Posts by [Fatshark] Aqshy

Heroes!
This announcement will catalogue all the hotfixes we have released for patch 5.1.0 that came in with the Necromancer career, and will be kept current with the latest hotfix release added to the top of the patch notes.
Hotfix 5.1.5 - November 3rd Fixes
  • Fixed bug where hordes occasionally stop appearing.
  • Fixed bug where terror events sometimes got stuck.

Hotfix 5.1.4 - November 1st
Tweaks
  • Changed it so that instead of being hidden, the FSR 2.2 and DLSS settings are shown but greyed out when playing on an incompatible system.
    Dev note: Currently, a generic "Unsupported version" error message is shown. This will be replaced in a future version to show more information.
  • The Sharpness Filter setting is now compatible with upscaling technology and is no longer greyed-out when upscaling is enabled.
  • The Necromancer bot is now more restrictive with her ability use. She will not use her ability unless she's down to 4 or less ske...
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Real encouragement is giving us details so we can log your bug report! :)
Heroes!
Geheimnisnacht is the most ill-omened night of the year and with both Mannslieb and Morrslieb full in the sky only the strong and brave dare venture into the dark. During Gehimnisnacht it's said that the veil between the living and the dead is thinner, and it's the perfect time to visit the Gardens of Morr to pay homage to the ancestors.

The most ill-omened time of the year has returned to Vermintide 2, and this year it is more menacing than ever before, with old favorites and new challenges to conquer. Geheimnisnacht is live on all platforms between October 26 - November 5.
All players playing during Geheimnisnacht will also earn Double XP!
Challenge yourself and your fellow heroes during Geheimnisnacht. Visit a ritual site, collect the Skull of Blosphoros, and survive the remainder of the mission(s) in order to earn time-limited rewards. Good luck!
This Geheimnisnacht, you will find the following in-game:
  • Disrupt the Disruptors: The word from Lohner's scouts is that the pac...
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She still has a potion slot, from what I understand! :)
Hello there, my name is Karl and I'm one of the designers on the v2 team. My task is to follow up our glorious leader's post on general necromancer production with some insight into some of the challenges and decisions we made on the gameplay level.
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Creating a career starts with a fantasy plucked from the Warhammer universe that we want to translate into our game. Usually the fantasy gives you a hunch about what tools the career possesses, how it is going to play and what role it will fill. The Necromancer deviated slightly from this. We knew that she was going to summon skeletons and throw death magic around. How exactly she was going to play and what role she would fill was a bit more of a uncertainty as player minions as a concept was completely new.
Raised skeletons in Warhammer lore are not known to be the most kill-y unit. They serve as a vanguard to keep their master and their more important units safe. A replenishable undying frontline. We drew inspiration from this and de... Read more
There's stuff in the pipeline; we're getting Necro out the door first!
Originally posted by 0wnz0r: actually, sometimes the green outline wont show up, n i legit struggle to figure out whos who
Go to settings > Outlines > Always on.
Originally posted by AmDDRed: @Darklight - well, it's not that cheap, and would you buy all the pack of DLCs before you even tried the game? As I didn't want to go certain campaign map (and that's ok to have campaign DLCs closed, as it resembles the same gameplay just in a different conditions), I wanted some average gameplay experience to show, which can be done in Waves (FoW), Weaves or Chaos Wastes. And payment wall leaves only 1 option, making other 2 irrelevant and forgotten by everyone.
@Red Sabre - not it doesn't work like that, maybe, if I'd start it myself and he'd join, it would've worked but it's kind of ridiculous.
And also I'd say it's pretty toxic not to care about your teammates, especially the new ones and on Recruit difficulty. You, as a player community, might loose a member ;)

Chaos Wastes is not DLC blocked as it is a free update. Any DLC maps that are paid for (such as the early ones of Bogenhafen and Back to Ubersreik) can be played so long as someone in th... Read more
Originally posted by icardias: I dont know i Will kick every necromancer that enter my lobby anyway
Kick elves, not Necros.
Disclaimer: I'm joking and don't condone kicking people playing certain classes.
Originally posted by Vael Kyrun: So many questions and so much hype.

You can check out a sneak peek of her abilities right now on the V2 launcher, I believe.
Usually we reserve them for special events or new player free weekends. I'll look into when we can turn this back on.
My name is Joakim and I'm the design director on Warhammer: Vermintide 2. I've been a part of Fatshark even longer than Lohner and for 15 years I've been working mainly with level creation and design in pretty much all of our games. Earlier this spring I took on the role of leading the design vision and direction of Vermintide 2 - like being the resident mission giver.
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Hello darlings,
Now that the long-awaited career for Sienna - the Necromancer - is just around the proverbial Ranaldstrasse corner, I want to look back at the journey leading up to this point and show you some behind the scenes production footage in this dev blog.
But first, if you haven’t read the narrative lore post then go here to get the story.
When the team started exploring what Siennas new career could be, they started with our three general career goals in mind:
  • To create a career that was fun and cool, and that had its own gameplay space in the lineup.
  • To explore something new that helped us innovate a technic...
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The Ubersreik Five have been through some stuff haven’t they? Confounding the evil machinations of the Skaven at Ubersreik (even if they couldn’t quite save the city in the process). Then thwarting the Pactsworn alliance in the depths of Helmgart (again, a bit late to actually save the city, but who’s quibbling?). Little did they know that these weren’t isolated invasions of the kind the Empire has endured since its founding, but harbingers of a new and terrible age: the End Times, when the laughter of the dark gods finally swallows the world.
The Five have known for a while that something isn’t right, of course. Tzeentch, the Chaos God of Change, has been dabbling away with the causality of the mortal world, tangling fate and destiny into new designs for no other reason than because he can.
Divine Interventions This isn’t to say that our bold Five have drawn the attention of the Chaos Gods … well, perhaps the odd curious eyeball from time to time. It’s more that they’re caught in the r... Read more
Originally posted by GreyHound: IIRC Fatshark_Aqshy mentioned this on Reddit: "Soooo… we pushed a fix in the backend earlier today, which solved the issue temporarily; but after digging further on the second break, it seems there’s a new process in the backend to connect to Twitch (probably pushed by Twitch as a developer themselves). Our backend engineers are looking into it and working on a solve to be rolled out soon." That was 3 days ago. High chance they aren't done with that yet.

Correct. The solve has been more complicated to put out than expected, so we're still working on solves. Hoping to have a status update from the team on Monday. Read more
Darktide discussions can be found here: https://steamcommunity.com/app/1361210/discussions/
Heroes!

We’ve seen some questions regarding Sienna’s arsenal with the launch of Necromancer so we’ve gone ahead and prepared this graphic for you all to reference at a glance!




The new weapons coming with the Necromancer career are the Ensorcelled Reaper, a slow but powerful scythe weapon, and the Soulstealer Staff, which seeks out lives to snuff as it lives up to its name…

While these spooky weapons perfectly fit the withered hands of any Necromancer, this is still our Sienna! As a Necromancer, she will still have access to all of her existing staves and melee weapons, with the exception of the Flamestorm Staff.

Additionally, of her new weapons, the Ensorcelled Reaper will also be available to her previous careers, while the vile magicks of the Soulstealer Staff are exclusive to the Necromancer career.

We know you’re anxious for more news and information! In the coming weeks we’ll be releasing some dev blogs about Necromancer, starting with one focused on the lore and narrative of the caree... Read more
Hey, can you clarify what "Twitch thing" you are looking at?
When we release Necromancer, we might have a bundle that includes everything we've released so far. I know we've definitely thought about it, but held off until we released her career. But as Quickpaw mentioned; it's not the end! :)
There will be new stuff, yes.