Posts by Hello Games

Hello Everyone,
First of all, thanks so much to everyone who has already spent time playing No Man's Sky and letting us know about any issues you've experienced.
Steam users are able to opt-in to the Experimental Branch, where we are trialling a new save system for expeditions. We'll be rolling out this feature to other platforms when the trial is complete.
To play in Experimental, right-click on No Man's Sky from the Steam library page and select "Properties". Among the available tabs will be the "BETAS" tab. Enter "3xperimental" in the textbox and press "CHECK CODE", then select it from the dropdown menu.
We'd like to recommend that all players back up their save files, by making a local copy of the st_[userid] folder found here on PC: %appdata%\HelloGames\NMS\ and here on mac: ~/Library/Application Support/HelloGames/NMS/
The patch notes are as follows:
Experimental Branch 08/02
  • Fixed an issue with the Expansion milestone

Experimental Branch 07/02
  • Expeditions can now be started...
Read more
Hello Everyone,
First of all, thanks so much to everyone who has already spent time playing No Man's Sky and letting us know about any issues you've experienced.
Steam users are able to opt-in to the Experimental Branch, where we are trialling a new save system for expeditions. We'll be rolling out this feature to other platforms when the trial is complete.
To play in Experimental, right-click on No Man's Sky from the Steam library page and select "Properties". Among the available tabs will be the "BETAS" tab. Enter "3xperimental" in the textbox and press "CHECK CODE", then select it from the dropdown menu.
We'd like to recommend that all players back up their save files, by making a local copy of the st_[userid] folder found here on PC: %appdata%\HelloGames\NMS\ and here on mac: ~/Library/Application Support/HelloGames/NMS/
The patch notes are as follows:
Experimental Branch 08/02
  • Fixed an issue with the Expansion milestone

Experimental Branch 07/02
  • Expeditions can now be started...
Read more
Hello Everyone,
First of all, thanks so much to everyone who has already spent time playing No Man's Sky and letting us know about any issues you've experienced.
Steam users are able to opt-in to the Experimental Branch, where we have pushed a patch to address some problems. We'll be rolling out these fixes to other platforms as soon as possible.
To play in Experimental, right-click on No Man's Sky from the Steam library page and select "Properties". Among the available tabs will be the "BETAS" tab. Enter "3xperimental" in the textbox and press "CHECK CODE", then select it from the dropdown menu.
The patch notes are as follows:
Experimental Branch 04/01
  • Fixed an issue that could cause flashing lights when in a large base.
  • Fixed a crash on boot for laptops.

As always, thank you to all players who use Experimental and take the time to report any issues you encounter.
Please note there is the possibility that experimental builds may introduce new issues that haven't been caught in te... Read more
Hello Everyone,
First of all, thanks so much to everyone who has already spent time playing No Man's Sky and letting us know about any issues you've experienced.
Steam users are able to opt-in to the Experimental Branch, where we have pushed a patch to address some problems. We'll be rolling out these fixes to other platforms as soon as possible.
To play in Experimental, right-click on No Man's Sky from the Steam library page and select "Properties". Among the available tabs will be the "BETAS" tab. Enter "3xperimental" in the textbox and press "CHECK CODE", then select it from the dropdown menu.
The patch notes are as follows:
Experimental Branch 04/01
  • Fixed an issue that could cause flashing lights when in a large base.
  • Fixed a crash on boot for laptops.

As always, thank you to all players who use Experimental and take the time to report any issues you encounter.
Please note there is the possibility that experimental builds may introduce new issues that haven't been caught in te... Read more
Hello Everyone,
First of all, thanks so much to everyone who has already spent time playing No Man's Sky and letting us know about any issues you've experienced.
Steam users are able to opt-in to the Experimental Branch, where we have pushed a patch to address some problems. We'll be rolling out these fixes to other platforms as soon as possible.
To play in Experimental, right-click on No Man's Sky from the Steam library page and select "Properties". Among the available tabs will be the "BETAS" tab. Enter "3xperimental" in the textbox and press "CHECK CODE", then select it from the dropdown menu.
The patch notes are as follows:
Experimental Branch 20/12
  • Fixed an issue that could cause decals to render black on macOS.
  • Fixed a lighting issue with water on macOS.
  • Fixed an issue that could cause the Etched In Glass milestone not to display its instructional notification message.
  • Fixed a crash that could occur in multiplayer during the expedition.

As always, thank you to all playe... Read more
Hello Everyone,
First of all, thanks so much to everyone who has already spent time playing No Man's Sky and letting us know about any issues you've experienced.
Steam users are able to opt-in to the Experimental Branch, where we have pushed a patch to address some problems. We'll be rolling out these fixes to other platforms as soon as possible.
To play in Experimental, right-click on No Man's Sky from the Steam library page and select "Properties". Among the available tabs will be the "BETAS" tab. Enter "3xperimental" in the textbox and press "CHECK CODE", then select it from the dropdown menu.
The patch notes are as follows:
Experimental Branch 14/12
  • Fixed an issue where NPCs would get stuck in the floor.

As always, thank you to all players who use Experimental and take the time to report any issues you encounter.
Please note there is the possibility that experimental builds may introduce new issues that haven't been caught in test. We'd like to recommend that all players back up t... Read more
Hello Everyone,
First of all, thanks so much to everyone who has already spent time playing No Man's Sky and letting us know about any issues you've experienced.
Steam users are able to opt-in to the Experimental Branch, where we have pushed a patch to address some problems. We'll be rolling out these fixes to other platforms as soon as possible.
To play in Experimental, right-click on No Man's Sky from the Steam library page and select "Properties". Among the available tabs will be the "BETAS" tab. Enter "3xperimental" in the textbox and press "CHECK CODE", then select it from the dropdown menu.
The patch notes are as follows:
Experimental Branch 14/12
  • Fixed an issue where NPCs would get stuck in the floor.

As always, thank you to all players who use Experimental and take the time to report any issues you encounter.
Please note there is the possibility that experimental builds may introduce new issues that haven't been caught in test. We'd like to recommend that all players back up t... Read more
Hello Everyone,
First of all, thanks so much to everyone who has already spent time playing No Man's Sky and letting us know about any issues you've experienced.
Steam users are able to opt-in to the Experimental Branch, where we have pushed a patch to address some problems. We'll be rolling out these fixes to other platforms as soon as possible.
To play in Experimental, right-click on No Man's Sky from the Steam library page and select "Properties". Among the available tabs will be the "BETAS" tab. Enter "3xperimental" in the textbox and press "CHECK CODE", then select it from the dropdown menu.
The patch notes are as follows:
Experimental Branch 13/12
  • Fixed an issue where some expedition milestones could become locked when loading an expedition mode save on an older version of the game.

Experimental Branch 11/12
  • Fixed an issue that could prevent purchase or exchange of a Freighter.

As always, thank you to all players who use Experimental and take the time to report any issues yo... Read more
Hello Everyone,
First of all, thanks so much to everyone who has already spent time playing No Man's Sky and letting us know about any issues you've experienced.
Steam users are able to opt-in to the Experimental Branch, where we have pushed a patch to address some problems. We'll be rolling out these fixes to other platforms as soon as possible.
To play in Experimental, right-click on No Man's Sky from the Steam library page and select "Properties". Among the available tabs will be the "BETAS" tab. Enter "3xperimental" in the textbox and press "CHECK CODE", then select it from the dropdown menu.
The patch notes are as follows:
Experimental Branch 13/12
  • Fixed an issue where some expedition milestones could become locked when loading an expedition mode save on an older version of the game.

Experimental Branch 11/12
  • Fixed an issue that could prevent purchase or exchange of a Freighter.

As always, thank you to all players who use Experimental and take the time to report any issues yo... Read more
Hello Everyone,
First of all, thanks so much to everyone who has already spent time playing No Man's Sky and letting us know about any issues you've experienced.
Steam users are able to opt-in to the Experimental Branch, where we have pushed a patch to address some problems. We'll be rolling out these fixes to other platforms as soon as possible.
To play in Experimental, right-click on No Man's Sky from the Steam library page and select "Properties". Among the available tabs will be the "BETAS" tab. Enter "3xperimental" in the textbox and press "CHECK CODE", then select it from the dropdown menu.
The patch notes are as follows:
Experimental Branch 14/11
  • Fixed a crash on machines with an AMD graphics card.
  • Fixed a issue that caused players to fall through collision on the Anomaly.

Experimental Branch 09/11
  • Fixed an issue that could cause the starting Multi-Tool to be green instead of orange.
  • Fixed a rare issue that could allow frigates to attempt to call the player when they...
Read more
Hello Everyone,
First of all, thanks so much to everyone who has already spent time playing No Man's Sky and letting us know about any issues you've experienced.
Steam users are able to opt-in to the Experimental Branch, where we have pushed a patch to address some problems. We'll be rolling out these fixes to other platforms as soon as possible.
To play in Experimental, right-click on No Man's Sky from the Steam library page and select "Properties". Among the available tabs will be the "BETAS" tab. Enter "3xperimental" in the textbox and press "CHECK CODE", then select it from the dropdown menu.
The patch notes are as follows:
Experimental Branch 14/11
  • Fixed a crash on machines with an AMD graphics card.
  • Fixed a issue that caused players to fall through collision on the Anomaly.

Experimental Branch 09/11
  • Fixed an issue that could cause the starting Multi-Tool to be green instead of orange.
  • Fixed a rare issue that could allow frigates to attempt to call the player when they...
Read more
Hello Everyone,
First of all, thanks so much to everyone who has already spent time playing No Man's Sky and letting us know about any issues you've experienced.
Steam users are able to opt-in to the Experimental Branch, where we have pushed a patch to address some problems. We'll be rolling out these fixes to other platforms as soon as possible.
To play in Experimental, right-click on No Man's Sky from the Steam library page and select "Properties". Among the available tabs will be the "BETAS" tab. Enter "3xperimental" in the textbox and press "CHECK CODE", then select it from the dropdown menu.
The patch notes are as follows:
Experimental Branch 14/09
  • The Outlaw faction milestone for killing traders has been replaced with a milestone for raiding freighters.
  • Fixed an issue that prevented the Autophage-related missions from appearing in the story catalogue.
  • Fixed a rare issue that could allow the player to fall through the floor upon loading.

Experimental Branch 14/09
  • Expan...
Read more
Hello Everyone,
First of all, thanks so much to everyone who has already spent time playing No Man's Sky and letting us know about any issues you've experienced.
Steam users are able to opt-in to the Experimental Branch, where we have pushed a patch to address some problems. We'll be rolling out these fixes to other platforms as soon as possible.
To play in Experimental, right-click on No Man's Sky from the Steam library page and select "Properties". Among the available tabs will be the "BETAS" tab. Enter "3xperimental" in the textbox and press "CHECK CODE", then select it from the dropdown menu.
The patch notes are as follows:
Experimental Branch 14/09
  • The Outlaw faction milestone for killing traders has been replaced with a milestone for raiding freighters.
  • Fixed an issue that prevented the Autophage-related missions from appearing in the story catalogue.
  • Fixed a rare issue that could allow the player to fall through the floor upon loading.

Experimental Branch 14/09
  • Expan...
Read more
Hello Everyone,
First of all, thanks so much to everyone who has already spent time playing No Man's Sky and letting us know about any issues you've experienced.
Steam users are able to opt-in to the Experimental Branch, where we have pushed a patch to address some problems. We'll be rolling out these fixes to other platforms as soon as possible.
To play in Experimental, right-click on No Man's Sky from the Steam library page and select "Properties". Among the available tabs will be the "BETAS" tab. Enter "3xperimental" in the textbox and press "CHECK CODE", then select it from the dropdown menu.
The patch notes are as follows:
Experimental Branch 05/09
  • Fixed an issue that could cause the players to do damage to themselves when using the Multitool.
  • Fixed a hang on Xbox consoles.
  • Fixed a PS5 crash.

Experimental Branch 04/09
  • Sentinel capital ships are now equipped with shield generators that must be destroyed before their hull can be damaged.
  • Improved the VFX for Sentinel c...
Read more
Hello Everyone,
First of all, thanks so much to everyone who has already spent time playing No Man's Sky and letting us know about any issues you've experienced.
Steam users are able to opt-in to the Experimental Branch, where we have pushed a patch to address some problems. We'll be rolling out these fixes to other platforms as soon as possible.
To play in Experimental, right-click on No Man's Sky from the Steam library page and select "Properties". Among the available tabs will be the "BETAS" tab. Enter "3xperimental" in the textbox and press "CHECK CODE", then select it from the dropdown menu.
The patch notes are as follows:
Experimental Branch 05/09
  • Fixed an issue that could cause the players to do damage to themselves when using the Multitool.
  • Fixed a hang on Xbox consoles.
  • Fixed a PS5 crash.

Experimental Branch 04/09
  • Sentinel capital ships are now equipped with shield generators that must be destroyed before their hull can be damaged.
  • Improved the VFX for Sentinel c...
Read more
Hello Everyone,
First of all, thanks so much to everyone who has already spent time playing No Man's Sky and letting us know about any issues you've experienced.
Steam users are able to opt-in to the Experimental Branch, where we have pushed a patch to address some problems. We'll be rolling out these fixes to other platforms as soon as possible.
To play in Experimental, right-click on No Man's Sky from the Steam library page and select "Properties". Among the available tabs will be the "BETAS" tab. Enter "3xperimental" in the textbox and press "CHECK CODE", then select it from the dropdown menu.
The patch notes are as follows:
Experimental Branch 29/08
  • Fixed a crash when salvaging certain Multitools.
  • Fixed an issue that prevented the Dream Arial from functioning correctly.
  • Removed a pink cube attached to some dropship variants.
  • Fixed a VR camera issue with Autophage customisations.
  • Fixed an issue which could result in multitools changing colour.
  • Fixed an issue that caused...
Read more
Hello Everyone,
First of all, thanks so much to everyone who has already spent time playing No Man's Sky and letting us know about any issues you've experienced.
Steam users are able to opt-in to the Experimental Branch, where we have pushed a patch to address some problems. We'll be rolling out these fixes to other platforms as soon as possible.
To play in Experimental, right-click on No Man's Sky from the Steam library page and select "Properties". Among the available tabs will be the "BETAS" tab. Enter "3xperimental" in the textbox and press "CHECK CODE", then select it from the dropdown menu.
The patch notes are as follows:
Experimental Branch 29/08
  • Fixed a crash when salvaging certain Multitools.
  • Fixed an issue that prevented the Dream Arial from functioning correctly.
  • Removed a pink cube attached to some dropship variants.
  • Fixed a VR camera issue with Autophage customisations.
  • Fixed an issue which could result in multitools changing colour.
  • Fixed an issue that caused...
Read more
Hello Everyone,
First of all, thanks so much to everyone who has already spent time playing No Man's Sky and letting us know about any issues you've experienced.
Steam users are able to opt-in to the Experimental Branch, where we have pushed a patch to address some problems. We'll be rolling out these fixes to other platforms as soon as possible.
To play in Experimental, right-click on No Man's Sky from the Steam library page and select "Properties". Among the available tabs will be the "BETAS" tab. Enter "3xperimental" in the textbox and press "CHECK CODE", then select it from the dropdown menu.
The patch notes are as follows:
Experimental Branch 28/08
  • Fixed a hang on Xbox consoles.
  • Fixed a crash on PS5.

Experimental Branch 26/08
  • Fixed an issue that incorrectly stopped the Autophage from awarding Void Motes if players had unlocked every piece of Autophage armour.
  • Fixed an issue that could cause some players to lose the marker for the Portal during The Purge mission.
  • Fixe...
Read more
Hello Everyone,
First of all, thanks so much to everyone who has already spent time playing No Man's Sky and letting us know about any issues you've experienced.
Steam users are able to opt-in to the Experimental Branch, where we have pushed a patch to address some problems. We'll be rolling out these fixes to other platforms as soon as possible.
To play in Experimental, right-click on No Man's Sky from the Steam library page and select "Properties". Among the available tabs will be the "BETAS" tab. Enter "3xperimental" in the textbox and press "CHECK CODE", then select it from the dropdown menu.
The patch notes are as follows:
Experimental Branch 28/08
  • Fixed a hang on Xbox consoles.
  • Fixed a crash on PS5.

Experimental Branch 26/08
  • Fixed an issue that incorrectly stopped the Autophage from awarding Void Motes if players had unlocked every piece of Autophage armour.
  • Fixed an issue that could cause some players to lose the marker for the Portal during The Purge mission.
  • Fixe...
Read more
Hello Everyone,
First of all, thanks so much to everyone who has already spent time playing No Man's Sky and letting us know about any issues you've experienced.
Steam users are able to opt-in to the Experimental Branch, where we have pushed a patch to address some problems. We'll be rolling out these fixes to other platforms as soon as possible.
To play in Experimental, right-click on No Man's Sky from the Steam library page and select "Properties". Among the available tabs will be the "BETAS" tab. Enter "3xperimental" in the textbox and press "CHECK CODE", then select it from the dropdown menu.
The patch notes are as follows:
Experimental Branch 24/08
  • Fixed a crash related to networking.
  • Fixed a crash related to the Automated Feeder.
  • Fixed a crash that could occur when joining a multiplayer game.
  • Fixed an issue with the Personal Refiner.
  • Fixed a crash related to buildings.
  • Fixed an issue with Twitch Rewards.

As always, thank you to all players who use Experimental and t... Read more