Posts by CCP_Rise

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Hello capuleers!

Yesterday we posted a news item covering the Surgical Strike update coming on April 15th. Today, we would like to address feedback and layout plans for follow-up shortly after the release.

Battleship Scan Resolution increase

Many of you have asked for this increase to be passed along to tech II Battleships (Marauders and Black Ops) and we are pleased to say that we agree and will be extending this buff to those classes as well.

Structure Guided Bombs

These were missed in the 20% reduction to bomb damage and will be adjusted to receive the same change as normal bombs.

Capital Cap Booster limitation

We discovered issues with the implementation of this change and will be shifting approach slightly. Rather than limiting capital cap boosters to one per group, we will be adding a new limitation for FAX only which limits number of cap boosters fit to 1 per ship. This will include all cap booster sizes.

Suicide Ganking and the Void buff

This topic is more complicated to untang...

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Just wanted to add here that this is very important to us. We definitely overlooked it in the proposed design and need to figure out a solution.

Will update as soon as possible but as @CCP_Falcon says this is a valuable tradition and we need to try and preserve it in some form.

Thanks for the post o7

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“Just to be sure : force recon is the one that is cloaky, not the one dscan immun ?
black ops is the one that alreay has a cyno generator ?”

Yes and yes.

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This September we are planning two large changes for Cynosural Fields:

  • Cynosural Field Generator I can only be fit by Force Recon Ships and Black Ops Battleships (note: these classes can still fit covert cynos)
  • Jump Freighters can jump to Covert Cynosural Fields

During this era of chaos we are eager to introduce new challenges for veteran pilots while working towards a deeper and more balanced capital meta. Historically, cynos have been extremely flexible. They can be used on flocks of alts at nearly no risk or used by the largest and strongest ships in the game. With few options for cyno disruption, capital response time and power has grown to the point that it’s oppressing activity. This change will make it more complex and demanding to get capitals to the field quickly and give more strategic options for those wishing to disrupt capital response.

While most of the impact from this change is on combat, we are sensitive to the effect on Jump Freighters and logistics overall. Jump Fr...

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