Posts by blizz_winter

May I get the replay codes for the matches you saw this in?

Thank you for playing!

May I get the replay codes for any matches you saw this in?

Illustrious-End_

Here is the most egregious one where the whole enemy team were bots

FTEKMB

Thanks!

Hey, thanks for the feedback on the ping system!

Regarding your complaint about death pings being blocked by spam protection from when you were alive, I completely agree.  We'll make a change in a future season to ensure that doesn't happen.

Regarding pinging enemies, it would be difficult for you to know this without sitting right beside another player on your team, but we always show the enemy ping visuals regardless of spam protection.  First the sound effect gets quieter if you've spammed enough, then it and the voice over will be muted for your team if you've spammed too much still.  We also always do that for locational pings (default pings, double-tapping the button), so at the minimum your team will see these.

So if you're spamming ping constantly and you sleep someone and then get the warning when pinging them, your teammates will still see that enemy ping icon with the sleep overlay.  They'll even still see it on the border of their screen if they're looking the wro...

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May I get the replay code?

May I get the replay code for this match?

Do you have any replay codes for matches where you saw this happen?

May I get the replay code for this match?

As others have said, any replay codes of this happening help.

universetraveller13

Of course, 5PAVC5 is one I can find, I can find the other if u want aswel.

If they're different players that would be useful.

May I get replay codes for these matches?

CarousalAnimal

Do they define anywhere what they consider to be a one-sided match?

We're primarily looking at death ratios. So a 2:1 or 3:1 death ratio are different degrees of what we'd consider a one-sided match (we look at multiple degrees of severity). Obviously that's not a perfect signal for the outcome of a match, but we have found that it has a very strong correlation with how players feel about the outcome.

May I get replay codes for these matches?

Jiltir

Very nice but could y'all not have fixed the bugged progression badges while you're at it?

Unfortunately that's not the type of bug we can hotfix. We are working on it!

bullxbull

It would be awesome to see you guys do something about alt accounts.

This is too big of a conversation to have in a reply to a reply on reddit, but we agree we could do a better job with some aspects of handling alt accounts. We've been thinking about this problem for a long time and we still aren't ready to talk solutions, but we haven't given up on trying to solve this problem.

Me jumpscare.

ParanoidDrone

So, I have a followup question if you have the time and know/are authorized to answer -- do these resets and other matchmaking changes affect quick play at all, or is it strictly limited to the ladder only?

The resets we've done in OW2 don't affect Quick Play.

Hunter7668R

Do yall plan to address the growing issue of players stacking with higher SR players on alternative accounts and getting boosted. This change is gonna make boosting an even bigger issue since placements matter even more now.

When we launched the changes that made the Wide and Narrow partitions this was definitely a big problem. Since then we've made the payout for that type of behavior extremely low. My apologies that it didn't launch (and for several weeks was not) in a great state, but do you have any recent examples of players doing this that we could investigate?

DrKoala_

Hectic for the first couple of weeks? We are getting a 2nd reset and we still haven’t fully recovered from the first.

The reason Morgan says 2 weeks is that we've learned a lot from our research on Stomps. You'll hear a lot more about that topic if you read tomorrow's Director's Take(over), but we can see that stomp rate does increase in Competitive when we do the type of Rank Reset we did in Season 9.

The good news is that they don't increase very much because we're not doing a full reset. The soft reset we do preserves a lot of data about your previous rank, but it also gives players that had been randomly slightly held back by their teams a chance to climb (and a chance for the people that were carried a chance to fall...). These anomalies would have resolved themselves with enough play, but we don't all have infinite time! This disruption lasted about 2 weeks last time before stomps returned to the exact same rate, and we feel pretty confident that the effect will be similar with Season 12's Rank Reset.

I don't want to downplay how hectic things might feel today though - we do think there a...

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