Posts by JagexBreezy

Zoinke

DUDEEEEEE come on that is what i fucking said and you swore blind it was working

Sorry buddy, i've been juggling multiple things as well as trying to reproduce your issue trying a multitude of things - i wasn't keeping track of the edit on your original post with all that's going on

Zoinke

So we're just going to ignore jagex's magnificent track record with past updates? They have definitely made unannounced updates to herblore today/tonight, eg. pots can be made from yak without withdrawing

I've tried with mutliple differen set-ups to try and get it to work, botanists outfit, wasteless herblore, portable well etc. and can always seem to proc at some point. Can you send me your RSN and i'll see if there's something up with your specific setup?

It may sound like a dumb question but you're using a well nearby too?

Zoinke

Making them from yak have anything to do with it? eg. 9 without taking from bob. They are eventually proc'ing but it is no where near the rate that it was a few hours ago.

Making items from Yak's is a bug we're fixing right now, and hopefully hotfixing ASAP.

Zoinke

Again i managed to proc while making Overloads too, making them just as i normally would.

I've just tested this making Saradomin Brews with a portable well, and managed to proc it twice in one inventory of 14 potions. Are you sure you're not just being unlucky? Can you specify what you're making?

thebirches

I am making replenishment potions and it doesn't appear to be working for me.

Portable Wells do not proc for combination potions!

P.s. this is stated on the wiki too :)

ChrisHijinx

I noticed this yesterday when making OVL Salves and just assumed it wasn't proccing because it was only 4 potions at a time, if that helps.

EDIT: It was also during Meiylr hour in the district, if this helps

See my comment above :)

thebirches

Yup, just had a clanny tell me the same! Thought I had been getting procs before but I guess not. Sorry about that.

All good buddy, thanks for reporting regardless!

GamerSylv

Are recipie improvements passive or does something need to be done once you hit the level?

They are passive, you should be able to just continue making them with the new benefits

What a lovely TL;DW. Thanks a lot Rubic!

makes the Black Knight’s Fortress smaller

They're not pets, they're baby "animals" for the Ranch Out of Time. These will grow into Full grown dinosaurs that you'll be able to harvest etc.

You can obtain their eggs from BGH and Anachronia dinosaur slayer right now.

Thank you, as always, for the TL;DW, Rubic!

pacquan

Since it is being named the PvM Hub and not just the Bossing Hub, will there be any benefits for players doing any kind of non-boss pvm?

other than the obvious adren crystal and bonfire.

PvM Hub is really the internal WIP name of it not the final/release name, the current running name we’re using is “Garden of War”.

Still to answer your question, probably not - it’s partially why we took out the slayer teleports from the portals in the hub that the MG portals currently have.

It’s been really good to show it off and see the reception. There’s plenty of feedback and suggestions, it’s awesome to see you guys hyped about it!

uglykitt3n

Sort of related, ironmen can’t place challenge gems currently, can it be looked into moving forward?

I can ask!

thisguyisbarry

I was thinking more of not having to use challenge gems for DPM checks.

Currently ironmen don't have access to challenge gems also.

Im not sure about a permanent gem, we can probably discuss it though.

RE: ironmen, i’ll ask about making it available to them

thisguyisbarry

It'd be super nice to have the challenge gem ability to see DPM as part of the Dummy area

The training/dummy area was designed with Gem-ing in mind. We’ll allow players to place down gems there and do their usual DPM checks. Unless I’m misunderstanding what you meant?

Non-Random-User

Any plans to make more elite task rewards passive? now that comp cape no longer has any perk to it, ardy cloak is an anomaly in the achievement diary rewards

The only reason it became passive is because Comp cape inherited certain things from Ardy cape as passives before the rework. Other achievement diary rewards don't/didn't do that so i wouldn't expect it to happen with them.