I just released RimWorld update 1.2.2753! It add new gear, new permits, and many refinements to the 1.2 build.
Steam announcement: https://steamcommunity.com/games/294100/announcements/detail/4741683783028883224 http://pbs.twimg.com/media/EhqNHavXsAA8gCy.jpg
@Rhopunzel These people are giving you information. Just not the information they think they're giving.
@direGoldfish Congratulations Gwen!
@AlexHuryn Amazing and thank you :)
@MHarmless18101 I'm glad the R4 hasn't been forgotten.
I'm glad it's worked out! https://twitter.com/yourcorps1/status/1298131097268576256We have been really enjoying the incredibly kind donation from @TynanSylvester over at @LudeonStudios, who has contributed 20 x copies of Rimworld for all of our kids in New Zealand to enjoy at our events! https://t.co/2GzsF2ycwN
Those eyes... maybe a bit of psychic overload happening there https://twitter.com/maelstrom30/status/1298906103854505984Adventure in colouration continues! This time, I coloured the "Tiandriel the Psycaster" piece I made a month ago, intended to be the 2nd entry to my "Getting Back to Digital Art" series. This is still traditional line art with only the colours done digitally, however. #Tiandriel https://t.co/VUdTb2XE1C
The most valuable learning experience in game design is to have a great idea, analyze it, know it'll work, implement it, and then watch it totally not work.
@TheGreatUnkown1 Wish I had time! And they tell me not to read such things for legal reasons, so I have to leave this one to you.
@Neonwo1 Thanks! We try to improve the details as we add the big flashy stuff.
RT @mflux: I wrote a small web tool for planning a dependency stack based on @TynanSylvester's method described in his Designing Games book…
RimWorld now has over 10,000 mods on the Steam workshop, with over 1,600 being updated to the latest 1.2 release!
Big thank you to all the modders out there. Awesome. http://pbs.twimg.com/media/EfLK2SmXkAAO7of.jpg
@piatkosia We had hundreds, but it's a very complex game.
I just pushed a quick update to RimWorld. Version 1.2.2723 fixes a few critical bugs from yesterday's release.
@2DKiri @TheEviltrick I'm always there.
Watching.
Coding.
@TheEviltrick Love to see some speedruns - what do you mean by stable exactly?
@Joaquin_Restrep Yep we're tracking this thanks.
@HailOrcusdorkus My mistake, it's fixed now.
@Arcgrim Sorry about that, should be fixed now.
@08Mhamad Both, read the blog post linked in my tweet for info.