CenturySpeed

What about the line in the fix “scripting-runtime-version=latest which isn’t in the file currently for rust?

Escape from Tarkov is using Unity 2018.2 (I believe) and Rust is using Unity 2019.3 "scripting-runtime-version" is deprecated as of Unity 2019.1

In short, this line is no longer required and would not cause any impact on performance for Rust.

We've seen this and are investigating.

According to the Unity documentation, a value isn't required to enable it. Long as the command-line argument is present it should be enabled.

https://docs.unity3d.com/ScriptReference/Rendering.RenderingThreadingMode.NativeGraphicsJobsWithoutRenderThread.html

Update: We've done some brief testing internally and so far we've seen no discernible improvement to Rust's performance. It's possible this was an issue in the Unity version Escape from Tarkov is currently using but has since been fixed - We'll continue to investigate.

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rmichaelsm

It seems to be working for online players but I can no longer teleport to sleepers. When people violate our rules, depending on the situation, I either tp to them while online, or I kick them and then tp to them to resolve any issues. If it is someone we warned and ban, then I usually need to go to them to return things to someone else. Mostly use the tp to sleepers to get back home after dealing with stuff.

This is intended - You'll have to use "teleport [SteamID]" instead.

We'll get this bug fixed.

rmichaelsm

FYI: [BUG] Today's Easter update broke admin teleport. teleport [playername] does nothing

FIXED - Was fixed on Update released April 13th, Thanks!

Appears to be working correctly testing my side - are you running Oxide?

HappySkidder

Does the new egg mask also have a huge hitbox? If so nobody is ever going to wear one outside their base unless they enjoy getting clapped.

No - armour doesn't affect the player's hitbox.

Hey guys - Sorry this was communicated poorly. These items will unlock at 19:00 BST / 14:00 EDT when update comes out.

Jieunlol3

Have they noted any chances to power plant yet?

Soon™

farcry15

is ceiling light supposed to be removed from outpost? also there are 2 vendors at outpost selling sheet metal

Thanks - We'll add them back in today's patch.

Nadox97

Idk if it’s a bug, but the water catcher water production rate, or the water consumption of crops needs to be fixed. It takes FIVE (5) Large water catchers to supply one planter with enough water.

It’s insane.

Water catchers are not supposed to supply a constant flow of water enough to fully saturate planters.

The intent just like in real life it to capture, store over a period of time and then use when needed.

We're taking the feedback on board and will balance accordingly.

Frosso312

Oh god what have I done please don’t touch my bears Helk

Nerf bears you say?!

Kykloik

Aus Hapis Offical server perma lagging for everyone

We're currently investigating.

Egg020

Aus hapis, and I have heard other face punch servers are receiving a lot of server lag almost like DDoS.

We're currently investigating.

FemDarcy

[Bug] Water pump can run without power even pumping water up. - Create a water barrel, water pump, sprinkler, electric switch and a battery.

  • 1) Place the water barrel low and the sprinkler high. Direct connection doesn't work, needs to be pumped. (As expected)
  • 2) Connect the hose from barrel to pump and then to sprinkler. No power, doesn't work. (As expected)
  • 3) Connect electricity from battery to switch and switch to power pump. Turn on switch....
    • 3a) If water pump was on, now with power going in, it should work, it doesn't, Player needs to turn off and on the pump to make it work. (Not as expected/Bug)
    • 3b)If water pump was off, turn it on. (works as expected)
  • 4) Having the water running and spraying... just turn off or remove the switch/battery/wires/or all the electricity. No power used at all and it still pumps. [Bug]

Thank you, we'll take a look.

DINFKINGFAR

alistair, can you please explain to me why cupboard stacking is not allowed anymore? why cant it be allowed?

It was unwanted and unintentional behaviour.

HyDRO55

/u/madmaxGMR please see Alistair's response to this in the below screenshot.

Hey Alistair, they are most likely talking about this which someone else brought up to which you provided a response: https://i.imgur.com/lZsuq2M.png

And this is the video he uploaded: https://gyazo.com/e452a64813d11190c2a7df419156ec9f

ah! Try turning down parallax mapping, you currently likely have it set to "2".

Plastikinmychapstik

I'd be mad that they literally added horse shit to the game but they've been doing that since Cargo Ship

Edit: Thank you for the silver kind stranger

:(

AFX337

[QoL] Survey craters no longer give players a note with their output. I realize this feature has long since been removed, and probably won't be fixed for that reason, but maybe if there's an easy solution someone can take a look at it? I still sell quarries on my server, and that's really the only way to use them. It would be very much appreciated.

I'm afraid this is intentional and will not return.

felixdadodo

There is a constant low level rumble as if a horse is being ridden in the distance from me, after I've been killed etc, it keeps happening, no matter what direction I turn in

This is strange, we've not had any other reports of this issue.

madmaxGMR

Shimmer on the ground. Like screen tearing, but on the ground. This was on Staging too, but now its on main. Anisotropic or Vsync bug ?

If possible please can you provide a screenshot.

obi-fizzle

Were bone arrows silently buffed again? I'm behind cover and getting hit by bone arrows all the time now. Hit box is huuuge.

Anyone riding horses jump around making it impossible to shoot at them.

No changes were made to bone arrows.