Question from our JP community
Why hasn't Seer received any updates or buffs compared to other Legends? Are there any plans to improve his abilities in the future?
Question from our JP community
Why hasn't Seer received any updates or buffs compared to other Legends? Are there any plans to improve his abilities in the future?
Question from our JP community
The Nemesis seems to outperform other weapons. With the ability to equip an Accelerator, it becomes even stronger, making it feel more favored than other weapons. Are there any plans to review its weapon balance?
Question from our JP community via Twitter/X
Will Fade and Rhapsody from Apex Legends Mobile, ever make a return to the game?
Question from our JP community via Twitter/X
Are there any planned updates for specific classes? It seems like certain classes receive updates more frequently than others. Will there be a more balanced approach in the future where all classes are improved equally?
Question from our ZH community:
Regarding the buffs to the Assault and Support classes, when will Legends in other classes receive similar buffs or reworks?
Was the implementation of relic weapons last season successful enough to warrant it being brought back as a takeover mode? Many people here are displeased with this change but I am wondering if Respawn had good reason, as per internal data, that led them to implement this.
Update just went live to address this. Some additional details in linked thread.
Redemptions was super cool and fun. I kunda like the r301 variants as semi red weapons vould be cool but with lower spawnrate.
Can we PLEASE, get away from relic mode? We had that the entire last season and it's emmm to much for it to return so soon.
Update just went live to address this. Some additional details in linked thread.
1- What is the rationale behind LTMs that drastically change balance taking over pubs?
One big issue with these LTMs (Relics, etc) is that they take existing balancing and throw it out the window. For many of us, Pubs is a place to enjoy the core game of Apex without sweating it out in Ranked. When LTMs that massively change the core balance of the game takeover Pubs, you're taking away that casual option.
And with the recent TTK changes, having max juiced up weapons makes the game feel like CoD.
(Side note, wish you made Redemption the takeover instead, as it genuinely provided a vanilla+ experience that addressed the core issues of Pubs, ie lobbies dying out too quickly).
2- Ash's new dash is so incredibly fun, and its the main reason I decided to come back to the game after a 2 season hiatus. What's your opinion on extending that movement philosophy to other legends? Can we please see wallrunning come back to the Titanfall universe, perhaps as a class passive?
In regards to Q1, update just went live to address this and there are some additional details in linked thread.
We heard your feedback regarding Relic Weapons Trios. This has now been moved over to an LTM slot instead of being a takeover mode. For transparency, we wanted to share a bit of the reasoning behind Relic Weapons Trios not being an LTM right out the gate.
As always, please keep the feedback coming. Thank you!
Read moreFollowing up on the service disruption from Tuesday, Feb. 25, 2025:
We appreciate your patience and understanding while we worked to resolve this.
We just pushed a patch to address some issues that popped up since launch including:
One more update, legends. Ash's Dash cooldown has been doubled to give you more time to react against this Apex assassin.
Hey Legends,
We’re sharing today that Linux (and Steam Deck using Linux) will no longer be able to access Apex Legends.
Our dev team wanted to provide a bit more context into this and share some of the decision-making process that happened along the way. As mentioned in our prior anti-cheat dev blog, competitive integrity is a top priority for our team and there are many ways in which we’re battling cheaters—this is one to add to the list. We remain committed to more regular updates on topics like this and appreciate your continued reports.
Read on to hear from our Anti-Cheat Team.
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In our efforts to combat cheating in Apex, we've identified Linux OS as being a path for a variety of impactful exploits and cheats. As a result, we've decided to block Linux OS access to the game. While this will impact a small number of Apex players, we believe the decision will meaningfully reduce instances of cheating in our game.
Linux is used by default on the Steam De...
Read more10/10 reaction. GGs.
Does this mean each split you can get 1300 AC?
1300 AC per split with the Premium and above tracks of the Battle Pass.
To Our Apex Community:
You’ve spoken, and we’ve listened. With the release of Season 22 we will restore the ability to get the Premium Battle Pass for 950 Apex Coins. We recognize that we could have handled the Battle Pass changes better—that's on us.
It’s our intention to improve the overall value and experience across our Battle Pass offerings. For a summary of the updated Battle Pass offerings starting with Season 22 Split 2 on September 17th, please check out the infographic. Here's what we'd like you to know:
(Not clear anymore, read the add) They removed the ONE THING you are supposed to be excited about the battle pass. If I am not reading it wrong, they REMOVED the REACTIVE SKINS from the battle pass.
Just like we predicted. They pretended to give us the worst kind of change to later give us something worse than we already had but better than their first offer.
(Text on top ^ is now confirmed to be wrong)
Add: leaving the post for everyone to see, if respawn keeps their own word. all premium tiers should get (per battle pass, x2 per season)
- 2400 CM, 1300 AC, 10 Exotic Shards, various Apex Packs†, 1 Reactive and 1 Legendary Weapon skin, 2 Legendary and 3 Epic Legend skins, 7 Epic weapon skins, and more. (Twice as many Crafting Materials and 3 more Legendary/Epic Apex Packs† per Battle Pass compared to the old one).
- The Variants mention in the premium ultimate is about the NEW 2 Ultimate+ Legendary skin variants (exclusive for one year).
The New infographic doesn't detail any of this except for the exclusive variants. I may be stupid but they should have detailed it like before, as we can see there's barely any difference between Free and Premium (we know, but not everyone is up to date with everything). If it is like the detailed previous info, then it is a BIG Improvement for your 950AC, I just wish it didn't need the HUGE backlash to do it the right way.
Official tweet clarifying: New Tweet (... We have not removed Reactive Skins. One Reactive or Reactive Variant will be available in the Premium track of each Battle Pass...)
Just to clarify - the graphic does not show every item included. We have not removed Reactive Skins. One Reactive or Reactive Variant will be available in the Premium track of each Battle Pass.
“Simple in game challenges”
Challenge 1: Play with a friend
Me: FUCK
No friends required for the challenges.
The question everyone has - what is the plan for actual and successful control of the cheating issue?
We have seen player feedback on cheating and are keeping an eye on the community discussion around it. While we can’t share specifics (to avoid tipping cheaters off on our anti-cheat efforts), please know that we have an entire team dedicated to anti-cheat efforts who are on it. Dealing with cheaters is an ongoing arms race and is something that we are always working on. Your reports are an important part in helping us find bad actors, so please continue to send any reports of cheating in-game or via support so that they can be reviewed and actioned appropriately. We know it's frustrating not to get meaningful communications on this topic so please know we are working on it and will look to share updates when we can.
Read moreCan we discuss cheating and plans to combat it? The season is great and ranked feels good but cheating has gone rampant.
Not much we can share atm, but an investigation is happening. More here.