Posts by Ignasis (Community Team)

Hey everybody,
We wanted to get this hotfix out as soon as possible to address some of the issues reported after Update 37. We're still working on additional fixes for fatal error crashes and other problems our community has been sending us feedback about.
Thanks again for your support.
Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.
Currently Known Issues
  • We're aware and actively looking into additional crashing issues with inventories and certain crafting stations. We aim to release a fix for this as soon as we can.
  • Fixed a crash that would happen randomly when the game was loading item data.


  • The Recipe for Hardened Steel Bars have changed: Now it requires 1x Steel Bar + 1x Black Ice
  • Fixed an issue where Exceptional and Flawless Items could be crafted without having the correct feat unlocked.

  • The Annihilator weapon has been rebalanced and no longer has 1...
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Greetings exiles!
We’re back with another free patch full of new and juicy mechanics and features including the new battle standards, a substantial rework and re-balancing of many weapon animations and combat mechanics as well as two new weapon types, modification oils and master level weapon fitting and kits! But that’s not all, as we’ve also worked on a ton of new bug and exploit fixes.
Last, but not least, with this new patch we’re releasing our newest DLC pack, “Blood and Sand”. For all the details including what’s in it, you can check out the announcement following this link!
Thank you once again to our incredible community for your amazing support with Conan Exiles.
Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.
Battle Standards
The new Battle Standard placeable will allow you to establish a PvP zone on PvE servers. This is perfect for players on passive s... Read more
Hey everybody!
Hope you all had a wonderful time this summer and enjoyed the break with your close ones.
We announced back in July that our official timers would increase to 2 weeks so you could enjoy your summer away from the Exiled lands. As August fades away, we’ll be reverting those timers to the standard 7 days on all official servers, all platforms. That also includes PS4 which had 14 day timers since it was featured in PS+ to help with the huge influx of new players. When, you’ll ask? On September 6th! (that is, a week from the time of this post).
But this isn’t the only big thing happening next week, as we’re going to launch our next patch, including our new DLC pack “Blood and Sand” on September 3rd!
If you’re curious about what this patch will include, you can watch our previous devstream or read the Testlive patch notes to get an idea of most of the stuff included, with new changes and fixes packed in that we’ve been working on for the past week. And if you want to get an idea o... Read more
Hey everybody,
We’re aware of a current issue that some players are using to obtain and store avatar tokens in unintended ways. This is being abused by a few players and clans to create unfair situations in some official servers. Our team is aware of these methods and are working on a fix thanks to the collaboration of our community. However, we do not have any estimate times regarding the launch of this fix.
After discussing it internally over the past few days and examining the situation many of you have reported, we’ve decided that the best way to proceed until this issue is patched live is to disable Avatar summoning on all official servers in effect immediately.
We’ve also been increasing our security measures to make sure players who have been negatively impacting the game via exploits, cheats and other methods cannot keep circumventing any sanctions applied to their accounts on PC.
We apologize for any frustrations this might cause and we truly appreciate your feedback and patience.... Read more
Hey Exiles!
Summer is coming! (or its associated vacations at least) Many of you are already planning to go out on adventures of your own with families and friends and will not have as many opportunities as usual to take care of your empires in the Exiled lands.
For this reason, we’re temporarily increasing the decay timers to 14 days on official servers (16 days including abandonment state). This change is already in effect as of the writing of this post and will be reverted in August.
We hope this helps you embark on bigger and bolder adventures with your close ones. Read more
Hey everybody!
We have a new patch with extra content for the game. Test your mettle against the Warmaker's Champion in The Warmaker's Sanctuary, a new dungeon for a seasoned party of level 60 adventurers. Check out the continuation of our population revamp on faction capitals and caves.
Experience an overhaul of the temperature system and changes to your survival and agility attributes, as well as additional weapon balance to make combat more rewarding.We've also added a ton of QoL improvements and bugfixes, including a solution for the God's Protection problem (God Bubbles), building stacking and flying thralls!
We would like to thank you all again for your continued support. Many of the fixes and changes included in this patch are based directly on your feedback.
Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.
https://youtu.be/yvBOgnZzRSU
New Dungeon: The ... Read more
Hey everybody,
We have a new update to share about the upcoming fix for illegal structures. We've been gathering feedback for the past few days and there has been a lot of confusion and frustration regarding the extent of this fix and how there were some situations in which the initial wipe could or could not target some edge case scenarios.
With the above in mind, we've decided to reschedule the launch of this fix. We're also going to spend a little more time refining the patch, adding extra measures to prevent all the associated issues this problem caused, limiting the potential destruction the wipe could bring, as well as giving you all an extended chance to test if this fix and its wipe is going to affect your constructions.
We went ahead and released a new Testlive patch on Saturday, June 15th, that included some of the new building placement rules (among many other new cool features and content). This way, we're giving you an opportunity to see these new changes in action for yours... Read more
Hey everybody!
We have a new Testlive patch with extra content for the game. Test your mettle against the Warmaker's Champion in The Warmaker's Sanctuary, a new dungeon for a seasoned party of level 60 adventurers. Check our the continuation of our population revamp on faction capitals and caves. Experience an overhaul of the temperature system and changes to your survival and agility attributes, as well as additional weapon balance to make combat more rewarding.We've also added a ton of QoL improvements and bugfixes, including a solution for the God's Protection problem (God Bubbles), building stacking and flying thralls!
We would like to thank you all again for your continued support. Many of the fixes and changes included in this patch are based directly on your feedback.
Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.
New Dungeon: The Warmaker's Sanctuary!
A... Read more
Hey everybody,
Our team has been working on a fix to address a critical issue concerning overlapping building pieces that could cause performance and stability problems. We’ve been evaluating options and possible alternatives for the past couple of weeks since this fix can be aggressive to buildings already in place. However, due to the severity of this problem we’ve decided to go ahead with the original fix.
Once this patch hits live, on June 18th 2019, on all official PC servers, any overlapping building pieces that have been built (building pieces occupying the same space) will be removed from all official servers, for instance fence foundations (in cross formations as well) and ceilings.
If you don’t understand what the above means, you probably shouldn’t worry about it. If you feel like this might affect your constructions, we’re issuing this announcement FIVE days in advance so you can take appropriate actions to correct your structures before the patch hits live. Once that happens,... Read more
First off, we’d like to give thanks to everybody that picked up Conan Unconquered and hope that you remain unconquered!
Now, we’ve begun to comb the forums and reviews and are hard at work listening and taking your suggestions into consideration.
With that in mind, we’d like to present you with a series of improvements we’ve pushed forward in the latest patch:
General
  • New! Autosave feature has now been added to the game for solo play. Before each wave, the game will auto save the player’s progress to that point. Game will also no longer delete a save game upon resuming a previous session.
  • Fixed an issue with maximum-density maps being too dense.
  • Adjusted the difficulty on scenario 2, wave 10 to reduce the potential number of enemy fire javelineers.
  • Infinite Wave Mode (Solo and Co-Op): Reduced the wave count at which tactical leveling of wave enemies begins (should now start around 26 instead of 40). This will result in a higher difficulty for more expert players in the lat...
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Hey everybody!
We’re releasing a hotfix with a couple of bugfixes tackling music and some fishy buffs. It also contains a fix to an exploit that would allow allocating more stats than intended. As such, all characters’ stats will be reset once the patch hits live.
Thanks again for your feedback and for helping us improve the game.
Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.
  • Fixed an exploit regarding stats allocation.

  • Background music in the game should now be playing correctly again.
  • The new fish recipes from the Dagon Dungeon now work correctly and will not needlessly reduce your health.

Trello Report Board
We have a public bug tracking board here[trello.com]! You can check this to track the issues that get brought up by the community the most. In the “For prioritization” column you can vote for the issues you would like us to prioritize and we will mak... Read more
Hey everybody!
We wanted to get this hotfix out quickly to address a couple of issues in the game. We are also proceeding to wipe the remaining thralls that were unintended to be converted, as we announced on our latest patch notes and on this announcement.. For reference, the full list of affected thralls is the following:
  • The Watcher Above
  • Half-Child of Dagon
  • The Captain Below
  • The Ritual Keeper
  • Samar the Blade
  • Enia the Searcher
  • Obsun of Hyrkania
  • Ness of Shem
  • Moras of the Sands
  • Hat’She the Mad
  • Seeker Ophelia
  • Brandt of Zingara
  • Brood-Guard Assin
  • Brood-Guard Issis
  • Vathis the Hierophant
  • Emissary of Haon-Dor
  • Emissary of Tsathoggua

Please note that this wipe will only target official servers. Single-player, Co-op and private servers will be unaffected by it. We thoroughly discussed it internally and agreed that the presence of these thralls would provide a benefit in-game too high. We apologize for the inconvenience.
Please remember that updates can mess with your installed mods. We suggest ta... Read more
Hey everybody,
As most of you have already seen either in the latest patch-notes or in our forums, there is a planned wipe of some thralls that were not intended to be “thrall-able”. Some of them were introduced with the latest patch, and some others have been in the game for a while. Let’s start with the full list of all thralls that are targeted by this wipe:
  • The Watcher Above
  • Half-Child of Dagon
  • The Captain Below
  • The Ritual Keeper
  • Samar the Blade
  • Enia the Searcher
  • Obsun of Hyrkania
  • Ness of Shem
  • Moras of the Sands
  • Hat’She the Mad
  • Seeker Ophelia
  • Brandt of Zingara
  • Brood-Guard Assin
  • Brood-Guard Issis
  • Vathis the Hierophant
  • Emissary of Haon-Dor
  • Emissary of Tsathoggua

This wipe will only affect Official servers and thralls that are currently spawned in the world. Those in inventories or containers will remain in there until they are placed out in the world. At that moment they will instantly die.
Those who were newly introduc... Read more
Hey everybody,
We've prepared a new patch that includes an exploit and bug fixes and the deployment of the tech optimizations previously on Testlive [forums.funcom.com]that will help with server performance.
Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.


  • Deployed tech optimizations on live servers.


  • Fixed an exploit regarding input spam.


  • Turanian Standing Lamp is no longer floating slightly above ground.
  • Turanian Door no longer leaves a ghost door for a short while after dismantling it.


  • Arrows can no longer be dismantled. Again. Bad bad arrows.


  • Fixed an issue where Archer's attack range were significantly greater than their aggro range.


  • Fixed an issue where the only one type of purge would trigger in any given location.


  • Fixed an issue where expiration timers would desynch with the server.
  • CraftingCostMultiplier now works correctly.

  • Nudity options are now save...
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Hey everyone!
We've rolled out a hotfix for the game that contains the new DLC pack: Treasures of Turan, as well as a UI fix when using controllers.
Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.
Treasures of Turan DLC pack available
The riches of the eastern kingdom of Turan await you, exiles! Our latest cosmetic DLC, the Treasures of Turan Pack, brings the opulent gilded palaces of Turanian culture right to your fingertips.
With the Treasures of Turan Pack you can build palaces adorned with glittering statues, tame rhinos and elephants as pack animals, and dress in the finest Turanian silks and Phalanx armor.
You can read the full announcement here.
  • Treasures of Turan DLC is now available for purchase.

  • Fixed an issue that would prevent the Disable Thrall Decay server setting not being selectable when using a controller.
Trello Report Board We have a public bu... Read more
Hey everybody!
We have a new patch introducing new content into the game!
A new high-level dungeon, a continuation of our re-vamping of major landmark locations with new unlockable recipes and loot, new pets (including undead ones!) and a whole myriad of bug fixes and balancing.
Thank you community for your continued support and your feedback and suggestions. Most of these changes and additions stem directly from your input! And as always, all this new content is free and available to everyone that owns the main game!
Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.
The Sunken City
Fight your way through the secrets within the Sunken City, where a Great Old One is about to tear through the membrane of reality and unleash a new age of horror upon the known world. If saving the world isn’t your thing, there’s also new loot and recipes worthy of the Deep Ones!
Comple... Read more