Posts by ATLAS Team

Ahoy Pathfinders!
We have heard your persistent requests and taken your feedback to heart about the current season, so in response we will be wiping the official servers for the start of Season 13! This means a completely fresh start for all those playing on our official network. Unofficial servers, non-dedicated, and singleplayer sessions will remain unaffected.
The final day of the current season will be Friday, June 30th, when we will be wiping all progress from official servers. Servers will be going offline around 12 PM PDT and returning shortly after. This wipe will not be accompanied by a patch.
Official Servers
The three official servers will remain unchanged from the previous season, with the exception of the PvE server becoming all unclaimable lawless to help prevent single players and companies from claiming large expanses of land.
[Global][PvP] Cobra’s Strike
  • Crossplay
  • 9x9 map size
  • All quest content will be available
  • One open world (no regions or portals)
  • All claim types (c...
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Ahoy Pathfinders!
We’re happy to announce that the ATLAS Devkit has been updated to include all current game content up to v560.3!
Devkit
The latest version of the ATLAS Devkit can be downloaded at the Epic Games Store: https://store.epicgames.com/en-US/p/atlas-mod-kit
Final Note
Again, we would like to emphasize that ATLAS is still in Early Access, meaning many things can and will likely continue to drastically change - even in the middle of development. Anything discussed is only up to date as of the moment it is posted. Features and changes that ultimately make it to the next patch, as well as timing, may be different from what was previously discussed.
As always, we appreciate the suggestions and feedback from the community. Please keep them coming! Thank you for all of your support!
Happy Sailing,
- ATLAS Crew
Natter n' chatter on Discord: https://discord.gg/playatlas
Hear ye, hear ye on Twitter: https://twitter.com/sailtheatlas
Watch us scallywags on Twitch: http://twitch.tv/sailtheat... Read more
Ahoy Pathfinders!
This update focuses on resolving key issues that have been negatively impacting players. We've dedicated our efforts to fixing tame structures, tackling exploits, eliminating Xbox crashes, refining shorelines, and reintroducing proximity voice chat.
Official servers will be going offline to deploy the update on Tuesday, May 30th at 12:00 PM PDT and are expected to be up shortly after.
Released Patch Notes
v560.3
Bug Fixes
  • Fixed an issue with the tame limit incorrectly increasing.
  • Fixed an issue with the Fertilizer Barrel displaying an incorrect amount of fertilizer.
  • Fixed an issue where a paused tame structure could no longer be unpaused.
  • Fixed an issue with the Tortuga shoreline.
  • Fixed an issue with proximity voice chat no longer working (note: cross-platform chat is disabled).
  • Fixed several exploits.

Misc.
  • Removed the Unicorn Skin from the Cosmetic Vendor.

Xbox Only
  • Fixed an issue where Unicorn Skins would cause Xbox players to crash.
Final Note
Again, we would lik... Read more
Ahoy Pathfinders!
We’re happy to announce that the ATLAS DevKit has been updated to include all current game content to match v557. Thank you everyone who has been waiting so patiently for it!
The latest version of the ATLAS Devkit can be downloaded at the Epic Games Store: https://store.epicgames.com/en-US/p/atlas-mod-kit
Happy Sailing,
- ATLAS Crew
Natter n' chatter on Discord: https://discord.gg/playatlas
Hear ye, hear ye on Twitter: https://twitter.com/sailtheatlas
Watch us scallywags on Twitch: http://twitch.tv/sailtheatlas
Plus ye can band with us Pirates on Facebook: https://www.facebook.com/playatlasgame Read more
Ahoy Pathfinders!
We have a small patch to fix an exploit as well as a couple bug fixes for singleplayer/non-dedicated sessions.
Official servers will be going offline to deploy the update on Wednesday, April 5th at 12:00 PM PDT and are expected to be up shortly after.
Released Patch Notes
v558.0
Bug Fixes
  • Fixed an exploit.
  • Fixed an issue with clients at max torpor when in a non-dedicated session.
  • Fixed a crash in singleplayer when exporting pathfinder then choosing the delete option.

Final Note
Again, we would like to emphasize that ATLAS is still in Early Access, meaning many things can and will likely continue to drastically change - even in the middle of development. Anything discussed is only up to date as of the moment it is posted. Features and changes that ultimately make it to the next patch, as well as timing, may be different from what was previously discussed.
As always, we appreciate the suggestions and feedback from the community. Please keep them coming! Thank you for al... Read more
Ahoy Pathfinders!
With the new season, we have an updated Server Grid Editor (SGE) available for unofficial servers. While there are no changes to the functionality of the SGE itself, included are the jsons for the Season 12 maps and the updated singleplayer map.
The latest Server Grid Editor (SGE) can be downloaded {LINK REMOVED}here.
Happy Sailing,
- ATLAS Crew
Natter n' chatter on Discord: https://discord.gg/playatlas
Hear ye, hear ye on Twitter: https://twitter.com/sailtheatlas
Watch us scallywags on Twitch: http://twitch.tv/sailtheatlas
Plus ye can band with us Pirates on Facebook: https://www.facebook.com/playatlasgame Read more
Ahoy Pathfinders!
As we gear up for the new season, we have some exciting changes in store for you. In addition to the scheduled official server wipe, we have addressed several issues, including the display of loaded tames on Tame Railings, disappearing food in Tame Houses/Hatcheries upon server restarts, Xbox crashing problems, and much more! We've also made updates to the Vitamin management system, the singleplayer map, and added new ship tracking features, along with a few other quality of life improvements.
To make these changes, official servers will be temporarily offline on Wednesday, March 15th at 7AM PDT, with an estimated return time of 12PM PDT. Unofficial servers can expect to receive the update shortly after.
Unofficial Community
We would like to take a moment to express our appreciation for the unofficial server community and the significant contributions that you have made to ATLAS. Your creativity and support have helped shape the game and offer unique gameplay experience... Read more
Ahoy Pathfinders!
Get ready to embark on a new adventure and explore the uncharted seas once again! This season, we tested several new modes of play on our smaller servers, and we've learned a lot from them. However, we know many of you are eager to get back to a larger map layout, and we're happy to oblige! We understand that you're all eager for news on what's coming next to ATLAS, and we promise to share that with you very soon.
The final day of the current season will be Wednesday, March 15th when we will be wiping all official servers for a fresh start. Servers will be going offline at 7AM PDT and will be back online around 12PM PDT. Unofficial servers will not need to wipe at this time.
Official Servers
We are returning to our larger map layout for our official PvP network. However, we're keeping the Xbox only server format for those who prefer it. As for the official PvE server, it will remain the same size but with the reintroduction of the different claim types for companies to... Read more
Ahoy Pathfinders!
As we continue to develop ATLAS, we are taking the opportunity to test out new server configurations before we return to a larger world map. This season, our PvP servers have been designed with shorter and more focused sessions of PvP gameplay in mind. We are now introducing a new server with a much more limited company size setting. This will allow players to enjoy the thrill of PvP with smaller groups without the pressure of larger companies opposing them.
We recognize that Xbox players sometimes feel disadvantaged compared to PC players, and we are therefore launching a new server that is exclusive to Xbox users. For those who prefer to play with their PC-using friends, all other servers will remain cross-play enabled.
To incorporate these new ruleset servers, we will be repurposing three of our PvP servers with lower population counts:
  • [NA][PvP] Ivory Shores
  • [NA][PvP] Seagull’s Beak
  • [NA][PvP] Stingray Bay
Ivory Shores, Seagull’s Beak, and Stingray Bay servers will be ... Read more
Ahoy Pathfinders!
To start off the new year right, we are reinforcing our commitment to better supporting our Xbox community. Unfortunately, there have been several game breaking issues affecting Xbox players recently. To that end, our primary focus for this patch is getting out a fix so that Xbox players can log into the game without crashing. There is still a lot more we need to do to improve the Xbox experience, but we are taking the steps needed to get us back on track. Additional improvements and fixes will follow in subsequent patches.
We have opened a new crossplay compatible Public Test Realm (PTR) so that Xbox players can also participate in testing out patches prior to them being implemented on live servers. Xbox players can gain access to the PTR server by filling out this form: https://forms.gle/9LEBUWF8EXx15WTt6
Servers will be going down to deploy the update on Wednesday January 11th February 1st around 12PM PST. Servers are expected to be back up shortly after.
Released Pa... Read more
Ahoy Pathfinders!

This update is focused on fixing both old and new issues, adding in some quality of life changes, and the addition of four more PvP servers.

Servers will be going down to deploy the update on Monday 12/19/22 at approximately 12:00 PM PST.

Released Patch Notes

v.555.2

New Servers
Four new 3x3 Official PvP servers are opening up with a brand new map layout!

Variant 4 Information:
  • Mixture of Tropical, Desert, Temperate, Polar and Equatorial biomes.
  • One home server which includes a lawless Freeport island.
  • One grid containing a Golden Age Ruin island and a Trench (lawless!).
List of New Servers:
  • [NA][PvP] Elite Cove (Variant 4)
  • [NA][PvP] Sentinel’s Tear (Variant 4)
  • [NA][PvP] Gemini’s Breach (Variant 4)
  • [EU][PVP] Poseidon’s Crown (Variant 4)

Bug Fixes
  • Fixed encroachment issues with the Barn, Quarry, Warehouse, and Industrial Statue Base so they’re easier to place.
  • Fixed graphical issues when playing in Low Memory Mode.
  • Fixed an issue with a missing Seed Vendor NPC in the variant...
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Ahoy Pathfinders!

With the new season, we have an updated Server Grid Editor (SGE) available for unofficial server owners. We wanted to ensure making a map was as easy as possible to all players, so we have added the ability to export and import server layouts. Players will be able to export/import grid layouts from season 10 or another personal layout they prefer. It should be noted that this feature and update is optional! 

To download the latest Server Grid Editor (SGE) click the the following link: SGE download[s3.us-east-1.amazonaws.com]

Exporting Grids
  1. Open up an instance of the SGE and load a project that you want to take grid layouts from.
  2. Be sure to have ‘Show Server Data’ checked to see all the server coordinates



  3. Go to the export tab and you’ll see new options with text fields above them:
    • Export Server Json (this section will be covering this)
    • Import Server Json (next section)


  4. In the text field above ‘Export Server Json’ type in the server you want to export in alphanumeric form...
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Ahoy Pathfinders!

A new season is soon to be here! We have new server layouts, a Winter Holiday to celebrate, some items to improve taming and tame storage, and a long list of bug fixes. With the changes to the servers, we are expecting an extended downtime to get everything up and running.

Official servers are expected to go down Wednesday November 30th around 7AM PST and should be back up around 7PM PST.

There were some questions regarding the status of the Season 10 Roadmap previously posted here. Since we were not originally anticipating the current season ending so soon, not everything on the roadmap was able to be completed. The information in that roadmap is still relevant, it will just be extended into the new season. You can still expect to see those trading system upgrades, factions, modular ship improvements, and singleplayer maps.

Released Patch Notes

v.554.3
New Content

New Servers / World Maps
As mentioned in our previous announcement, there are some changes coming to the size... Read more
Ahoy Pathfinders!

We have some important news to share regarding our official servers. As most of you are likely aware, our current season has seen some particularly rough waters. Some unintended features were unfortunately introduced that had an extremely negative impact on the game before they could be disabled. In response to this, we’ve made the difficult decision to wipe both the official PvP and PvE servers to provide everyone with an even playing field. We understand that this is not the direction we all expected this season to go and would like to sincerely apologize to our community as we take measures to improve the ATLAS experience.

We hope you’ll continue the journey with us as we make our way closer to exiting early access. Thank you for your support and happy sailing!

On a lighter note, here’s a sneak peek at a fun new feature coming in our next patch!


Upcoming Wipe

The final day of the current season will be Wednesday November 30th when we will be wiping both official servers... Read more
Ahoy Pathfinders!

We have some much needed bug fixes and an increase to Floating Operating Base health with today’s hotfix.

Official servers will be going down to deploy the update on Monday November 7th around 1 PM PST and are expected to be back up shortly after. There will be a client download.

Released Patch Notes

V553.0

Bug Fixes
  • Fixed an issue where the Swarm house could not be crafted.
  • Fixed an issue with the Jack O' Lantern helmet skin not being able to be removed from player inventories.
  • Fixed an issue where NPC crew manning ship cannons and sails would be shielded by large storage boxes or larders.
  • Fixed an issue with the VR feature being displayed in the options menu.
  • Fixed an issue where wild creatures and tames were not damaged by lava.
  • Fixed an issue where a grappling hook could cancel fall damage when the grapple was located below the player.
  • Fixed an issue where the forge would stop crafting when the limiting item is wood.
  • Fixed an issue where structures were sometimes not ...
Read more
Ahoy Pathfinders!

In our last post we revealed our Season 10 Roadmap to cover some of our goals for the current season. Included in this update are several of those new features as well as some much needed bug fixes. Pathfinders can celebrate the holiday season with some spooky decor and skins, enjoy life at sea with the new Floating Operating Bases, and partake in the plentiful harvest provided by new tameable creatures.

Servers will be going down to deploy the update on Monday October 31st at 1:00 PM PDT. Servers are expected to be back up shortly after.

Released Patch Notes

v.552.9
New Content

Halloween Event


Halloween has arrived in Atlas again, so get in on the tricks and treats available with this limited time holiday event! Players can also enjoy a week long bonus rate event!

Jack O’ Lantern
This carved pumpkin contains a variety of Halloween themed gifts inside when opened. Can only be obtained from destroyed Ship of the Damned loot.

Halloween Items:
  • Two-Handed Scythe: a cosmetic varian...
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Ahoy Pathfinders!

The season has already begun and our path to full release is getting clearer on the horizon. While this ship’s journey is well underway, we still have a few stops to make before we arrive at our intended destination. Our current plans for the season include new additions and improvements to sea activity, the trading system, tame utilization, and single player.

We do understand the current frustration from the community about the focus on introducing new content while there are still existing systems and features that need fine-tuning and fixing. Fear not though! We’re getting closer to being able to focus most of our attention on bug fixes and polishing of existing content. The waters may be turbulent now, but the storm will soon pass, so batten down the hatches and hold on for the ride!

On that note, here are some things to look forward to in the current season!




Sea Activity


To put it simply, ATLAS is a pirate game. Player activities should focus on the sea and, well, pi... Read more
Ahoy Pathfinders!

We’re happy to announce that the ATLAS Devkit has been updated to include all current game content. Thank you everyone who has been waiting so patiently for it! In addition, we have a small server-side hotfix for some tame data issues.

Hotfix

v551.4

Bug Fixes
  • Fixed various issues with tames being unloaded from the Tame House, Tame Hatchery, and Tame Cargo Railings.
Devkit Update

The latest version of the ATLAS Devkit can be downloaded at the Epic Games Store: https://store.epicgames.com/en-US/p/atlas-mod-kit


Final Note

Again, we would like to emphasize that ATLAS is still in Early Access, meaning many things can and will likely continue to drastically change - even in the middle of development. Anything discussed is only up to date as of the moment it is posted. Features and changes that ultimately make it to the next patch, as well as timing, may be different from what was previously discussed.

As always, we appreciate the suggestions and feedback from the community. Please ... Read more
Ahoy Pathfinders!

Get ready for another season of ATLAS! We’re starting off with a new map, Ship in a Bottle, the beginnings of our Sea Fort reconstruction, a whole collection of bug fixes, and several quality of life changes suggested by the community! A large focus of this season will be improving existing game features, so pathfinders can look forward to several changes throughout the season, including; the start of the modular ship design overhaul, a revamped trade system, factions, and much more!

Servers will be going down to deploy the update tomorrow night, Wednesday September 21st at around 7:00 PM PDT. Servers are expected to come back up within a few hours.

Lastly, as always, we are dedicated to bettering the gameplay experience with every patch. We apologize for any inconvenience and disappointment players experienced due to the Kraken Bowl grid not being online when advertised. We will be working on ensuring this does not happen again in the future. We appreciate all the suppo... Read more
Ahoy Pathfinders!

With the upcoming season, we have an updated Server Grid Editor (SGE) available for unofficial servers.

IMPORTANT: All unofficial servers using (or plan on using) Ship in a Bottle must set up redis/s3 to store ship data. Direction listed below:

New SGE

To download the latest Server Grid Editor (SGE) click the the following link: SGE download[s3.us-east-1.amazonaws.com]

Ship In A Bottle Configuration

There are two options to set up the Ship in a Bottle info storage using either S3 or Redis database.

Redis Database:

1- To store the info in Redis you need to add the information for the redis table (make sure the table name is FileManagerDB).


2- You need to add this parameter to the server launch arguments -UseRedisForRemoteFileManagerStorage. This can be done by adding the argument to BaseServerArgs



S3:

1- To Use S3 simply add the S3 Credentials to the project settings.


2- Then click on the Ship Bottle Data button and the prefix info.


Finally for both options after the above step... Read more