Posts by Ammutse

Hey bud, I appreciate your interest in learning aspects of the game. For now, I'm gonna approve your posts but when you have future questions, please just make 1 post.

This is great! Fantastic work!

Wow, I never personally thought of this. This is a brilliant idea.

unknownorigingames

Hahaha, ya, I've known about this one for a while. I haven't fixed it because it's pretty interesting. I may make a change so they join your settlement or, at least, ask.

Omg please. Monster relationships are ideal.

entrandir

Thanks again!

My last suggestion; Either change hardmode to timed mode, or add a message popup that tells the user the run is going to end when the hermit is going to get old :)

That's a really good suggestion, I believe there was some discussion in the Discord not too long ago about this same issue. I know I for sure think you are correct. Thank you very much for you input! I hope I helped at least a little! And thank you so much for playing!

entrandir

Will they still move for ex; seeds to the seed storage if they are a farmer?

PS: Just to confirm, no other way of getting settlers besides breeding?

Well, I'm not sure how the inherent task of farming refers to carrying. I'll tag u/unknownorigingames for that. But if anything it's worth a try if you'd like to experiment.

As for settlers, breeding/ adoption are the only ways to gather new settlers.

entrandir

Hm Ok, might I add another suggestion than? only allow carrying for job specific tasks? I mine quite alot which the miners/stonemasons should take care of, but i think thats what keeps my entire colony busy than

I may be wrong, and correct me if I am, but I'm pretty sure you can mark individual's carry priority to empty and they'll never do it.

entrandir

It did thanks!

If i understand 1. correctly, there is no way to get settlers besides breeding? So the hard campaign has a deadline?

As of the breeding with free time, that would also explain why my tavern was empty :D Does the mood and quality of living also matter for breeding?

for 9. As there was a specific planting menu i expected the farm to just be a designation for keep up with the area. I have had multple times where my farm was bigger than the plants in there, but there were still seeds in the bins. Maybe im missing something there!

I believe QOL does matter for breeding a little, but mostly free time for anyone. If a couple is in a same sex relationship orphans will show up during the same period that breeding would take place.

The farm room should keep up with the area you have marked, unless the farmers are too busy to do so.

Let me see how much I can help you here!

  1. Settlers need down time to breed, if I'm not wrong, so having them work constantly will make this difficult. They also need bedrooms!

  2. I believe a room value tool is in the works.

  3. Room quality, I believe, is to increase the quality of living and mood for settlers.

  4. Tavern is sort of like how bedrooms work, it's somewhere for settlers to go on their downtime when they're not working. It's a place you can find your workers relaxing and enjoying themselves.

  5. If not right now, these are on their way in.

  6. This is planned I believe.

  7. Also planned.

  8. That is a really good idea, I'll mention it.

  9. The farming "room" should do that? If not, try resetting that location.

  10. Not yet, but that's a good suggestion.

And for your mining suggestion. Veins are best mined by those who are of a high mining level. The higher level they are, the more benefits they reap from simple resources. More ore from veins and a chance to find certain ores in other materials.

Hope thi...

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You should be able to deconstruct them if you're running a newer version of the game.

Well! It's similar in the way that the factories are instead little people/ creatures!

You can get super creative with your building styles and work out a super efficient village. Become super good at farming and mining, while keeping everyone fed and happy. Defeat the depths below and make a big profit!

While Odd Realm doesn't have a precise "endgame" goal, it'll keep you busy for hours trying out different playstyles and stuff!

sc033182

Cool, I did play the game over the weekend and couldn't see marking option.. Should have checked reddit first.

I'll be up for checking out the Beta, can you submit crash reports through the game or is a log file somewhere? ...if the game crashed or something :)

Edit : I guess just put a description in the pinned bug thread or something.

The discord is also a great place to send bugged files.