Thanks for getting back to us man! I'll get some logs shared as soon as I can . I use CSTS as it seems to skew the least after the buffer issue.
Thanks!
Thanks for getting back to us man! I'll get some logs shared as soon as I can . I use CSTS as it seems to skew the least after the buffer issue.
Thanks!
Oh... See, I'm not worried about privacy concerns or anything, I just thought it would be cool if devs could just get metrics off my profile without having to get it myself and send a snapshot. 😁
To a certain degree we can since we track network stats between the player and the game server, though, we still like to see MTRs. That's the only way we can get a player's upstream traceroute information.
Hey u/zac9500, could you share your in-game names or Steam profile URL with me? I'm interested in seeing what's happening in these matches.
Ahh thank you for looking into this dirkened!
I’m not OP but I normally use Legacy. I started having this issue and pulled up my in-game graphs and saw the same issues, so I tried switching mid-game to CSTS. The switch helped reset my IBuff but it would eventually climb higher again until I switched back to legacy. Some times switching this setting helped for a minute before eventually coming back, other times it didn’t do anything.
Some games my ping would jump up and never recover from 130/yellow, getting lag icons for half the match with a high IBuff at 12. Other games my ping would be high for me at 35/green (I’m usually at 15 or lower) with no lag icons and my IBuff would still be 12 with rubber banding.
If I can provide anything else in addition to OP’s findings just let me know :) and thank you again for your assistance!
Thanks for the info!
If you can dm me a game log from a session where you ran into the lag problems you're describing, that would be helpful.
Logs are found in %userprofile%\Documents\my games\Rocket League\TAGame\Logs\
The name is based on a timestamp of when Rocket League was closed, and if it was your last session it will be called Launch.log
Thanks!
do you also want mine, I disconnect every game for like 10 seconds and after get really high ping
Sure, though I feel that you may want to reach out to our Customer Care team. Based on what you're saying, it seems like there's a different problem here.
Whoa what? You can get those stats from someone's Steam profile?
What u/thisismetyping said. I only need to identify their account so I can look at their recent performance. None of this information can be found directly on Steam.
Thanks for posting what findings! I'm going to send this info off to our team for further investigation.
Edit: If you can share your Input Buffer setting, that would be helpful too, thanks!
Yup. I was playing the other day. My ping was around 100 to 120 the whole night. No lag.
Last night ping was at 50-60. I couldn’t hit the ball or pick up boost from the lag.
Hey, could you DM me your in-game name or Steam profile URL if you're on PC? I'm really interested in looking at your network performance.
I played a guy the other day who had 1488 in his name and literally said HH BROTHER in his name. When I said fash lives don't matter I got banned though.
Your exact sentence wouldn't trigger the automated system. Can you share your in-game name or Steam profile URL so I can look into it?
Steam would say running for like 10 seconds then nothing.
Thanks.
By any chance, could you look into the below directory and confirm if there is a Launch.log or a .dmp / .mdmp file.
C:\Program Files (x86)\Steam\steamapps\common\rocketleague\Binaries\Win32\
Thanks again!
Hey there, what did it look like when you tried booting Rocket League when Windows Defender was blocking it?
I understand that it is working for you now, but I'm curious if this matches some symptoms that other players are dealing with.
Thanks!
Hey u/crypt0xde and u/PilotFlying2105,
Could you go to the directory:
C:\Program Files (x86)\Steam\steamapps\common\rocketleague\Binaries\Win32\
In there, hopefully, there will be a Launch.log file and a .dmp file as well.
Would you be able to upload these files to a file-sharing site like Google Drive and then DM me the link? We're looking into what may be causing some Rocket League not to launch for some players.
Thanks!
Hey u/X3X_Killer_X3X,
Could you go to the directory:C:\Program Files (x86)\Steam\steamapps\common\rocketleague\Binaries\Win32\
In there, hopefully, there will be a Launch.log file and a .dmp file as well.
Would you be able to upload these files to a file-sharing site like Google Drive and then DM me the link? We're looking into what may be causing some Rocket League not to launch for some players.
Thanks!
just tried using launch option "-windowed" in steam and sadly it did not work for me. Using both -windowed and disabling full screen optimizations managed to get it to launch though!
just deleted the -windowed option and it still goes. THANK YOU FOR THIS! all anyone was telling me to do was update my .net framework over and over even though its literally impossible for me to do.
Hey, I'm glad that you have been able to start Rocket League up again, but if it's possible, could you check your Binaries folder and see if there are any logs present? We can use this information to help diagnose the cause of the launch issues.
The directory to this folder will likely be:
C:\Program Files (x86)\Steam\steamapps\common\rocketleague\Binaries\
If you do have a Launch.log or other log file in there, it would be great if you could DM it to me. You can upload it to a media hosting site like google drive or pastebin.com if you prefer.
Read moreHow about making the game start up again? Win 10 64bit, game files verified through steam + newest .NET version installed and it simply does not start.
The sheer level of inadequacy displayed over the course of last week is breathtaking.
Hey there, I'm really sorry that the launching issues continued even after updating to the newest .NET version.
I understand that Rocket League is running for you again, but you would be able to check your Binaries folder and see if there are any logs present? We can use this information to help diagnose the cause of the launch issues.
The directory to this folder will likely be:
C:\Program Files (x86)\Steam\steamapps\common\rocketleague\Binaries\
If you do have a Launch.log or other log file in there, it would be great if you could DM it to me. You can upload it to a media hosting site like google drive or pastebin.com if you prefer.
Read moreHey there, thanks for reporting this. We'll look into the different variations of this word and make sure players are not able to abuse it with subversive text.
Hey guys, it seems like you are talking about game servers. The issues we are seeing right now are related to our backend services which are not related to our game servers.
I understand that there have been complaints about match performance, which we have kept an eye on and made improvements on, but the recent outages are not correlated.
Hey guys, we put Rocket League back into maintenance mode to help bring players back into the game. While you should be able to play again, more issues may arise. We are still working through these issues so we can find a resolution as quickly as possible. Thanks again for your patience.
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I'm actually quite happy and I think I live a fulfilling life. I wouldn't want anything less for myself and especially not for others.
I'm really sorry the server outages have affected you in this way, though PsyNet is back and looking stable so you should be able to hop back on. We are continuing to investigate so issues nor conversations like this have to happen again.