Posts by Sarno

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Thank you for the report.

I’ll speak with the team about this.

Thank you for the report.

This is currently expected behaviour, but may be changed in future.

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Thank you for the reports!

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Thank you for the report!

This will be fixed in our next update.

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Sorry to hear about this!

Would you have a screenshot you could upload and link to on a site such as Imgur?

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Moving thread. :slight_smile:

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Sorry to hear about this! Could you post your log file? You can upload it using the button.

Moving from #bug-reports to #technical-support.

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No problem at all. :smile:

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Hey Vaangis,

I’d suggest checking out the Q&A in our Early Access Development Forecast thread.

To summarize, each phase of the forecast does not represent a single patch. We release content patches approximately once every six weeks, and forecast entries are often included in these.

Our Early Access Forecast is intended to offer an approximate order in which we will implement various classes and features in future updates. Some entries in the forecast might be expedited (such as Chapter 8) and others might be delayed (such as the demo).

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Sorry to hear about this! Could you post your log file? You can upload it using the button.

Moving from #bug-reports to #technical-support.

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Patch 0.7.8 is now available on Windows and macOS.

The Linux client is currently in QA and we aim to update it in the near future.

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Passives

 
Acolyte

  • Added a new node that grants increased necrotic damage for you and your minions, and gives you a chance to apply damned on hit.
  • Added a new node that grants increased poison damage for you, and poison chance for your minions.
  • Added a new node that grants increased physical damage and bleed duration for you and your minions.
  • Soul Aegis requires Acolyte level 20 (from 15).
  • Ethereal Revenant can have 6 points allocated (from 5).
  • Unnatural Preservation can have 5 points allocated (from 4).
  • Crimson Gluttony now requires a point in either Stolen Vitality or Blood Pact.

 
Beastmaster

  • Artor’s Loyalty now grants 85% more companion damage (from 50%).
  • Call of the Pack now grants 10 health for you and your companions (from 8).

 
Druid

  • Reworked transform nodes
    • Primal Shifter now grants the Shapershifter buff when you transform, which increases damage and grants armour and protections, but cannot stack.
    • Added 2 new nodes to improve the Shapeshifter buff’s duration and stats.
    • ...
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ca79771bebebca3d7a1fe0334f7d8965cdbc32b1

Table of Contents
 1. Campaign
 2. Arena
 3. Stash
 4. Game Guide
 5. New Skills & Trees
 6. Passive System
 7. Skills
 8. Items
 9. Idols
10. Affixes
11. Unique Items
12. Mechanics
13. Skills Balance
14. Passives
15. Sound
16. Animations
17. User Interface
18. Shrines
19. Enemies
20. Visuals
21. Optimization
22. Bug Fixes

Campaign

  • The 8th chapter of story content is now available, featuring an encounter with a third deity of the world of Eterra: Lagon, the god of storms and the moon.
  • Added animals in the background that will move and make sounds when approached.
  • Replaced some of the Rime Giants in the Frozen Roots with Cave Bears.

[ Top of Page ]

Arena

  • The arena now scales up three times as fast after wave 150.
    • For example, wave 200 is now as difficult as wave 300 was before, and wave 433 is as difficult as wave 1000 was before.
    • Wave 150 was chosen for the start of this...
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Some uniques will be class-specific, others won’t be.

For the former there may occasionally be similar uniques created that are available for other classes; be that a specific other class, or just lacking a class requirement entirely.

A future update will make datamining much more difficult than it is currently.

There will be alternative means provided for those interested in creating Last Epoch-focused sites to incoporate game data into them. Both that resource and the upcoming mitigations against datamining will be gradually improved over time.

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Great to hear that!

Thanks for taking the time to post an update. :smile:

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Sorry, could you try again now?

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Heyo,

I’ve made a change on our end which should help. If you try again and you’re unable to log in, please post the game’s log file. You can attach this to a forum post using the button.

The change should also resolve the issue attempting to claim a Steam key.

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Each of the numbers is facing the center of the image. If you would like to suggest an alternative style, I’d suggest posting in #feedback-and-suggestions.

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Happy to help!

Thanks so much for supporting our KickStarter campaign - we really appreciate it. :smile: