SCUM Dev Tracker

Hello, prisoners! Your weekly portion of entertaining community contributions is about to be served so make sure to sit yourselves down and enjoy what we've prepared for you! ->

Oh no, it's the Pantsless Pirates! Run for your lives!


Everyone's favourite communication tool in action.


''Country road, take me home, to the base, I beloooooong''


That's a nice view. Too bad its going to be your last...


Damn that's some prime real-estate over here! Nice job, love the architecture!


These guys are taking freedom of practice to a whole new level.


The thousand yard stare of SCUM CM's after going through the submissions in the 'screenshots' and 'artworks' sections.


Is that a silencer or are you happy to see me?


Somebody made a docked aircraft carrier. Nothing funny to write here. It's just awesome!


I won't tell anyone that I've become a server admin, ... Read more
Hello everyone. Another Monday, another update on how things are going on our side. Check it out ->
Our programmers are putting in a great amount of effort in a variety of things. This includes but is not limited to rain effects, some work one the armed NPC's and sentries, but most notable is the amount of bug fixing that is getting done.
The level design team has continued to exterminate as many bugs as they can. The death toll is rising and so are the corners of our mouths, as the demise of bugs simply puts a smile on our faces.
The animators are continuously polishing weapon animations and working on the tractor, while also focusing heavily on bug fixes
Hard surface is also working hard on fixing any bugs that surface.
Soft surface on the other hand was focused on multiple tasks, which are comprised of testing
2D has been making some improvements in the server browser and fixing some issues that arose with the tractors icon.
Our sound team (literally just one dude), has had "their" ha... Read more
Greetings prisoners! Your boy is back with the latest edition of our community showcase. Since you've been pretty keen on makings selifie's this past week, I've decided to make a little contest out of it and rank them from worst to best. Check it out ->

A good example of a bad selfie, I'm scared, confused, kind of turned on, but that only leads to more confusion, please never smile into a camera again


Putting that aside, every selfie is going to be a good one, as long as your character looks like Travis Bickle.


Right when you think they got it, there comes along a dude who still uses every opportunity to flex his whip


"I swear, for the 100th time Kristi, that is NOT a selfie"


Looks like aura farming while looking into the distance doesn't count either.


For the effort, 5th place.


Outstanding example and I can't be the only one to see the optical illusion in this


Our 3rd pla... Read more
PRISONERS! Your weekly PSA on the development of the game is about to drop. Enjoy your read!
The programmers are mainly focused on clearing that infamous backlog of bugs—and you’ll be pleased to hear that the list of these pesky critters is steadily shrinking. More specifically, improvements have been made to the encounter manager, along with various graphical and localization fixes. On top of that, several changes and improvements have been applied to tutorial tasks. While there may not be a ton of flashy new things to show right now, we can't stress enough how hard the team is working on bugfixing and ensuring the launch is polished and ready for version 1.0.
The same can be said for the level designers—they’re heavily focused on bugfixing as well. Specifically, they've been working on adding group spawners for NPCs, tractor vehicle attachments to the map, distant LODs for landscape foliage, and reworking asphalt and landscape roads.
The animators are also putting their efforts into b... Read more
Attention prisoners. Weekly community entertainment based on your contributions is being dispatched immediately. Enjoy...while you can... ->

How I look at my vegetable stew when I decide to eat healthy.


''I'm a SCUM girl, in a SCUM wooooorld! Life is drastic, it's fantastic!🎵


The council of SCUM - Scoundrels, Cutthroats, Undesirables and Murderers.


Average living room ornaments if you're inordinately enthusiastic about freedom.


All that is missing here are some tables, ladders, chairs and buff, oversized people 'hitting' each other with them.


Heads have indeed rolled.


Nothing like a breath of irradiated air in the woods!


''I'm not asking for much. Please, God, I just want the tractor back!''


Attention! Captain Neckbeard of the SS Tryhard on the bridge!


Just an amazing screenshot of an intricately designed base. No caption needed.
Read more
Attention inmates! 'Tis that time of the week again, 'tis the time to keep you updated on how things are going on our end. So without further ado, let's get into it ->
The programming team has had their hands full, with some further work on NPC's and overall improvements to the encounter manager, but mostly with bug fixing, progress on the anti-cheat front and overall optimisations to the game.
Our Level Designers are completely committed to fixing bugs and making sure everything on the map sits in it's right place.
The animators are have shifted their focus to polishing weapons, making sure they shine so bright, you'll be able to see your future in them, while also doing some more work on the tractor and yes, you guessed it - more bug fixing
Besides continuing their work with LOD's for weapons and some good ol' bugfixes, Hard Surface has been also delving into further optimisations to our vehicles
The Soft Surface team has mainly continued their work from last week and the usual of co... Read more
Hey there everyone! Might be a bit chilly outside today, but we're warming things up with a hotfix for the latest update! ->

  • Fixed a very rare bug where map would be completely white.
  • Fixed the issue with flying gardens.


  • Reduced Christmas ornament spawns
  • Drones will now be invisible when logging in, after pressing X they will go back to their old default state.

As always, make sure to follow us on our social media channels for all things SCUM:
Read more
Hello everyone! It's that most wonderful time of the week, where we reminisce about all the shenanigans you've been up to. Please enjoy each piece of content equally ->

I think wr_bloodlust is about to find out what his name really means


I'm getting cult vibes when I'm looking at this picture, not really sure though


"I used to not care about being stealthy, bin there, dumped that."


A reasonable amount of coffee.


Strike a pose


Life hack: no one can steal your car if you sink it in the nearest lake.


Correction - definitely a cult.


Send it


Defend it


End it
You already know the drill, next up are some clips from the depths of the interwebs. show your other community members some love and support, since that is what TEC-01 is all about->
Let's start things off with an up and coming streamer, Sturmyo. See him checking out what the... Read more