Thanks for the feedback. I agree.
There are a number of Achievements interface QoL that we could benefit from.
I've noted this down as a point to raise further.
Thanks for the feedback. I agree.
There are a number of Achievements interface QoL that we could benefit from.
I've noted this down as a point to raise further.
- Have completed Burn, Fury, Burn 3x and gotten chat notification without it ticking (tried lobbying)
- Do achievement
- screenshot proof
Flagged
Thanks. We've noted this as feedback and something to discuss.
Are there any plans to begin sharing game updates on the Steam page for RuneScape again?
They were consistently being posted up until the Rellekka graphical update in May 2024 and then stopped. Group Ironman ended up being shared in November 2024 but then it immediately stopped again.
Yes, the plan is to share updates we marked as "Future updates" on the website on the day they launch. So ideally later today I will be putting up the Combat Mastery Achievements Blog.
Reformatting the newsposts for Steam can take a bit of time and right now with Runefest and other projects barreling down on us I have had to prioritize some spaces over others.
Small typo in the newspost: in the community showcase, the creators' names should start with
/u/
, not/r/
.
Will get it sorted.
Will the [[Ritualist's outfit]] be added into the token shop for DXP?
There's been no mention as far as I know about it being available in-game after the TH promo despite the fact that its a skilling outfit that really should be available through in game means.
I don't believe it will be added to the DXP token store this time around
Combat Mastery Achievements have arrived & DXP is starting on Friday, Feb 21st.
Check it out here - https://secure.runescape.com/m=news/combat-mastery-achievements--dxp---this-week-in-runescape
To assist us with monitoring any issues that arise please use the following template to help us gather data and find your issues quickly.
Please also include your display name (RSN) and continue to submit in game reports to assist the team with resolving these issues.
Hotfixes
17:28 GMT 17/2/25
Usual update time of 11:15 GMT is the aim, we checked with Easty during the week and there isn't anything we are aware of that may delay but there is always a slim chance.
I do not but I'll think about adding prints like this to a Bigcartel. Thanks!
Feel free to DM if you want to work something out
We've seen the feedback on the female Gifts from the Heart outfits. Whilst we need to fully explore the wants from the community here before making any changes, we have been exploring the possibility of some minor tweaks based on your comments across Reddit and X. To clarify, this is not a guaranteed change at this point but we'd be very interested in any feedback on this.
Listen up Project, War has a new task for you. Combat Mastery Achievements are nearly here. Arrive Monday February 17th.
Check them out here - https://secure.runescape.com/m=news/combat-mastery-achievements-
I'd love to get this as a print! Do you have Etsy?
Monster drops and kills haven't worked for at least 6 months now
That is.. unfortunate. I've flagged it to the team.
How about fixing the service that you make us pay for? Can you share further details on that?
If you've got any information about RuneMetrics not working I'm happy to take that back to the team.
One thing is for sure here: They are not happy with the recent attention the public API has been getting and are up to something shady. You can't hide from a logging server Jagex....
We should get a JMod to explain what they did to the API, maybe it's something good, maybe it's not. We don't know and they should communicate.
This isn't true. Any limits in place have there for months if not years and have sadly affected several other 3rd party developers over time who have had to make appropriate changes to their use of the API - RuneClan being one I am aware of.
After reviewing the rate limits I can confirm they are reasonable, though I won't be sharing further details.
Read moretysm Luma!!! it means a lot for me your comment since it was the front you worked on!!!
<3
A couple of others have already commented our thoughts.
The animation re-use here and the VFX being different for the incantations is very intentional by design.
The idea of an 'invocation' is that the entity/power in which you're invoking would change, therefore the VFX, but the actual animation of invoking something would stay the same.
The commanding is basic, because the focus is on the conjured spirit itself.
this is sick!
DO YOU HAVE ANY IDEA HOW MUCH EFFORT THE LEGENDS GUILD HAD TO PUT IN TO CULL JUST THIS MANY BEARS?!
Poor Radimus had to pay well over the expected rate in order to get men to deal with the extreme population; in-fact he used the entire quarter's Legend's Guild budget to keep YOU safe, that money was supposed to go on remodelling the garden, but no.
And all you have to say is you 'stand with the bears ?!
Go stand with the bears, see what happens. Have you ever seen a bear rip a man's face off?
Radimus has.
Don't show your face around here anymore. The Legend's Guild will not accept such insolence.
Read moreAdditionally, switching the active loadout only costs 80% of the Chronote cost of each Relic harnessed to that loadout, saving you 20% of the cost when you swap between your most commonly used sets!
Oh no
You guys missed the whole point
There was 2 aspects of Relics that were commonly pointed to as causing frustration
This system should solve the second point in the majority of player cases but when it came to the cost we didn't want to undermine the chronote economy overnight as they were built into the skill as a intended reoccuring cost and while annoying maintaining gold sinks like this is generally better for the long term health of the game.
While its not a removal of the entire cost, getting 20% off swapping between your main sets is a reasonable reduction and now that the system is in place there is a precedent for future reward spaces.
Read more