your browser when looking at the imgur post, or right click on the image and select “copy image location”. Thanks!
Sorry about this! Could you upload your log file if this is still an issue? Does this happen with other characters, or just this one?
You’re spot on – thanks for the catch. I’ve fixed that internally, though it won’t be in 0.7.8d.
This should be fixed in 0.7.8d, please let us know if you have this problem after that patch is released. Thanks!
Thanks for the follow up!
It won’t be fixed until 0.7.8d is out.
This will be fixed in 0.7.8d. Thanks!
Thanks, the node isn’t working currently, we’ll work on a fix. The Wolf uses melee attacks.
I’m not sure it it’s possible to do that with how the node is set up, but I agree that it seems like it should trigger at 0 mana. I’ll bring it up internally.
Thanks, I’ve confirmed this and we’ll work on a fix.
Sorry-- this fix actually got pushed until 0.7.8d, as we ended up having to release 0.7.8c earlier than expected. Thanks!
Sorry about that! Could you post your log files so we can look into this? Or if you’ve restarted the game a few times since, please do the fight again.
Thanks - Could you screenshot your passive trees as well? (press P). I’m trying to recreate your character as close as possible to determine if there’s an interaction that’s breaking the affix.
Thanks, I’ve fixed the node for our next patch.
Strange. I’ve just tested this, and I can confirm the Magma Shell node isn’t working correctly. However, the “Armor and Protections While Channeling” affix worked perfectly fine for me. Could you post your passives and Idols?
I haven’t heard of this before. Could you upload your log file if anything like that happens again?
While that’s certainly unusual, I haven’t heard any reports of this being a widespread issue, so we can just chalk this up to RNG. At lower levels the possible pool of uniques can be a bit small, which makes duplicates more likely.
This is a known issue that we’re currently working on a fix for. Restarting the game may fix it temporarily, but it’s somewhat random currently.