Posts by crush_something

doubletwo

Should hopefully be converted, and any loadouts over limit would have the items made more expensive either removed or prevent usage

Loadouts will not go over the limit, because all loadouts will gain a few points, so loadouts won't be wiped and will just have more to spent. Leg armor will be cheaper than head/torso and this will give more points especially on builds using medium or heavy leg armor and a smaller amount for light legs. Some weapons, equipment and perks will become a bit cheaper, mostly the lower tier stuff (e.g shortsword is now cheaper than dagger and cleaver, which remained unchanged). The biggest weapons are a bit cheaper which now allows you to take full armor with them, but they now have a weight debuff on them which makes plate armor pieces heavier, making it more appealing to use with light/medium armor (this also nerfs the meta builds of light head and plate torso with a big weapon for example). Basically there will be 1-2 more points to spend, but you can also get a bit more out of them (e.g with a build that only had a primary weapon, you might be able to get a sidearm now and a cheap perk...

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DeHot

it's a temporary solution

Please read it till the end.

This change actually won't happen so the lower stab will stay. There will be a proper fix for it in a future patch.

This is a known bug that is fixed next patch, although even now it is very inconsistent and almost impossible to hit when players are moving.

First and foremost an apology to all players from our entire team.

The current state of the game is not the one we wanted you to experience at launch. It might sound cliché, but we were not able to keep up with the rapidly growing playerbase in this short amount of time.

On the bright side we were able to locate the problems that caused Gold and XP rewards to not be distributed properly, as well as unlocks not working in the Armory. - They should work properly now. We are also currently looking into ways to compensate players for their troubles.

Make sure to restart your game so the update gets applied! We are also currently restarting the servers on our end.

Additionally we've added some improvements to the Server Browser. You can now filter for a server name or set a ping limit.

Our top priority right now is to iron out the stability problems with our Official Servers, as well as bugs with the Matchmaker.

Thank you for all your patience despite these issues!

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We've identified an issue causing the huge lag spikes on our official servers and are restarting them one-by-one to apply the fix. We're going to leave some servers as 48p, while others will be upgraded to 64p. Our next steps will be to increase the pool of official servers, and start doing improvements to the matchmaker. Thank you for your patience during our rocky launch!

New patch! Make sure to restart Steam so the update is downloaded.

  • Supporter Pack DLC items should now show up

  • Matchmaking improvements

  • Server browser improvements

  • Fixed a certain duping exploit on Horde

  • Added 64p variant Skirmish maps for custom servers: SKM_Taiga_64, SKM_MountainPeak_64, SKM_Grad_64, SKM_Camp_64

  • Exposed some parameters for server owners (these go into game.ini), see https://pastebin.com/raw/CbDANhzr for details (server owners only)

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