Hell yeah for Performance updates. That is the most important thing to me :)
Hope they help! The Multithreaded rendering is going to be very dependent on spec + where you measure FPS.
Hell yeah for Performance updates. That is the most important thing to me :)
Hope they help! The Multithreaded rendering is going to be very dependent on spec + where you measure FPS.
We're aware of this issue but have been unable to reproduce it internally. We already have a speculative fix prepared and patched out to some players. I don't know the exact deploy schedule but I am fairly certain everyone will have the fix by patch 1.1 planned for release on Tuesday.
Since we can't reproduce it we don't know everything about the issue but the fix is geared towards working around hardware/software incompatibility problems. Based on what we know I wouldn't be worried about it damaging your PC (although I do agree in general you don't want to manually shutdown your computer as default; computers have come a long way in fault tolerance in this area over the years).
Read moreI have an ocd i5 9600k, 1080(no ti) also OCd and I get 265+ at all times on high why do you need to upgrade again>?
But I do plan on grabbing a 3 series, if I had a 1080ti not sure id need it unless 4k gaming
Yeah I do 4K gaming a lot. I'm partly joking about an upgrade; my computer can still chew through most games. I enjoy a lot of newer singleplayer adventure/shooter games as well and I missed out being able to use RTX on Shadow of the Tomb Raider.
I have tried disabling and enabling the settings but makes no difference. I have 144 fps in the lobby or wherever else but when I load into a game it goes to 200+. Not a bad thing at all but thought you'd like to know the setting is acting a little weird.
You know there is a separate frame rate limiter for menus in the settings right? It defaults to 144, that sounds like what's going on here. You can control the limiter separately so your GPU doesn't go into overdrive when in the menus rendering it at like 600FPS.
Admit it, the title scared you! LMAO
Great work guys!
NGL, heart FPS dropped to 0 for a second.
Tnx a lot guys. I don't know if you'll ever get to read this but I just wanted to thank you. I don't own a powerful pc and being able to play an amazing game like this at 70 fps stable is just too good for me. And now after this patch it's even better!
I've read just about everything posted on Reddit about FPS. The good and the bad. It means a lot to see players appreciate our efforts! We want everyone to be able to get in and have fun.
my 240hz monitor would like to thank you
LOL. Tell your monitor it's welcome for me.
Thank you very much, the game is way more improved than beta. You said it'd be better, and you didn't lie, so keep this way by listening and being honest with your community, we all need that !
You're very welcome. It's really hard making shot calls in front of millions of players. Especially around performance where it can be hard to predict the exact outcome before you do the work. How much faster can you make a segment of code 1.2x 1.5x 2x or more? It's hard to know exactly or how long it will take. So even if we're a bit slow sometimes, or miss the mark, just know we don't lie about our intentions and we'll always work towards the continuous improvement of the game for y'all.
Great to hear! Performance is extremely important to any competitive game.
We definitely share your opinion here!
I've always had high fps but I've been running with locked 144 fps.
Now that the game is fully released I still have it locked to 144 but the game says I have 220+ fps in the counter at the top. Is this intended behavior or what's the deal?
Hmmm not intended. Maybe try turning the setting off and on again? I'm not sure why it would have changed in this patch. In 1.1 we will give you the ability to track "idle" time in the perf stats/graphs so I wonder what it will look like there.
My first time playing a riot game, and let me tell you everything I’ve heard about riot devs is true
You guys are incredible.
You guys are incredible! The love and passion y'all have for the game is incredibly humbling.
I’m like constantly over 300 on all high with 8700k and 2080
Man I need an upgrade X_X. I'm still on the 4790K and 1080 Ti. Maybe when the 3080 comes out I'll just go all in.
I'm curious, what was the most garbage specs device you tested the game on? Also did you carry forward any optimization lessons from league or were those not as applicable in a 3d FPS game?
We have this one laptop with an i3 and a Intel HD 3000. It's so old it had one of those mouse nubs. Always hate testing on that one. It's so old/slow it crashes our profiling tools. The screen is tiny too.
Hey, is there an issue with BP rewards?... I earned a few levels and those work but the bought/purchased levels Im unable to equip
We believe we've mitigated this so it shouldn't happen to any new players. We're going to be restoring any missed items ASAP but need time to prepare that fix + run it off peak hours.
Hi! Thanks for the hard work over these past few months. I've been enjoying the game a lot.
However my friend seems to be having extreme stuttering issues. I'm certain his PC is capable of running the game, but currently he keeps getting around 20-60fps with extreme frame drops. The game is also taking up around 40% of his CPU.
His specs are I5-7500, a GTX 1660 Ti and 16GB RAM. Any idea as to what could've been causing this? Thanks in advance! :D
I5-7500
I would expect your friend to get much better average and higher performance given these specs. Can you have them contact player support and see if they can gather information and help them?
Off the cuff I'd say check all the settings in game and nvidia control panel to make sure everything is what they expect there.
I’m soooo glad. For no reason, my FPS would drop at 10-15, which is unplayable (yes, I don’t have a PC made for gaming hahah)
Now, I constantly get 40-50 FPS and it’s SUCH AN AMAZING improvement for the quality of life. I’m know able to play without raging about my FPS’s lmao
Thansk a lot for these changes, it means a lot for me :)
Love to hear it. Honestly this is why we do what we do. It means a lot to hear it.
I submitted some tickets through out, mostly about memory crash dump errors, did any developers, mention these/fix them. Not hating love the game!
We fixed lots of crashes this patch and previous patches. We usually don't put crash fixes in the patch notes since it's impossible for players to know if we fixed their particular crash. We track every single crash and fix ones the biggest ones each patch. Sometimes just having bad memory can cause crashes, if VALORANT crashes often for you consider running a memory test. For context, we expect you to need to play VALORANT for a many many hours before you'd ever see a crash. It's a development metric called Mean time to failure (MTTF) and you can read about it here: https://en.wikipedia.org/wiki/Mean_time_between_failures
Read moreI love you guys!
<3
Thank you very much! We worked very hard on performance this patch.
We're not done yet either. We've already got another set of improvements lined up for 1.1. I don't think it'll be as major of a jump as 1.0 but it should still be a nice bump for many players. This is something we're committed to getting right over the long term.
Did we just become best friends?
YUUUUUUUUUP!