can you cut the incoming damage in half a second time after you get 100%?
No you can't.
The only reason would be to guard against something that lowers your Glancing Blow or block chance.
can you cut the incoming damage in half a second time after you get 100%?
No you can't.
The only reason would be to guard against something that lowers your Glancing Blow or block chance.
edit 2: These issues have since been resolved. Sorry about that!
edit: We have temporarily rolled back to Patch 0.7.7d on Steam.
We're currently investigating reports of audio not working in 0.7.7e.
We suspect we know the cause and are presently working on a solution. Apologies for the inconvenience.
Does this mean people buying on steam will already have this access, or just that if you weren't part of the original kickstarter you wont be eligible for beta?
People who bought Last Epoch through Steam received immediate access.
Make sure you do the side quests, they give either passive points or idol slots which are both incredibly important.
Defences: after campaign, the most important thing is to get 100% glancing blow. Builds either go for ward or protections on top of your glancing blow but rarely both. This game protection works differently than other games. there is no cap or magic number of protections you need to get
Personally, i would say this game really shines when you are trying your own builds, its pretty easy to respec (other than your class/mastery which is final) and there aren't too many end game systems so the repeatability ATM is trying new builds and making new characters.
The people who stream this game regularly love the game and are more than willing to answer any questions along with people on the discord
There is a certain quest that you may feel is bugged shortly after you choose your mastery. You may need to make use of the fact you can time travel in this game to complete
Edit: if you find yourself dying in campaign, it generally goes void( purple) to neceotic(green) to elemental damage So you can focus on those defenses for different parts of the campaign. There is a very large difficulty spike going into the elemental portion of the campaign
The devs have said it is okay to autocast this way.
Could I please ask for a link to where this was stated?
Hi, what does this mean for those who picked up the game via Steam? Thanks.
Hey there,
It won't have any impact for you. :)
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u/EHG_Sarno if opportunity permits, would you ask the folks involved with Primalist development to take a look at the Maelstrom 'Gathering Storms' node. It will trigger once but, when that initial effect dissipates, it will not trigger again unless one logs out of/back into the character. Can replicate the issue consistently. Posted to the LE Bug forum... hoping it gets checked. Cheers.
Our QA team does investigate all reports posted there. Thanks!
Now the overlay zoom does not work at all
This is a global issue which we'll fix in 0.7.7e. Sorry about that!
Also chat just does not work now
Thanks for the report!
Could you restart the game client and check whether chat works for you then?
I can take another shot at any time, it's the Imperial scholar captured at the outcast camp. I'll post it for sure!
Edit: Done
Thanks. :)
I'd imagine that this was not intended. 😀
If you have a less cropped version of that screenshot, could you please post it in Bug Reports?
Heyo!
We plan to have a configurable loot filter built directly into the game client. It's scheduled for implemenetation during Phase 4 of our Early Access Forecast (we're currently in Phase 2), however that timing is only an approximation.
The upgrades went well and all services should once again be available.
Thanks for your patience!
I don't like the gamble and vendore chance. Personal opinion.
"I really did like as a new player that you had a chance to get some cool leveling uniques early on. To try em out and figure out if you will use em. That experience was great. Comprere to other action rpg's like poe/diablo. That was a cool ting. To bad you removed it/ nerf it. Now it will feel bad to lv a new toon in ssf. I hope you bring it some how back. Even if you make it cost more."
Its true that people like me just dislike nerfs when it comes to fun. Even if i understand the reason behind it.
Sorry for bad english btw.
Would you like to receive unique items more frequently, or would you like to specifically receive unique items from NPCs?
As uniques (and set items) in Last Epoch aren't more powerful than well-crafted (or insane drops) equipment, we have a lot of freedom to adjust how common they are. We don't think some of the most interesting items you get coming from an NPC in town feels particularly good - and that's why we're making these adjustments. We do want gambling one to be possible.