Posts by PDXFraser

Hey! @AveeBee here to give you a rundown of what we’ve been up to recently.
Since Graveyard of Empires released, we’ve been working hard to polish and refine the new content to make it more enjoyable. Some of this has taken the form of bug fixes of course, but we’ve also fully reworked significant sections of some focus trees, as well as added some completely new content that we really hope you enjoy.
Many of you may have seen these changes already if you participated in the open beta recently and I’d like to say thank you to all who did! Your feedback was much appreciated and really helped us refine the new content.
So without further ado, let’s take a look at some of the highlights.
Saadabad Pact
The Shared Saadabad tree is a joint focus tree that is shared between Iraq, Iran, Afghanistan, and Turkey. This tree represents the historical Treaty of Saadabad, which was a pact of non aggression signed in 1937 between these countries. Historical AI will only complete the first focus in the bra... Read more
Generals!
We've released a minor hotfix to address a number of graphical content options recently added with Götterdämmerung.
This is in addition to our developers continued efforts on Hearts of Iron IV, most recently with Patch 1.15.2.
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# Graphics ##################################
- Replaced some graphical content in the German version of the game.
- Removed game option to use silhouette portraits for German leadership and focuses.
That’ll be all for today, so please continue {LINK REMOVED}sending in your bug reports in the meantime!
Make sure to check out the Expansion Pass Here:
https://store.steampowered.com/app/3152810/Hearts_of_Iron_IV_Expansion_Pass_1 Read more
Generals!
Our delightful Command have been hard at work since the initial release of Götterdämmerung, so we’re pleased to share with you our latest innovations, a few hefty bug fixes and some gameplay tweaks!
Be sure to read them below, and let us know what you think!
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Balance ##################################
- Concealment Expert visibility reduction changed from -15% to -10%
- Submarine Torpedoes Hit Chance reduced from 0%/+1%/+1.5%/+2% to 0%/+0.5%/+1%/+1.5%
- Anechoic Tiles visibility reduction changed from -25% to -20%
- Submarine Snorkels visibility reduction changed from -7%/-15% to -7%/-13%
- Increased the amount of factory and dockyard output penalties when hitting max MEFO penalty
- BEL: Added Weekly Manpower to The Belgian Legion.
- Balancing the Prioritize Economic Growth branch by adding Civilian Economy trade law and slightly re-arranging the reduction of Consumer Goods Factory factories through focuses
- If Germany completes the focus "Seek to the ... Read more