Hey everyone.
We have monitored an increase in the amount of DDoS and DoS attacks against our servers following the release of Operation Ember Rise.
In this article, you will find our next steps for how we plan to address the situation.
You can read more here; DDOS, DOS & Our Next Steps.
The BETA of R6S won't be making a return.
The only reason I can think of why the bans are only 15 days is because Ubisoft believes that players who are 'boosted by cheating' are in some ways victims of the cheatsThis definitely isn't the case I can assure you, otherwise we wouldn't be banning them. If they carry on and do it again on the same account, we'll know about it and act on it.
Hey there,
Why are people only banned for 15 days when they have played with a cheat in a large number of matches?15 days is the highest length of temporary ban we issue, we skip all previous time lengths and go straight to 15 days. We keep track of who has been previously banned for "being boosted by a cheater" and if the same behaviour continues on that account, we can ban permently.
Why are cheats allowed to cheat for a large number of matches?The battle against the people who create new cheating software is never going to be over, for any game this will be a 24/7 fight. When a new cheat is created, BattlEye has to have time to investigate what that user is doing, how they are doing it and what is different from the cheaters profile compared to legitimate players. So for a visual example; Player A is cheating using ABC Cheats and have been playing for 1 week, The BattlEye client has to monitor that profile and then ban ... Read more
Hey Imeem.
Can you go though this FAQ to see if that fixes the issue?
https://support.ubi.com/en-GB/faqs/0...ting-Software/
Locking this thread as nothing further can be done from the forums.
If you want to discuss the ban further, you'll need to contact the Support Team.
Hi there,
The ban for 'Being Boosted By A Cheater' will not be applied for 1 match played in a pre-made squad. This would of been a large number of pre-made squads that were played with someone who has been banned for cheating in-game.
A result of this ban is a rank, seasonal stat reset and you won't recieve the rank charm for that season.
This current sanction will have been from late last season and only applied at the start of Ember Rise when the Boosted ban wave went out.
Read more
I personally love it. Kanal was one of my favourite maps before the rework and it's looking like it'll stay as one of my favourites now after a couple weeks playing it.
Also I cannot stress enough that as some people keep saying "only pros are listened to" are not correct. If only pro players were listened to the game would be vastly different, feedback is taken from everywhere all over the community, as well as the balancing teams own direction they want the game in.
Originally Posted by N3mB0t
so.... Watermelon .... now that you seem to be more active here, do you have anything to add to this? we, or i will not give up on it until someone with a voice comes to tell yes or no forever.
We don't have any updates to give for this thread at the moment, no. This isn't a forever no, but just at the moment there's nothing further to share. Read more
Hello,
Your account was banned correctly for 'Being Boosted by a Cheater'.
You have been queuing with someone in a pre-made squad X amount of times who has been banned for cheating, this ban cannot be removed and will expire after 15 days from the date of issue.
Originally Posted by WBBCoopThe EmberRise patch notes are still the same. Here are the Addendum notes from changes made on the Test Server that will come across to the Live Build. Read more
Thanks for the heads up mate! When do you think the patch notes will be available?
Hey everyone,
Operation Ember Rise is releasing today, I'll put the times for each platform below.
Roughly 6GB per platform for the update.
We're all over the world, so you can convert your timezone here.

Hello everyone,
The Y4S3 update will be deployed onto the Test Server today.
Time: 13:30 EST / 17:30 UTC
Operation Ember Rise Patchnotes can be read here >> rainbow6.com/EmberRise
Please bear in mind that all changes made in the TS are for testing purposes and do not have any guaranteed impact on the live-servers. Report any bugs you encounter in the TS to >> R6FIX
Cheers,
-Watermelon Read more
Please bear in mind that all changes made in the TS are for testing purposes and do not have any guaranteed impact on the live-servers. Report any bugs you encounter in the TS to >> R6FIX
Cheers,
-Watermelon Read more
Originally Posted by xx_Stonks_xxHey xx_Stonks_xx Thanks for taking the time to post, however this thread isn't for bug listi... Read more
I have encountered some bugs since the latest patch and they have occurred more than once. 1. There is an audio glitch I've encountered that muffles certain game sounds and not others for no
apparent reason and requires a full game restart to fix. 2. Another bug I've encountered is another audio bug where I could constantly hear the sound of a mute jammer during my entire ranked game
the bug continued all game and also required a game restart to fix. 3. The final bug I have encountered since the new patch is a visual glitch where my game has not loaded me into the map Favela and instead of seeing the map normally
my camera is fixed to outside the map but this is fixed simply by returning to the man menu. I hope this message is useful towards improving siege even further than it already is.
Hey everyone.
Just a reminder that the console patch is going to be deployed today for Y4S2.3
PS4: 9:00 EST / 13:00 UTC
XBOX: 10:00 EST / 14:00 UTC Expected downtime: 20 minutes per platform.
XBOX: 10:00 EST / 14:00 UTC Expected downtime: 20 minutes per platform.
Hey everyone,
Our latest Dev Blog takes a look back at the recent exploits and their impact on the community. We discuss the Global Ordering fix we implemented for the recent exploits, as well as our improvements to better address such exploits in the future with the Operator and loadout kill-switches on the live servers.
We also shed some light behind the scenes on the efforts the team took at each step as we worked to resolve the exploits.
You can read the full article here Read more
We also shed some light behind the scenes on the efforts the team took at each step as we worked to resolve the exploits.
You can read the full article here Read more
Hey everyone,
There will be maintenance today, July 22nd to deploy the Y4S2.3 patch.
PC Only today, Console will be on the Wednesday 24th.
9:00 EST / 13:00 UTC
Expected downtime: 20 minutes
Full patch notes here
9:00 EST / 13:00 UTC
Expected downtime: 20 minutes
Full patch notes here
Originally Posted by Luckydevil_010The Top Issues blog is universal issues, not platform specific unless stated in the description/title of the issue. No target date as I would assume they don't know the exact cause of the sound issues mentioned in the Top Issues blog yet, the devs working on that issue can't say when it will be fixed until they identify that, then they can perhaps estimate a resolved date. Read more
Im going of the basis that the first blog specifically mentions the console bug yet its absent here. Not to mention that a target date isnt mentioned either.
Originally Posted by Luckydevil_010It's not in the Patch Notes as there isn't an update for it at the moment. However, Sound bugs is the very first thing mentioned in the Top Issues blog. I understand the Status is a little vague, but to say "The issue blog doesnt mention it at all" is definitely not correct.
What bout sound bug on console. The issue blog doesnt mention it at all and theres nothing in the patch notes about it.

Hey everyone,
As of the 2.2 patch deployment to consoles yesterday morning (16th July), the previous Clash, Claymore, Deployable Shield and IQ exploits should now be fully resolved across all platforms.
This had been trialed on the Live Build for PC for 1 week and no further reports for PC were brought up since that 2.2 PC deployment.
We'll have a blog up soon in the next few days explaining into more detail about the issue behind these exploits and what was done to fix this as well, I'll post this as soon as it's gone live.
2.2 Patch notes can be read here.
As usual, if you come across any instances of a possible regression, please report it to us at r6fix.ubi.com. Read more
As usual, if you come across any instances of a possible regression, please report it to us at r6fix.ubi.com. Read more