Posts by dko5

πŸ‘

slayeraa223

Not to be negative but are these statistics true?

I am not allowed to share data - but the best advice I can give to stuff like this is, don't believe everything you read on the internet.

Also, I don't know any company that would be on a hiring spree for a year straight if their product wasn't doing well...

dillydadally

Well, that makes sense. The season 3 trailer showed a ton of awesome looking new content and was before most of the things people are complaining about like SBMM.

A better metric is to compare views of the season 3 trailer with the season 4 trailer when it comes out. I'll bet money that it will be significantly less.

Willing to bet an A1 Sauce bottle on that?

FrozenFroh

Yes, the youtube thumbnail was a mistake by someone working on Friday night trying to make sure the video was fine.

  • Edit: Actually, this was said by a dataminer and taken as truth, we don't know if it is true, if it was really a thumbnail either, we are only believing that's the case.

But it was spread by leakers.

And 2 days before that, a non-spoilered picture of Revenant was leaked to this sub.

This might sound hypocritical coming from someone who posted leaks before, but I didn't know how harmful they were back then, and I made the mistake to post them here.

I think it's time we either remove non-spoilered leaks from this sub, or we do as other subreddits and only allow leaks in r/ApexUncovered

We send memes to r/ApexOutlands, we can do the same with leaks.

Most of the spoilers this week were shown to people without them wanting to see it.

Edit: I go to have a nap and misinformation goes wild on this thread.

  1. There is NO PROOF the video was on youtube earlier, you're taking someone's word for it when it makes no sense.
  2. It doesn't matter who posted it first, if another leaker with 3x followers posts it minutes after the other leaker then they are both at fault.
  3. I posted leaks in the past, I've admitted to it and said to regret it like 20 times in these comments, I recognize I was wrong to do so, people change. and I was ignorant on the harm it did

I wouldn't trust what people illegally sharing our work say. Just as a baseline.

kkantouth

Y'all hiring dialog editors / sound designer/ audio engineers who've been out of the game for 6 or so years but have an itch to get back into it?

πŸ‘€ tons of experience with previous AAA titles.

Looking at our current openings and I don't think we have any for audio peeps - but definitely keep an eye out. Lots of cool stuff happening here :)

Tpdguy

I'm ok with being Drew McCoy's son

🎁

FrozenFroh

Yeah people don't realize but when you take in count the fact that you guys have made it so EVERY voice line has 3 different variations, it ends up being a LOT to record

And then localize the lines for all the languages we support, cast the actors for those languages, record, edit, process, implement, test, fix. Rinse + repeat.

Apex might "just" be a free-to-play battle royale, but there's a reason its the biggest dev team we've ever had on a game. The amount of content we ship throughout a season is very similar to an expansion pack from back in the day, but we do it every ~3 months. It sure has been a learning curve! Very different than shipping a whole game in a box every 2-3 years. Feels like we might finally starting to hit a stride with Season 3...

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Just checked. World's Edge was started November 2017.

EuropaWeGo

I appreciate the response to all of the wide spread complaints and concerns with the recent events pricing. It was very much needed.

Now with that being said. I do have a couple of questions as per the direction on expectations for the now.

My first question is are you wanting Battle Passes to be your main source of income or pricey events/loot boxes?

Also, the statement within this post and the responses by the developers in the comments. Seems to be clearly an attempt to paint a picture that more money is needed to keep the lights on. Which shouldn't be the case because unless the EA financial reports are fabricated. Then the overall revenue coming in from this game is greatly outpacing any type of potential expenses for the game and that includes future development. So why make it seem as if every penny is needed to keep development going when it isnt?

Edit: Grammar

There is no single main source of revenue. Events like Legendary Hunt and Iron Crown do well for mid-season bumps and the season launches are pretty good lifts as well. Its a big Jenga puzzle that can fall over with one wrong piece missing.

You're making a false equivalency that we just need to cover costs with needing to make money to continue operating the game. At some point the opportunity cost of our team not working on another title is too great to ignore. Both before we were acquired by EA and after there is always a balancing act of how much time and money do we spend on A vs B - and at some point in Apex's lifecycle it will not win out vs other opportunities. That point won't come just because we can't keep the lights on - it'll be because the team's time could be better spent elsewhere.

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lappdogg

Have you discussed lowering the shop prices? It seems drastically higher than any other F2P game or ones that sell cosmetics. I know for a fact I would buy skins at lower prices ($5-10 depending), but $18 for a character skin that I don't even see seems a bit much. Buying 4 skins would be more than paying a full MSRP ($60) for a game.

There is a wealth of data available on how monetization works in free-to-play games, and we ourselves have run tests by putting skins on sale in the store. The amount of people who spend is crazy low, most of ya'll are freeloaders (and we love that!) and a change in price doesn't move the needle.

IPL4YFORKEEPS

Do you think $18 is a fair price for a Legendary skin?

Being that we are (IMO) incredibly generous with the amount of free stuff we give out, including Legendary Skins, yes. There is a pricepoint for any product that the market will bare and we're definitely in the neighborhood with other games.

it_is_pizza_time

our goal has not been to squeeze every last dime out of our players

Blink twice if EA is behind you Jay

They hate when I write things like that :D

FinallyNewShoes

This was a decision made because the whales are done spending money and packs aren't moving how you expected now.

Get out of here with that nonsense. I've replied to enough of these - go look at those replies for reality.

VayneHentai

was a decision made to get $$$ , not to fix the broken promise.

If your goal was to provide choice on how players can get items, you would have done something other than "well people can buy 1 pack for $7 or 10 packs for $70 good choice"

See above reply to /u/FinallyNewShoes and get out of here with that nonsense. We're open and honest and doing the best we can. If you want to think we're bloodsucking money grubbing fools then I guess whatever - but don't spread FUD.

Xeno_The_Chained

I know. It honestly sucks that people hate you guys. You are amazing, you are clear, you are some badass game devs. But there will always be toxicity. Its unavoidable nowadays. You dont get the praise you deserve for making an incredible game, you instead get complaints about said games flaws, in a truly horrible fashion. Im genuinely sorry for you guys. Just keep up the good work even if you have to trudge through 100 toxic people. 100 caustic gas traps. 100 wattson fences. Know that there will always be people looking to pick up your banner if you fall. Good luck with the future of Apex Legends. I look forward to what is next.

Hey - hate on us if we do something stupid. No one here was ???cOnFuSeD??? when we don't live up to our expectations. Just give us the opportunity to make changes and do the right thing, thats all. Also, don't be a dick. It was quite the treat to wake up on Wednesday to a parade of awful Tweets because someone posted an old quote of mine here. Devs are people too, ya know.

mineer4

While temper tantrums are bad, I remember a time when developers didn't fill their game to the brim with micro transactions and monetization tactics. They cared about the games, not only the money. This is free to play, so micro transactions (cosmetic only, as they are in Apex) are acceptable. But I don't like when developers default to "ass-hat gamers". There needs to be blame on both sides, not just gamers and not just developers. People are understandably upset when developers are trying their best to squeeze money out of their players.

Anyways, I do appreciate the update and transparency, I do not appreciate shifting the blame back to "ass-hat gamers".

I worked my ass off on Titanfall 2 - and complete package that also provided awesome post-launch support with a ton of free (and yes, some paid) content and the ass-hattery was still there. No, I'm not trying to paint all players with a huge brush - I'm commenting on the fact that nowadays its just easier and less stressful to not post anywhere if you're a dev. That sucks.

PlainDosaa

HI since you are here and replying to posts can you please give us an update on any improvements happening to the servers please ?

If I had an update for you I'd totally provide. Nothing to talk about at the moment other than we have a lot of people working on it.

BeBenNova

So, is your strategy to post this and say we're doing the wrong thing? I'm confused. We're providing free content for completing challenges and are putting the coolest skins yet in to the direct purchase shop.

Thannnos

So if you want everything, would it be cheaper to get the loot boxes?

Substantially. This is the entire purpose of Apex Packs and has been since day 1.

SneakyParagon

A positive note for sure, but you will get no praise from me for fixing your mistakes. Lets just hope we can truly learn from them.

All we ask is that you come back and see what else we've been up to with future events and releases. We know we screwed this one up.