Headshot kills increase skill repair and healing by 150% (up from 50%) for 25s. > Developers Note: the change hasn't been implemented in the final build. It will be introduced in a future patch.
Headshot kills increase skill repair and healing by 150% (up from 50%) for 25s. > Developers Note: the change hasn't been implemented in the final build. It will be introduced in a future patch.
Estimated downtime is approximately 3 hours. Maintenance notes:
- Fixed an issue where players could remain stuck in a loop when trying to enter Dark Zone South from the Delta Control Point.
- Fixed an issue that prevented loadout swaps with Specializations in certain circumstances.
- Fixed an issue that prevented interaction with the levers in the Kenly Metro Station.
- Removed a prematurely added blueprint from the crafting bench (October Fifth - M249 B LMG)
- Fixed an issue that caused Cypher Keys to drop in raid Discovery difficulty
- Fixed an issue that caused incorrect backpack trophies to drop in Tidal Basin (Heroic)
- Fixed an issue that prevented the objective “Lightning Round” at stage 4 of the Technician Special Field Research to trigger
- Removed a rectangular shape in the apparel cache opening animation.
Please follow this thread for any update... Read more
Hey everyone, this is definitely a bug, not intended. We're investigating.
so we lost control of our clan because we were nice enough to open it up to anyone and the system bypassed the other lieutenants who have been playing and gave control to a random that joined just over 2 months ago. No one thought it would have been a good idea to let the community know prior to the implementation of this policy. even mods and customer service didn't know about it.
That's something I can sure forward as feedback, Larry.
I can totally understand your point of view.
Hello everyone,
We can indeed confirm that this is intended behaviour and that this new system empowers a member of the clan to become the leader, in case that the old clan leader has been active for a while. The system checks the activity of other clan members to determine an appropriate replacement for the leader in his time of absence and will assign the role to this member automatically.
We understand that it's not very clear what is taking place, and we hope to improve the UI in the future to explain it better.
The clan is NE Ohio Gaming. I was the commander prior to it being changed to a random recruit player.
Perfect, thank you!
Hey Larry,
Can you share with me (even in private if you prefer) your clan name and the platform where you're playing?
Thank you!
Since there won't be fragments anymore, but just Standard Keys, all the fragments you had pre-TU6 have been converted to Standard Keys automatically.
Here you can find the conversion criteria extracted from one of our dedicated articles:
- For every 100 fragments in your inventory, you will receive one Standard Key, rounded up. So if you have 101 fragments, this rounds up to two Standard Keys.
- For every Specialized Key (previous fragments cost = 100), you will receive one Standard Key as these are being converted 1:1.
- For every Superior Key (previous fragments cost = 250), you will receive three Standard Keys.
- For every High-End Key (this key came from promotions only, such as Ubisoft Club Rewards), you will receive five Standard Keys.
Meme material, I would say.
No, jokes apart, this is for sure not intended and we're working on a fix for it.
Hey everyone,
Would it be possible for you to share more details about the issue?
I can see some of you reported the weapon gets invisible once you've used a gadget (rocket launcher, stationary chain gun).
I'm very interested in understanding if this issue is related to those actions, so please let me know :)
- Fixed a scripting crash in the Base of Operation that could block progression for some players.
- Discovery mode has been re-activated.
- The Eagle Bearer should no longer drop from this mode.
- Kenly College now correctly requires all Investigation Areas to be completed before the Diamondback can be collected in the Chapel.
Please follow this thread for any updates as the maintenance progresses. Thank you,
The Division 2 Team Read more
Yes, this is unintended, you should be able to loot them as junk indeed.
Hello,
I Just wanted to confirm you that Named weapons pre-TU6 won't get updated retroactively.
The reason is that those could break the item's recalibration.
- Improved server stability which should reduce the disconnects some players are experiencing
- Fixed the Recalibration Score cap to 150.
Please follow this thread for any updates as the maintenance progresses. Thank you,
The Division 2 Team Read more
Hopefully Massive will clarify / comment on this. It makes sense but I did recal an old item to 101 already so not sure what is going on...
Yes, we're actually investigating this and we added the issue to our Known Issues List.