Posts by BethesdaGameStudios_

This change was missed in the original set of patch notes released earlier today. Mainframe Core and Damaged Mainframe Core weights have been increased to 1.5 lbs. We will add this to the notes shortly. Thank you!

ZanthirEAS

Excited to finally get to dig into Vault 94!

While we wait, here's a bug list!

Previous Lists: 1/2/3/4/5/6/7/8/9/10/11/12/13

THE BUG SHOWCASE

A few more yet-unfixed bugs/oversights that I am revisiting just in case they were forgotten:

  • Gulper models still glitch and fold in onto themselves when either leg is crippled (not both), resulting in broken models and animations

  • Brawling Armor still does not increase unarmed damage as advertised, and in fact, does nothing

  • Death Blossoms (Event) still awards Corpse Flower Stamen to all players in that world, not just those involved in the event

  • Scout Armor Masks are still not considered gas masks for the purposes of challenges (they are missing the ClothingTypeGasmask keyword)

Bugs and Oversights

  • Meat Week - Almost all of Grahm's lines where he references "feed" or "Chally's Special Feed" are transcribed incorrectly; he says the word "greens" instead of "feed" (the actual error is the voiceline itself, but the text should still match the voiceline)

  • Meat Week - Grahm's line, "Fire and Grahm same..." is incorrectly transcribed, it should be "Fire just like Grahm..."

  • Meat Week - Grahm's line, "Meat-cook take lots of work: turn meat cooking stick, give Prime Meat, stop meat fires." is incorrectly transcribed, it should be "Meat-cook take lots of work: turn meat cooking stick, stir meat cooking pot, give Prime Meat, stop meat fires."

  • Scout Leader Jaggy's greeting voiceline sometimes plays after using the 'Interact' function on any NPC, including Grahm, Chloe and robot vendors

  • Workshop events (both 'Defend' and 'Retake') frequently display the wrong enemy type that is attacking, or displays no enemy name at all

  • The Combat Rifle Prime Receiver incorrectly uses Ultracite .44 ammo instead of Ultracite .45

  • 'Plan: Gauss Rifle Short NV Scope' has an extra space between 'Plan:' and 'Gauss', causing it to appear at the top of any inventory it is a part of (Watoga Vendors sell this plan)

  • The swimming instructor at Spruce Knob Lake is missing voice processing on multiple voicelines, including but not limited to: "Oh, look, an over-achiever...", "You know the rules..." and "Okay, you get it. Ready...Set...Swim!"

  • Daily Quest - Idle Explosives/Queen of the Hunt/Someone To Talk To/Waste Not - These are among the many daily quests that do not properly reset each day (for reference, I haven't seen any of these since BETA)

  • Daily Quest - Operation Tidy - It is possible to retain one or more 'Toxic Mutagenic Waste' misc. items even after completing this quest

  • Event - Campfire Tales - It is possible to retain one or more 'Dry Kindling' misc. items even after completing this event

  • The Critical .50, Hasty .50, and Precise .50 receivers for the Hunting Rifle all do less damage than the standard .50 and Refined .50 receivers, despite their .38 counterparts all doing the same damage as each other

  • Fragmentation Grenade MIRV projectiles frequently fail to correctly spread out and instead all explode on top of the original grenade, or fall through the world

Quality of Life Wishlist

  • Add an 'Explosion Radius' statistic to grenades and explosive weapons, so we know how they compare to each other and how they are affected by Grenadier

  • Make Fast Travel locations and Events appear on top of player dots, not under them

  • Add the Boiled Water recipe to the Brewing Station, swapping between the cooking/brewing stations when making a lot of alcohol can get tedious

  • Implement the functional objects from Vault 51 as CAMP objects (things like the showers/sinks/coffee machines/stoves)

Gameplay/Balance Wishlist

  • Health Bar Numbers! These would be helpful for all 3 game modes, as well as being useful in tracking down various damage/armor/armor penetration bugs. Damage numbers were a great start, and this is logical the next step

  • Survival Mode - Add dismemberment to players, it was teased in the original E3 footage and would fit well with the hardcore theme of survival (maybe add an Auto-Doc to CAMPs for the restoration of limbs)

  • Make Fire in the Hole increase thrown weapon damage (not grenades), or give throwing weapons their own perk to increase their damage

  • Make the Cloaking legendary effect put you back into Caution when it procs (similar to the Escape Artist perk), it is good armor for PVP but doesn't have much use in PVE since enemies still see you while cloaked

  • Add the Tenderizer to the legendary list

Cheers!

Thank you as always for these lists. We will parse through this and look into any that are not already being investigated.

Vernon_Trier

Wait, what? Am I blind or there's still no stuck-on-power-armor-exit fix?!

We're still working to address this issue as soon as we can, but a fix for this one didn't make it in time for today's patch. We will let you know as soon as we have an fix for this in place and ready to release.

We’re releasing Patch 12 today, which brings Vault 94, Display Cases, Nuclear Winter’s Choose Your Perks system, another large wave of bug fixes, and many additional improvements to Fallout 76. Read on to catch the patch notes for today’s update.


Patch Highlights

  • Prepare to Storm Vault 94: Assemble your team and get ready to take on our first instanced Vault Raid! Complete missions to find out what happened to Vault 94’s Dwellers and claim exciting rewards, like Plans to craft unique new Vault Armor sets.
    • Please Note: Vault 94 will open first on PC on August 20. We are currently planning to open Vault 94 on consoles in the next few days, provided there are no significant issues discovered following PC release.
  • Flaunt Your Collection: Show off the gear you’ve collected to everyone who visits your C.A.M.P. by constructing a few Display Cases.
  • Fill Your Pockets: We’ve increased the maximum number of Caps each character can hold to 30,000.
  • Rest Like You Mean It: Furniture, Instrum...
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Hi /u/Roger_ukka,

Our Development and Customer Support teams have been looking into what happened with your account, and we can assure you that your characters have not gone missing due to a bug or any actions on our side. After investigation, we believe that your account may have been compromised. Our Customer Support team will follow up with you shortly to restore your characters.

While what happened with your account is unfortunate, this is a good reminder for everyone to check in on their own login credentials and account security. You can find several steps to improve the security of your account and a few password creation tips by visiting this article on the Bethesda Support website.

Thank you

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We’re releasing Patch 11.5 today, which includes the new Meat Week Seasonal Event (available until August 8) as well as a number of bug fixes. Read on to catch the full list of patch notes for today’s update.


Patch Highlights

  • Meat Week Seasonal Event: Until August 8, claim Prime Meat from Primal Cuts Events and bring it to Grahm’s Meat-Cook Event to earn Legendary Scrips. Help Grahm throw a successful Meat-Cook, and you’ll receive some special loot, too!
  • Rock Out! Tune in to Appalachia Radio to catch the cover of “Ring of Fire” from the Nuclear Winter trailer.

Patch Version

Download sizes for this update will be approximately 6 GB for consoles and 1.5 GB for PC.

  • PC: 1.2.1.32
  • PS4: 1.2.1.32
  • Xbox: 1.2.1.32

Please Note: An issue currently affecting the Bethesda.net launcher is causing patch download sizes on PC to appear much larger than they are. This is a visual issue only, and the actual size of the patch is as mentioned above.


New Seasonal Event: Meat Week

Grahm is ...

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Hi everyone,

We received reports of the issue causing the Mr. Fuzzy Ride to become invisible when it's placed in a C.A.M.P. shortly after the item was made available. We removed it from the Atomic Shop as soon as we could yesterday while we began investigating, and we are actively working on a fix for this issue.

If you purchased the Mr. Fuzzy Ride and experienced this issue, you can contact Customer Support by heading here. We're working to correct the ride as soon as we can.

Thank you for your patience, and we apologize for any frustration this may have caused.

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Patch 11 is here and brings with it a sizeable list of adjustments and fixes to Adventure Mode and Nuclear Winter.

Grab the punch bowl (it’s back!) and settle into the full list of patch notes for today’s update.

You can also find today's Patch Notes here on Fallout.com.


Patch Highlights

  • Power Armor Improvements: We’ve made behind-the-scenes improvements to the Power Armor system to help address lots of bugs. As a result, you may notice your Power Armor pieces have moved into your inventory or Stash.
  • Item descriptions get a makeover: The descriptions for Legendary items, item mods, and crafting recipes now display all of their current attributes when viewing these items in menus.
  • Nuclear Winter balance changes: As mentioned a few weeks ago, Patch 11 addresses some of the concerns we saw being reported in regard to certain Perks, like Frog Legs.
  • Better experiences for new players: We’ve made several changes to help new players ease into the challenges of the Wasteland during...
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Patch 10.5 arrives today and includes a host of bug fixes for all game modes, as well as a few design adjustments for Nuclear Winter. Additionally, with this patch, Nuclear Winter has leveled-up from “Pre-Beta” to “Beta.”

Read on to catch the full patch notes for today’s update.


Patch Version

Download sizes for this update will be under 3 GB for consoles and 1 GB for PC.

  • PC: 1.2.0.24
  • PS4: 1.2.0.24
  • Xbox: 1.2.0.24

Nuclear Winter Design Changes

Items and Loot
  • Underarmor: Players can now favorite one Underarmor in the Atomic Shop for use in Nuclear Winter, in addition to one Headwear item and one Outfit.
  • Automatic Combat Rifles: Can now be found in Small Supply Crates rather than pre-existing containers in the world.
  • Submachine Guns: Can now be found in Medium Supply Crates rather than Small Supply Crates.
  • Supply Crates: Adjusted Supply Crate density in a few areas where more Crates were spawning than intended.
Perks
  • Dead Man Sprinting: This Perk previously was not ap...
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Hi r/fo76,

We just wanted to come by and say thank you! When we say that this is one of the best communities in gaming, we mean it.

Seeing how far 76 has come with all of you has been one of the most rewarding experiences we’ve had making games, especially given how we started.

Reading stories, like u/SDP40610’s post earlier about how helpful and welcoming all of you have been to the new players coming in is what makes it even better.

Your response to all we’ve added so far, including Nuclear Winter, is incredible and we’re ecstatic you love it as much as us. You can’t know how energizing that is for the whole team and how much it inspires us to do even better.

Thank you again and all our best!

Bethesda Game Studios

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Hello,

The E3 Atom Bonus Bundle mentioned in that article will be available in-game after today's maintenance is finished and Fallout 76 is back online. If you purchased the existing 1,000 Atom bundle during this time but intended to purchase the E3 Atom Bonus Bundle, please contact our Customer Support Team by filing a ticket

We've also updated the article to clarify that the new bundle will be available after maintenance. Thank you and apologies for any confusion.!

Nuclear Winter is taking Appalachia by Storm with the arrival of Patch 10. Gather your squad to compete in this all-new last-team-standing Battle Royale mode for Fallout 76. Additionally, Patch 10 brings a number of combat improvements and bug fixes to the game.

Read on to catch the full patch notes for today’s update, or click here to read the patch notes on Fallout.com


Patch Highlights

  • New Game Mode - Nuclear Winter: Join your squad and compete in frenzied 52-player matches with this last-team-standing Battle Royale mode built specifically for Fallout 76.
    • New to Fallout 76? You’ll need to create a character to join Nuclear Winter matches. Hit Play on the Main Menu, customize your character, and exit Vault 76 to save your progress. Then, return to the Main Menu to queue for Nuclear Winter.
  • Combat Improvements: We’re implementing a number of changes that will bring more flexibility and responsiveness to your combat experiences in Fallout 76, such as the ability to show your d...
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Thank you for reporting this. In this case, the article was incorrect and the 10% discount listed in the game client is intended. The article has been updated to match the actual discount in-game.

We’re releasing Wild Appalachia Patch 9.5 today, which introduces the Project Paradise event and includes a number of bug fixes. Read on for the full patch notes from today’s update.


Patch Version

Download sizes for today’s patch will be approximately 5.5 GB for consoles and under 9 GB for PC.

  • PC: 1.1.5.4
  • PS4: 1.1.5.4
  • Xbox: 1.1.5.4

** The patch notes previously listed a 1 GB download size for PC. This was incorrect and has been updated above.*


Wild Appalachia

Project Paradise Event
  • Sink your teeth into some experimental testing by joining the Project Paradise event, which takes place in cavernous Biome Labs that are now available for exploration beneath Arktos Pharma.
    • To start Project Paradise, head to the Arktos Pharma building in the Forest region of Appalachia. Enter the building’s lobby, and then use the elevator to descend into the labs.
  • Product research has never been so wild! Aid Arktos Pharma with their experiments on the Appalachian creatures that inhabit the...
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Patch 9 arrives today, bringing a host of new Wild Appalachia content to Fallout 76, including new features, quests, challenges, balance adjustments, and a ton of bug fixes.

Read on to catch the full patch notes for today’s update.


Patch Highlights

  • Ever Upwards: Join the Pioneer Scouts to complete new Quests, Challenges, an Event, and receive your first Backpack.
  • Backpacks: Equip a Backpack to increase your carry weight, then apply mods to customize its appearance and add utility options.
  • Personal Vending Machines: Sell your wares to your fellow Dwellers by building a Vending Machine. Advertise your location on the map by powering it up.
  • Legendary Exchange Machines: Head to Train Stations to turn your unwanted Legendary items into Legendary Scrip, which can be traded to The Purveyor, a new vendor who will arrive in Appalachia on May 16.
  • C.A.M.P. and Workshop Changes: We’ve implemented new Workshop PVP rules, player-damage protections for C.A.M.P.s in Adventure Mode, and loosene...
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We are aware there is an issue with the Alien challenge registering with the Flatwoods Monster and plan on addressing this with a future update.

Another thing that's happening is when we're taking photos with the camera of whatever item on the list, it doesn't always tag it to complete the challenge (even when you make sure that the camera is saying what the thing is in the recognition feature). This makes it difficult when we're tracking down the rare things, such as the Mothman, Flatwoods Monster, legendary creatures wanting to rip our faces off. I've taken countless photos of different 'wildlife' that just haven't counted towards the achievement because for some reason it's just not picking it up that I've done it.

For this comment here, do you have a specific challenge example you can give us?

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We’re releasing Wild Appalachia Patch 8.5 today, which brings the ProSnap Deluxe Camera and two forms of Repair Kits to Fallout 76. We’re also making balance adjustments for some Aluminum items and applying a number of bug fixes. Catch a few highlights from today’s patch below, and then read on for the full patch notes or check them out here on Fallout.com.


Patch Highlights

  • ProSnap Deluxe Camera: Find and equip this new functional Camera to snap photos more easily than ever before, begin the “Bucket List” quest, and complete Camera-related Challenges!
  • Basic Repair Kits: New single-use consumables that can be used to repair one item to 100% Condition without using any crafting materials. You can visit the Atomic Shop to purchase Basic Repair Kits.
    • Further below, we’ve also shared additional details on our thinking behind adding utility items like this to the Atomic Shop.
  • Improved Repair Kits: New single-use consumables that can be used to buff one item to 150% Condition withou...
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Unfortunately, this change was missed in our initial patch note creation process and was not intentionally hidden. We've updated the patch notes to include this in the balance section:

  • (Added April 9) Crafting: Several craftable hats and outfits have had their crafting costs increased and Cap values decreased.
    • Dev Note: Previously, it was very easy to gain lots of caps by crafting and selling these items. We've made balance adjustments accordingly to prevent them from being exploited, without making them too difficult to craft. This was missed during our initial patch notes creation process.
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Unfortunately, this change was missed in our initial patch note creation process and was not intentionally hidden. We've updated the patch notes to include this in the balance section:

  • (Added April 9) Crafting: Several craftable hats and outfits have had their crafting costs increased and Cap values decreased.
    • Dev Note: Previously, it was very easy to gain lots of caps by crafting and selling these items. We've made balance adjustments accordingly to prevent them from being exploited, without making them too difficult to craft. This was missed during our initial patch notes creation process.
Read more

Unfortunately, this change was missed in our initial patch note creation process and was not intentionally hidden. We've updated the patch notes to include this in the balance section:

  • (Added April 9) Crafting: Several craftable hats and outfits have had their crafting costs increased and Cap values decreased.
    • Dev Note: Previously, it was very easy to gain lots of caps by crafting and selling these items. We've made balance adjustments accordingly to prevent them from being exploited, without making them too difficult to craft. This was missed during our initial patch notes creation process.
Read more