In addition to turning my character around when I escape, there seems to be a delay after today's update. Normally I have no problem using escape or surge to dodge the uppercut from Telos, but today, the same timing didn't work for escape at all, only surge works. Anyone else found this to be the issue too?
Hey, sorry about this - it was due to a last minute change to revert functionality of escape when used with the powerburst of movement. Unfortunately it left a bit of a stain... we have hotfixed this issue since, and escape should be worknig as intended again. :)