Posts by Ubi-RealDude

Right. Going to close this thread now since it's gotten off topic and even back when it was... it was going downhill.
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Originally Posted by tcarlisle2012
I once wandered upon a fight in the open world between the outcast sledgehammer guy and the black tusk fat gunner. I just sat back to watch and see who would win.
Bold of you to lead into this story without a conclusion.
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Originally Posted by eskimosound
I would complain to Ubisoft if I were you.
Unfortunately there's no dial on my desk to influence drops of a specific slot. This is just RNG being RNG.
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Originally Posted by i-hero
How the developers don't even put in time to calculate how a maximum potential build x vs others would affect balance is a statement how little they actually care about pvp balance.
So don't get me wrong, I can absolutely understand the frustration of what feels like a cheap cop-out tool that anyone can pick up and abuse...
But....
An aspect of the PvP that the Dev team also has to contend with is keeping these systems both balanced and still feeling rewarding to players who do get those top tier near-perfected builds.
Making setups fun to use all around, strong when optimized, and still interesting to play against all at once is, like so many things, complicated. Read more
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Originally Posted by RichardOshea
As with any change we need to dore more than just look at the theory behind it; we need to see how it translates into the game via the players.
I couldn't agree more. I'm very curious to see how it all plays out in PvE and PvP.
Keep in mind things tested on the PTS may not go live 100% unaltered from how they were on the PTS. Read more
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Did a double take from the title of the thread... Carry on.
Maybe ISAC is having a heat stroke. DC in the summer can be brutal, you know.
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Alex as my witness, I will make a Cleaner inspired build with Firestarter, Flame Turret, and double shotguns.
What's the weirdest build you want to do, but thus far haven't or couldn't?
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Yea, high time this thread be closed.
Talking about the game and the game's community can be beneficial, but making the sweeping statements about swathes of 'types' of community members is not helpful whatsoever.
Also, calling out and attacking individual players is not conducive to productive forum discussion.
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I'm excited to see how things shift with TU5. Please don't hesitate to share your feedback when it drops on the 23rd... Especially if you are heavily impacted by the changes.
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Originally Posted by xcel30
Eagler bearer is a strong exotic, that is hard to get, i have no problem with being a exclusive reward for completing the current normal version of the raid, and it's intention is being that. The gear sets are meant to be used in the raid, most of them are somewhat weak but have the intention of buffing the whole team instead and you only get these items that should improve your raid experience, if you already showed off that you don't need them.
I see it as sort of in the same spirit as why you don't typically get gear way above your level in the level 1-30 phase on the game. Better gear - gear more in line with your character quality and skill - drops as you do harder and harder content.
Especially considering that Aces & Eights seems to be the only in-meta set of the three for the Raid right now, and the entire Raid can be completed without it.
But, that said, I will ask: with content that so he... Read more
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As Hammer suggested, make sure you're not clicking around into other windows too much on startup. But I'd suggest restarting Uplay, and even a game reinstall with DX12 off. If you're still running into this issue, please reach out to Ubisoft Support and they'll do their best to help you find a solution.
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Thanks for the reports on this, everyone. I'll keep my eye out for more talk about this (and add it to my notes.)
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Originally Posted by TribeCheckAHoe
I agree with you on some points.. and btw! I love discussions like this! I know we're kind of off topic.. but..oh well.
I couldn't agree more, on all fronts. As long as the thread doesn't split up and start having two different conversations side by side we should be all good.
Something to also keep in mind, while player vs. player encounters can provide very unique experiences, we humans often lack as much of a sense for the dramatic as our artificially controlled counterparts. Perhaps more intense and organic scenes, but with a craft-able opponent, you have craft-able experiences too. Read more
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Originally Posted by VersatilityToad
O thought they were implementing a system where you had to be granted shepherd xp anyway? It would make more sense instead of request matchmaking. You could request a shepherd especially on side missions
I personally see it as something of a status symbol or stamp of assured quality... not unlike another system that uses different statuses, symbols, or groups in its jolly cooperation in order to differentiate allies.
Indeed if only I, as a Shepard, could be so grossly incandescent. Read more
Well... that is unfortunate. Sadly, there is no way to recover items lost due to selling or deconstruction.
Also, the attempts at dunking on the OP don't really help anyone. If there's no advice or anything constructive to add, then please avoid just antagonizing others.
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As some other players in this thread have mentioned, and as rosch15 alluded to in so many words...
RNG is RNG on all platforms. There will be confirmation biases, there will be (for lack of a better term) Gear Envy..,
But it's just RNG being RNG.
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Originally Posted by Wee.Irn.Bru
Hi my name is Alan......
I am having problem with graphics on The Division 2.
Hey Wee.Irn.Bru, reinstall the game and Uplay itself (if on PC) and try launching again. If this graphical weirdness persists, please reach out to Ubisoft Support with as much detail and info (and ideally a screenshot since this is such a visual issue) included. They'll do their best to help you find a solution and get you back to playing properly! Read more
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If I may pull back the curtain a bit (and hopefully this doesn't come across as a one man pity party because it's not...) the feedback on the forums can be mixed - it can also be loud and uniform - but for many of the day to day topics it is incredibly mixed. Difficulty, Enemy Behavior, Weapon Balance, Specializations, even things like Gear and Exotics (how/where they drop, not necessarily the overall quality) are all topics that over time and within the same thread you can often find countering or even flatly contradictory feedback. For many things, going with an option many players like can leave just as many feeling bitter.
That said, there are times where we look at a preponderance of collective feedback and, through different iterations, make some changes that (to be seen) I think will be extremely positive. In this case, I'm talking about Skills and Skill Builds as they moved from live, to PTS Days 1 & 2, to the rest of the PTS.
Writing down, sharing, and talking through... Read more
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Originally Posted by Visualsun
Too much emotion driving these threads. Too little logic save for a select few.
You can TLDR every loot thread into "More god rolls for less amount of time spent". Increasing the numerator and decreasing the denominator.
Perhaps. But examining how individual players interact with the system is just as important as the system itself.
Thanks for putting this thread up, it's been very helpful for consolidating a lot on this topic. Read more
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Which minigun(s) has this happened with (location-wise), does the issue persist across character and game-restarts?