Posts by Bellissimoh

Really appreciate the suggestion and you laying out why the theme is interesting to you. Will definitely pass this onto our Thematic Development team as we’re always looking for new ideas and trying to develop thematics that you guys will hopefully love.

(I also completely agree that the SFX for something in this space could feel super powerful and satisfying in-game).

;)

SignalRegion

Nope they don't, players are allowed to use whatever skin. They just prefer using them because they're new skins and generally nicer than the older ones.

This. As Product Lead for the Personalization Team, we do not have any influence or say on what pro players play skin wise in any League.

The onus is on our creative teams to make awesome skins that pros then choose to play. In our view this is good as it serves as a forcing function to push us to make better and better skins.

bradenluvzlax

Only popular champs get skins unfortunately :(

It is true that we make skins for popular champs. These skins reach the most players and our goal is to serve as many players as we can.

It is not true that lower play rate champions do not get any skins. In 2019 we’ve hit Anivia, Nunu, Ivern, Shaco, Udyr, Shen, Galio, Veigar, Nocturne, and more to come.

As a side note. We’re trying to build more skins per year with the goal of reaching as many champions and players as possible. There are more than 140 champs in League now so it’s getting harder to serve large groups of players with a single skin, but we’re doing what we can to scale up to meet the needs of players.

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Hey Folks. My name is Bellissimoh and I’m the Product Lead for Personalization on League. Wanted to take a second to talk about thematics broadly as there’s a lot of great conversation going on here.

  1. Thematic Distribution - In any given year we try to have a mix of established thematics that we know players like and newly developed thematics that we take a risk on and hope players enjoy.

  2. Thematic Selection - There’s a lot that goes into this process nowadays. We survey players and try to understand which thematics are the most desired. We also look at how well previous releases did in terms of players purchasing, using in game, and also perceived quality via surveys to skin owners. As someone mentioned earlier, if players don’t show up for a skin line, it hurts the chances of us making more champions in that line. We want to make things that you guys love, or spend time discovering new thematics you might love rather than continuing to spend time on thematics that only a narr...

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TrojanXP96

What a scam, those are just gunnars

Truly a classic. :)

1v9_Monster

In regards to the zed’s number 3

A potential change to zed’s number 3 should be Shadow related. I think total swaps with shadows would be a poor way of tracking this because it doesn’t require any interaction with other champions or any skill at all. Unless it’s somehow possible to acutely track skill shots dodged with w and r (sounds like a coding nightmare) then I would recommend the following:

PROPOSED CHANGE: replace “total time slowed with e” with ”W cd reduced with E.”

REASONING: this would accomplish two things. 1. It fixes the issue of the current third tracker feeling weird, out of place, and over all not fitting the champions theme at all. Aggressive assassins like zed should track stats like ult kills and tripple q’s, not crowd control. 2. It would allow one of zeds trackers to be directly related to the w, the champions defining ability, while also allowing all 4 (instead of just 3) of his ability’s to influence and be affected in the tracker

SIDE NOTE: maybe change zeds ult kills tracker to count kills while the ult is applied to them IF zed is the one who kills them, similar to when zed would reap ad minus the ally kills. You could also allow a small timer after the ult pops so if ignite kills it will still count, this happens more than you’d think.

I hope you take my ideas into consideration and thanks for your time! :)

This is great feedback. Have shared this with Xenogenic as well and will look at this feedback as we do a pass over Zed.

Love the thought you’ve put into it and your explanation around what’s important to you as a Zed player is super helpful.

Dark-Dragon

Adding my response from the forums here as well for reasons

These already sound way better than the initially proposed ones. Going over a few champions:

Bard: all solid, I'd love to see something interesting done with R, but might be tough to nail that one even if coding for the actual detection wasn't a problem

Blitzcrank: 1 and 2 are solid, 3 isn't as exciting, even in the fully rekindled version imho

Evelynn: I only like 1 here, 3 is 'okay' while I'd say 2 is the most lacking here. Suggestion: Isolated targets taken out. Since Evelynn is often about catching people off guard in their rotation it would be fitting to have a tracker for that imho.

Ezreal: solid, not 100% certain on 2 but I think it's alright

Gnar: solid, future one could include something like initiations through a double bounce transform

Graves: 2 doesn't sound all that exciting, don't exactly have a good suggestion for him though

Ivern: I especially like 2 here, 1 and 3 are also alright

Janna: I especially like 3 here, 1 is probably the weakest, but still alright

Jhin: I'm alright with the selection here. Future suggestion would be for 'perfect' bouncing grenades, where each bounce kills the target

Kindred: happy to see my suggestions from reddit make it in here, especially 3 should really feel good for kindred players! Nice!

Lee Sin: I'm undecided here, not a champion i play much, but 2 seems rather weak, while I think 3 is pretty good. Torn about 1, it might actually be happening too often. How about we get a neutral objective stolen counter for him in the future?

Lucian: Overall the weakest one from the ones i reviewed. 1 and 2 are 'okay' but far from exciting, 3 is kinda lame

Lulu: I like them, damage absorbed will be fun to accumulate

Malphite: overall happy with those, I think 1 could be even better if it somehow was able to track how many team fights you won with R initiations, probably wonky to detect though

Nami: 1 and 2 are solid, 3 I'd say will probably be the least exciting. I could see amount of 3 times bouncing Ws be more interesting

Neeko: I'd love to see more of the trickster aspect of her be in the spotlight here, how about counting key abilities wasted on her clone? key abilities could be ultimates or hard cc spells.

Pyke: solid, but i'd also like to see something with his hook.

Rakan: solid, but I don't think he needs multiple 'you hit 2 or more with cc' trackers.

Reksai: not that strong in my opinion, I think 1 and 2 could be combined into a single tracker, tracking targets sniped with a mark from Q and the R execution. Tunnels taken I'm undecided about

Taliyah: solid, for the future I'd also like to see amount of champions who cowered in fear next to your wall tracker

Thresh: solid, but he could have the thing ivern does as well, where it counts the kills within a short time after landing his DEATH SENTENCE. Total souls collected wouldn't be too bad either, at least for the high score chasing after fully rekindling

Vel Koz: solid, for the future I'd also want a 3 champions hit with 1 q tracker or a tracker specifically counting max range hits with Q (basically the ones that were only possible due to firing q at an angle, quick geometry!)

Vayne: Not really commenting on vayne directly, but the skill shots dodged with Q would be quite interesting for other champs with dashes as well

Warwick: solid, but we definitely also need a counter for Qs that enabled warwick to dash/blink/teleport alonside his target

Yasuo: good balance, another suggestion would be combos of multiple chain dashes... or maybe not, I'm not too deep into yasuo

Yuumi: really like it, another suggestion I have would be projectiles caught within a split second of un-attaching from allies. It's one of the more skillful things to do as yuumi, I love being full health and intentionally absorbing an ashe arrow so my team mate can keep dealing damage and then safely re-attaching to them works with ezreal qs as well and never fails to feel really accomplishing

Zed: really solid 1 and 2, number 3 isn't as exciting. Maybe something with switching around his shadows? dodging spells or successful disengages with it? might also be wonky to detect, but hey it's a suggestion.

And that's about all I have time to comment on right now. Again I'm really happy to see the added effort to make them feel more unique, the first iteration seemed like it lacked a lot of personality.

Thanks Dark-dragon this kind of feedback is super helpful. Really appreciate you taking the time to think about all of these champions and write up your thoughts. Have forwarded this to Xenogenic and we’ll definitely be reviewing these. :)

unforgivableasian

No one cares about how many thresh walls are broken. I think dashes flayed is a better choice.

Great suggestion. Appreciate the feedback. :)

zeinterrupter

a rioter responded to a question about that in that thread, if a stat becomes obsolete they will keep it as "legacy" and stop tracking it but giving the new replacement one for free.

This exactly. We don’t want to restrict designers from making the right changes for a given champion. For players that have the “legacy” stones, they’ll have a unique way of showing players that they’re and old school main or fan of a particular champ.

2busyto69

I played 2 TFT games yesterday, 1 win 1 lose and still havent been rewarded my tokens yet.

Unfortunately games that were played yesterday won’t give tokens. Games as of around 12pm today and moving forward will.

MasteaM8

Vaporwave ward

Hype intensifies

hastalavistabob

Not working in EUW atm
Edit: working now

This issue has been resolved. Appreciate the patience everyone.

lonewolfandpub

Make it easy on yourself, Dutch... Okay, Okay, Okay!

Never know when to quit.

Traunfugil

Thanks you and the team for your good work <3

This should now be resolved and working properly.

JonasGangsta

Do you know where I can find out when it's solved? Any twitter account I should follow?

We’ve identified the problem and are working to resolve now. :)

hastalavistabob

Not working in EUW atm
Edit: working now

We’re in the process of looking into this and resolving. Apologies folks.

ARedditUsername_

Hm tokens are delayed completed games in tft (all have ended) and no tokens from TFT. Have restarted client. Hopefully I have them later.

Currently looking into an issue where they’re not being rewarded correctly.

Umarill

I'm really glad to hear that, thanks!

I have high hopes and faith in the team for TFT as I know one of the many reasons I have been playing League for 8 years is because the game is kept fresh and innovative patch after patch along with constant community interactions from Rioters, so I look forward too all the stuff you guys have planned.

We’re nothing without the support of our fans. Umarill, thanks for your feedback and also your faith in our teams here at Riot.

Umarill

Additional feedback if you're still looking for it, but as someone that has grinded every single pass that you guys have put out, it really is a weird spot to be in.

On one hand, I'm an ADC main and really want the Caitlyn Prestige, because I'm a collector and it feels nice to get. But I know that Event Passes require a lot of games played, and it's totally fine, I like that.

However, with TFT Ranked coming up and me loving the gamemode and wanting to take it seriously, it's really difficult to do both.
I understand that it's the same as if I was interested in two different games, but one of the main reason why I love TFT is how integrated it is with the League IP and I wish we would have a bit more crossover progression between those two, at least for those Event Passes.

It doesn't help that the 25 Prestige Points we get with the pass will expire in February, so hard to just skip this one without being stuck without enough to get a Prestige Skin afterward.

What I love about these Event Passes is that they reward you for playing League through exclusive stuff, and I would love some cool TFT stuff being available for Event Tokens in the future, like Little Legends, Portal Effects when switching maps, Arena skins, VFX celebrations (replacing Fireworks), Loading Screen borders...etc

Especially since we can get Icons and Emotes through the Event Passes, both of which are usable in TFT. I hope this becomes a reality, because I feel like TFT will be huge in the future. It already replaced our ARAM nights with friends.

Really well written and extremely thoughtful feedback. Appreciate you taking the time to write it up and I assure you that as a player myself, I share a lot of the same sentiments and can assure you that we’re looking into ways at making this experience better for players of League and TFT alike. Seriously, thanks for sharing your thoughts in a productive way.

xenefenex

Just some individual feedback here:

As a person who would be playing league regardless, it feels bad that I can't enjoy the content of a new game mode (TFT) and the latest event.

It feels punishing that I can't enjoy the latest League content without giving up another portion of limited League content.

Really appreciate the feedback, also the way you’re laying out your perspective in a super productive way.

100% hear you and we’re looking at ways to make this better moving forward.