Posts by Natalia_GGG

In just a few days we'll be announcing our next expansion! Alongside the 3.11 expansion announcement we'll introduce a new set of Supporter Packs on PC, which means you have only a little time left to consider whether to purchase the current Delirium Supporter Packs. It's also still possible to set up a payment plan to reserve a desirable pack for you. Find out more about your options here[www.pathofexile.com]. In the meantime, have a look at the concept art of these Supporter Packs we've prepared for today.



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In just a few days we'll be announcing our next expansion! Alongside the 3.11 expansion announcement we'll introduce a new set of Supporter Packs on PC, which means you have only a little time left to consider whether to purchase the current Delirium Supporter Packs. It's also still possible to set up a payment plan to reserve a desirable pack for you. Find out more about your options here. In the meantime, have a look at the concept art of these Supporter Packs we've prepared for today.

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We're holding a huge sale on helmet skins and helmet effects with almost 200 microtransactions available at discounted prices! Check out the full list of specials here.
The sale will run until Jun 02, 2020 12:00 AM (EDT) (this is displayed in your local time).
If you're looking for some points to spend on this weekend's sale we recommend checking out the Delirium Supporter Packs, before they leave the store forever!
Thank you so much for your support! We can't wait to show you what we've been working on. See you next week!
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We're holding a huge sale on helmet skins and helmet effects with almost 200 microtransactions available at discounted prices! Check out the full list of specials by pressing M in game
The sale will run until Jun 01, 2020 9:00 PM (PDT).
If you're looking for some points to spend on this weekend's sale we recommend checking out the Delirium Supporter Packs, before they leave the store forever!
Thank you so much for your support! We can't wait to show you what we've been working on. See you next week! Read more
Alongside the development of our next expansion, the team has recently been working on a small patch with a number of fixes to the ongoing Delirium League. We're planning to deploy the 3.10.2b update by the end of this working day or early next week. In the meantime, check out its patch notes below:
  • You can now filter for items without being required to use special alphanumeric characters, such as "Maelstrom Staff" rather than "Maelström Staff".
  • Updated the description text for the Surveyor's Study and Office of Cartography Incursion Temple rooms to accurately reflect that they do not cause Architects to drop Map-related Currency.
  • Fixed a rare bug where Sirus' rotating beam skill could be invisible.
  • Fixed a rare bug where Visceris in the Overgrown Ruin map could become immune to damage.
  • Fixed a bug where the Arcane Barrage microtransaction created effects that would linger indefinitely, and would reduce performance when long periods of time were spent in the same location.
  • Fixed an ins...
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We have just deployed the 3.10.2 Patch, which includes a Beta version of our Vulkan renderer. This alternate renderer provides much more consistent performance than the DirectX 11 one, especially when under high CPU load.
Over the last few years, we have increased the amount of multithreading that the Path of Exile engine uses, which lets us take more advantage of modern CPUs with many threads (logical cores). Because of the dynamic shader system we use, shader uploads occur frequently throughout gameplay and currently may stall the entire game when they occur. In our DirectX11 backend, shader uploads happen on the background threads, but the graphics driver (the AMD/Nvidia/Intel layer) processes them before the GPU can use them. It does so in its own threads that can be starved when the CPU usage is high. In that case, driver processing appears to happen in the main thread, causing stalls. Somewhat ironically, the additional multithreading we have been adding over the years actually ma... Read more
We're currently in the 11th week of Delirium league and thought that now would be a great time to take a look at some statistics.
We'll start by examining unique item usage. First, let's look at all character levels.
Top 10 Uniques (All levels)
  • Tabula Rasa
  • Survival Instincts
  • Perandus Blazon
  • Atziri's Promise
  • Watcher's Eye
  • Lion's Roar
  • Rumi's Concoction
  • Fevered Mind
  • Voices
  • Goldrim
As you can see, Tabula Rasa is the most-used unique when we look at all character levels. If we compare back to Legion league (which was the last time we publicly showed similar stats[www.pathofexile.com]), we can see that this was the case then as well. Many of the uniques in this list are leveling uniques, though we do see some endgame uniques in here, primarily Watcher's Eye and Voices. Notably, Watcher's Eye didn't make it into the top ten in Legion league.
Now let's take a look at unique usage for characters under level 70.
Top 10 Uniques - Level <70
  • Tabula Rasa
  • Survival Instincts
  • Wanderlust
  • Goldrim
  • Blackheart
  • K...
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.posttable th { font-weight: bold; } .posttable td, .posttable th{ border: 1px solid #111 !important; padding: 2px !important; background: #000; text-align: center; }We're currently in the 11th week of Delirium league and thought that now would be a great time to take a look at some statistics.
We'll start by examining unique item usage. First, let's look at all character levels.

Top 10 Uniques (All levels)



  • Tabula Rasa

  • Survival Instincts

  • Perandus Blazon

  • Atziri's Promise

  • Watcher's Eye

  • Lion's Roar

  • Rumi's Concoction

  • Fevered Mind

  • Voices

  • Goldrim

As you can see, Tabula Rasa is the most-used unique when we look at all character levels. If we compare back to Legion league (which was the last time we publicly showed similar stats), we can see that this was the case then as well. Many of the uniques in this list are leveling uniques, though we do see some endgame uniques in here, primarily Watcher's Eye and Voices. Not... Read more
The press tour has begun which means that for the next week we'll be showing our upcoming expansion content to scores of journalists. This also means that our announcement is just around the corner - in fact, you'll be able to check out the announcement details in all their glory at 2pm June 2 (PDT).
While we are on track to announce the expansion as scheduled, it's still too early to provide a firm confirmation of the expansion's launch date. As we mentioned last week, there is a possibility that it may be further delayed. The launch date will be confirmed alongside the announcement.
In terms of the size of the expansion, it's in-line with most of our others like Delve, Incursion, Blight, etc., but smaller than our recent December expansions like Conquerors of the Atlas and Betrayal. You can expect all the hallmarks of a Path of Exile expansion like a new challenge league, improvements to existing content, new unique items, skill gems, support gems, rebalanced gameplay and more!
This als... Read more
Launched in December 2019, Conquerors of the Atlas introduced a new endgame storyline for Path of Exile. Nick, one of our narrative designers, describes the process of creating lore for the Conquerors in today's news post.
Conquerors of the Atlas was the third major endgame update to Path of Exile's complex endgame, following War for the Atlas (which introduced the Elder) and Atlas of Worlds (which introduced the Shaper) before that. However, unlike those two updates, we were not simply adding a story or augmenting an existing story, but progressing it, and examining the consequences of those events from an outsider's perspective. How did it come about? Well I'm glad you asked me!
We knew we were doing some endgame changes about 6 months ahead of the launch of Conquerors. What we didn't know was the scale of those changes, or what would happen to the existing Atlas and its associated storylines. And ExileCon was coming up quick, where we would be announcing not only this expansion, but ...
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We're finishing preparation for the 3.11 press tour which starts next week while continuing to work on the expansion and its announcement which is currently planned for the 2nd of June (PDT). In other news - we're discounting every type of Stash Tab, including the Delve Tab, Unique Collection Tab, Fragment Tab, Map Tab, Premium Stash Tab Bundles, Premium Quad Stash Tab, Essence Tab, Divination Tab, Currency Tab and Guild Stash Tabs (PC only)! Press M in game to view the full selection of discounted stash tabs.
The sale runs all weekend and ends at May 25, 2020 9:00 PM (PDT) (this is displayed in your local time). If you need some extra points, we recommend checking out the Delirium supporter packs, before they leave the store forever!
In addition, community racing organizers Brittleknee and Rex are teaming up to host a series of events over the next two weekends! There's a race day planned this Saturday (May 23rd PDT) which includes a variety of events from Boss Rushes to an XP Race and ... Read more
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We're finishing preparation for the 3.11 press tour which starts next week while continuing to work on the expansion and its announcement which is currently planned for the 2nd of June (PDT). In other news - we're discounting every type of Stash Tab, including the Delve Tab, Unique Collection Tab, Fragment Tab, Map Tab, Premium Stash Tab Bundles, Premium Quad Stash Tab, Essence Tab, Divination Tab, Currency Tab and Guild Stash Tabs (PC only)! Click here to view the full selection of discounted stash tabs.
The sale runs all weekend and ends at May 26, 2020 12:00 AM (EDT) (this is displayed in your local time). If you need some extra points, we recommend checking out the Delirium supporter packs, before they leave the store forever!
In addition, community racing organizers Brittleknee and Rex are teaming up to host a series of events over the next two weekends! There's a race day planned this Saturday (May 23rd PDT) which includes a variety of events... Read more
One of the most-enjoyed aspects of the Synthesis league was the lore the league explored. At the time, we didn't get a chance to talk much about it, so we're doing so now! (written by Nick, one of our narrative designers).
Like most of our leagues, Synthesis started first as a few interconnected mechanics -- namely, the dissolving landscape and the tile-placement metagame. We decided early on in discussions that 'memory fragments', which had previously been established by the Atlas lore, would be a great representation for these dissolving landscapes. Immediately, I knew I wanted narration throughout these areas. We'd just come off the back of Betrayal, however, in which we'd run into issues with overlapping dialogue.
As soon as we had playable prototypes for the dissolving areas, I tried to figure out approximately how much dialogue we could reliably fit into a run of one of these areas without running into overlapping or early-cutting off. Turns out, about a sentence or two.
With our li...
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In a few weeks we'll be announcing our next expansion and its challenge league. As you know, with the announcement we usually release a new set of league supporter packs, which means the current Delirium Supporter Packs will be removed from the store forever.
There are two pairs of Delirium Supporter Packs available in the store, the Fateweaver and the Darkseer. Each of the two pairs is designed in its own style and has different contents, so you can choose whichever one you prefer (or both). You can upgrade from the smaller one in a pair to the larger one. All of the microtransactions from the Supporter Packs are exclusive and will not appear in the store again.
If you're interested in getting one of the Delirium Supporter Packs but you're not sure you'll be able to do so in time, we'd recommend setting up a payment plan which can reserve a pack for you for up to three months after the commencement of your plan. Just email us in advance at [email protected], we'll be happy to h... Read more
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In a few weeks we'll be announcing our next expansion and its challenge league. As you know, with the announcement we usually release a new set of league supporter packs, which means the current Delirium Supporter Packs will be removed from the store forever.
There are two pairs of Delirium Supporter Packs available in the store, the Fateweaver and the Darkseer. Each of the two pairs is designed in its own style and has different contents, so you can choose whichever one you prefer (or both). You can upgrade from the smaller one in a pair to the larger one. All of the microtransactions from the Supporter Packs are exclusive and will not appear in the store again.
If you're interested in getting one of the Delirium Supporter Packs but you're not sure you'll be able to do so in time, we'd recommend setting up a payment plan which can reserve a pack for you for up to three months after the commencement of your plan. Just email us in advance at support... Read more
We know many of you are eagerly waiting for an update about when to expect our next expansion announcement and launch. This news post will let you know the timeline that we're currently working to but also explain the tricky nature of predicting when the expansion will launch.
As many of you are already aware, we have completed 8 of the 13 weeks of this development cycle from home which is a significant amount of lost time in terms of face-to-face and group collaboration. Our team worked hard to quickly adjust to the new work paradigm but there have definitely been some difficulties in working this way that have made development a little slower. Due to this, we have already internally delayed the expansion's launch by one week from its originally-expected launch date.
It is very important to us that we release a high-quality expansion in June, and we will take the time to do this if we feel that we need an additional week or two. While we tried hard to achieve this within our regular 13 ... Read more
Continuing with our developer interviews, we took a moment to talk with Skyler, one of our gameplay programmers who joined the team last year. Check it out below.
Hi Skyler! Thanks for taking part in the interview. Please introduce yourself.
Hi! My name is Skyler and I'm a gameplay programmer at Grinding Gear Games since about October of last year. I was born in Alaska where I grew up, attended college at the University of Utah, and now I'm here in NZ learning how to be a proper kiwi.
Could you tell us a bit about your current role at GGG?
As a gameplay programmer I pretty much do anything and everything programming related that has to do with gameplay: implementing unique items, hooking up new stats, making skills, and more.
When did you find out about Path of Exile?
I started playing Path of Exile about 7 years ago when I was in highschool and 1.0 came out. I had a good friend who told me about it and I had fond memories of D2 as a kid so I gave it a go. Been playing almost every league si... Read more
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Continuing with our developer interviews, we took a moment to talk with Skyler, one of our gameplay programmers who joined the team last year. Check it out below.

Hi Skyler! Thanks for taking part in the interview. Please introduce yourself.

Hi! My name is Skyler and I'm a gameplay programmer at Grinding Gear Games since about October of last year. I was born in Alaska where I grew up, attended college at the University of Utah, and now I'm here in NZ learning how to be a proper kiwi.

Could you tell us a bit about your current role at GGG?

As a gameplay programmer I pretty much do anything and everything programming related that has to do with gameplay: implementing unique items, hooking up new stats, making skills, and more.

When did you find out about Path of Exile?

I started playing Path of Exile about 7 years ago when I was in highschool and 1.0 came out. I had a good friend who told me about it and I had fond memories of D2 as a kid so I gave it a... Read more
We're continuing to share screenshots of Path of Exile bosses from Act One. Have a look at them below. If you're interested in seeing more screenshots, check them out here[www.pathofexile.com] and here[www.pathofexile.com].





This weekend we're running a sale on a huge selection of weapon skins, weapon effects and shields with more than 150 cosmetic effects available at discounted prices, including the Darkprism Weapon Effect, Celestial Shield, Heartseeker Weapon and more. Please note that this sale excludes some of the weapon and shield microtransactions introduced since the launch of the Delirium expansion.
The sale will run from the time of this post until May 19, 2020 4:00 PM (PDT). Check out the full list of specials by pressing M in game.
Thanks for your support! Have a great weekend everyone! Read more
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We're continuing to share screenshots of Path of Exile bosses from Act One. Have a look at them below. If you're interested in seeing more screenshots, check them out here and here.

Chatters


Sawbones


Brutus, Lord Incarcerator


The Burning Menace



Ungulath

This weekend we're running a sale on a huge selection of weapon skins, weapon effects and shields with more than 150 cosmetic effects available at discounted prices, including the Darkprism Weapon Effect, Celestial Shield, Heartseeker Weapon and more. Please note that this sale excludes some of the weapon and shield microtransactions introduced since the launch of the Delirium expansion.
The sale will run from the time of this post until May 19, 2020 12:00 AM (EDT) (this is displayed in your local time). Check out the full list of specials here.
Thanks for your support! Have a great weekend everyone!
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