[deleted]
Did Verifying the game files fix the issue?
If not, could you both delete the file \game_hunt\textures-objects3-part4.pak and trigger a validation to redownload this file from Steam?
I would like to know if that solves the issues.
[deleted]
Did Verifying the game files fix the issue?
If not, could you both delete the file \game_hunt\textures-objects3-part4.pak and trigger a validation to redownload this file from Steam?
I would like to know if that solves the issues.
For me I crashed twice before stopping playing.
No crash reports either time.
The first time I crashed on the approach to a clue (going under a compound fence, clue on other side). The second time I crashed immediately after the countdown into the match.
For reference I have had 0 issue running the game or anything in the past and play on max settings.
Quick Edit: I actually successfully completed the training mode without crashing between these games. I thought the first crash was a freak thing, so went to get my bloodpoints i'd left there whilst my buddies continued as a team of 2.
In short - the entire training mode worked fine (enemy ai, taking clues, spider, bounty, extraction), but public lobbies would crash within a couple of minutes. Perhaps that could help narrow down the issue?
Thanks for the reply! We will definitely look into that.
Same. Always on top of a clue too. I feel like the clue or the sound of the clue is doing it.
Thanks for the reports!
Do you guys get crash reporter after a crash, or just without?
Fun fact, you can also get crushed by the elevator if you haven't had the pleasure yet
And doors, don't forget about the doors!
General UpdatesBUG FIXES
KNOWN ISSUES
Crossplay
The long-awaited Crossplay function between Xbox One and PlayStation 4 is here! You can now find partners using both consoles when looking for Random partner(s). Currently invites only work for players using their own platforms.
(Teaming up with a player using the same console shows the corresponding platform's icon, while grouping with a player using the other platform shows a controller icon.)
New AI Variations
We have added two new AI variations to the game. You will now find the Grunt Doctor, who deals poison damage and drops a medical kit after being killed, and the Concertina Armored, covered in concertina wires causing bleeding damage, wandering in the swamps.
New Time of Day: Sunset
The Sun has set in the Bayou, a new time of day is here! You can now explore the swamps in brand new lighting. Depending on how you move through the Bayou, you can use the sun to gain an advantage over your enemies in a fight.
New Equipment
This upd...
Read moreThis is seriously amazing! Could you reach out to me?
I would love to share your video on the Hunt channels!
GENERAL CHANGES
Control Improvements
Developer note:
With our latest fixes to input lag, we've shaved off the most outstanding delays Hunt had between player input and on-screen responses. When you try out the new update you should definitely feel like aiming is more responsive, as we are now ensuring that input is processed in the same frame it is read by our systems.
This is not to say all delay has been eliminated, some will still remain, both in hardware latency from your controller to the console, but also on our end due to the way the rendering pipeline is built. We are still investigating ways to further improve on this end, but be advised that any improvements to be made will take a much longer time to materialize. However, we are confident that the changes we've done now will already present a world of difference in the quality of your experience,...
Read moreWe are aware of this issue and already looking into it! Thanks a lot for the report.
The issue should be resolved, as of now!
Hey!
We always ask for platform and region first so we know whether you need a console or PC key - and for PlayStation, regions matter since keys are region-locked.
We are really happy to hear this! More to come! ;)
Well. Your support staff seems to have no information at all about your game. https://imgur.com/a/jSKNFoj
This issue should not be happening on PC at all, or at least not with the game itself. We have seen some reports on reddit In the past years but couldn't verify these issues.
If you are having this issue, feel free to reach out to me over discord, and let's try to look into what may be causing it! :)
This. Nothing else. I'm still waiting for a response on my ticket and u/BeedyBoyOfficial didn't said anything aswell.
We have already contacted Sony to look into this issue and try to find a solution on day one. Unfortunately, we do not have a definite answer just ye as proper communialcation and solution can take some time, that is the reason why our support or social media hasn't replied yet. I'd expect a resolution to this this Friday or early next week.
Sorry for the long wait.
I just wanted to chime in and say that your post was amazing, well constructed and extremely helpful.
We are already looking into the issue since Day 1 as we have seen all of your feedback!We always try to collect and fix all issues submitted as soon as we can, these kind of posts speed up the process a lot! :)
Thank you again, and Happy Hunting!
We are very excited to finally be bringing Hunt: Showdown to our PS4 fans! You can now find the game on the PlayStation store here. The last two years have been an incredible journey for us. From our initial PC Early Access and Xbox Game Preview releases, to 1.0 launches on both platforms the development has been both a very rewarding experience as well as a great learning experience. For those of you not already familiar with Hunt, the details below should cover the basics:
Hunt: Showdown is a competitive multiplayer bounty hunting game that packs the thrill of survival games into a match-based format. During each match up to twelve players - hunting solo, duo or in trios - track and kill gruesome monsters for a bounty. That is when they aren’t tracking and killing each other in order to steal it. Death is permanent and every match is a gamble with your Hunter’s lif...
Read morePlease note that we are still updating the list of changes as some things are missing.
Please check back in a while to see the whole changelog.
· New Equipment – New weapons, weapon-variants, world items and other gadgets have been added to the game.
· New Legendary Content – Many new Legendary Hunters and weapons arrived with update 1.2!
· Improved Onboarding - When players start the game for the first time, they are now presented with the option to choose their initial Hunter and enter Training mode.
· UI Improvements – The UI gets some love with a few improvements such as the highly requested Stay-In-Lobby feature, new Roster Equipment list and more, improved filter options.
· Anti Camping Mechanics – This update includes a number of changes that are aimed at encouraging players to be more active/more likely to move around the map rather than solely relying on an overly defensive strategy.
· Random Teams of three - Players can now also form and play with random teams of three i...
Read moreHey, could you elaborate on how this happened? Did you just go to the screen and it was like this?
Are you on PC?
Would help a lot in reproducing the issue.
Thanks! :)