Posts by Funcom_Ignasis

[Update: 14/06 @ 02:15PM CEST]

Hey all,

We regret to inform we currently don’t expect a resolution for the PS4 connectivity issues until tomorrow. Sony has not been able to give us an ETA on when they’ll fix the issues preventing the update release.
We once again apologize for the frustration this outage has caused.

[Update: 13/06 @ 05:30PM CEST]

Hey all,

We are still trying to resolve the PS4 connectivity issues together with Sony. We're doing all that's in our hands to get this situation fixed ASAP.
We have disabled decay on PS4 official servers and we apologize for the frustration this downtime is causing.

Hey all,

We're sorry to have to inform you we're still waiting for a resolution on Sony's end. We will continue to keep you updated and sincerely apologize for any frustration this is causing.

Hey everybody,

We are still investigating the connectivity issues currently occurring on PS4 and are working on a solution we aim to release as soon as possible. Thank you very much for your patience and understanding.

Hey everybody,

We are still investigating the connectivity issues currently occurring on PS4 and are working on a solution we aim to release as soon as possible. Thank you very much for your patience and understanding.

Please at least program your bot competently?

This console patch includes both hotfixes released for PC after Update 40. On PS4 it also includes a fix for some of the texture issues found after the update. PC will receive today a small update just bringing its build version on par with the other platforms.

PS4: https://forums.funcom.com/t/ps4-patch-18-05-2020-follower-texture-and-stability-fixes/120029

Xbox: https://forums.funcom.com/t/xbox-patch-19-05-2020-follower-and-stability-fixes/120187/

Released last week on PC:Hotfix 1: https://forums.funcom.com/t/pc-hotfix-08-05-2020-performance-and-ai-fixes/117679

Hotfix 2: https://forums.funcom.com/t/pc-hotfix-13-05-2020-server-stability-fixes-follower-fixes-and-more/118964

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Hey there,

Your friend might be aware by now of the server rules we implemented, specially since they have been part of the MotD pop-up on every official server for a month.
Your friend might be aware then, that the same issue they complained about going unpunished for a while, they were being a part of right now.
They might be aware as well of several other offenses they might have been partaking in as well, such as abusive land claim (besides the little city they were running on the brimstone lake) and family sharing to divert detection.

Ultimately, your friend might know as well that in order to check on a ban status there's a certain procedure to follow, listed in those server rules. They can check them here:

https://forums.funcom.com/t/please-read-official-servers-terms-of-conduct-guidelines-and-procedures/112678

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Greetings Exiles!

Coming hot on the trails of our previous content patch, conveniently titled Followers I, and as announced in our producer letter, we feel now ready to deploy on all platforms our next game update: Followers II!

This update stems from a month-long collaboration with our Testlive community, that kept us sending feedback over four revisions and helped us improving the update we’re releasing today. Among these changes comes a very long and oft-requested feature, AI stances! We have also added a command system for your active follower, which will let you give direct orders to your companion.

There’s more changes and improvements that come with these new additions that will generally improve how AI reacts and interacts in the game. We have also included a couple of commonly requested quality of life changes that will make your adventures in the Exiled lands even more amazing: you can now have a companion and a horse active at the same time, and while riding you...

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Bye again

Damn you're an annoying one aren't you

See you never.

GT-FO

Hey there,

We're aware of this, which is why we will focus on some rebalancing after we're done with the Followers II update (currently on Testlive, where we just released its third revision).

Bye again.

Hey there,

We've been working on a fix for this issue that will hopefully be released within the next Update. Apologies for the frustration.